/*************************************************************************** * Copyright (C) 2006 by FThauer FHammer * * f.thauer@web.de * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include "createinternetgamedialogimpl.h" #include "session.h" #include "configfile.h" createInternetGameDialogImpl::createInternetGameDialogImpl(QWidget *parent, ConfigFile *c) : QDialog(parent), myConfig(c) { setupUi(this); fillFormular(); connect( pushButton_cancel, SIGNAL( clicked() ), this, SLOT( cancel() ) ); connect( pushButton_createGame, SIGNAL( clicked() ), this, SLOT( createGame() ) ); //temporarely unused until ai is enabled in network // label_5->hide(); // spinBox_gameSpeed->hide(); } void createInternetGameDialogImpl::exec() { fillFormular(); QDialog::exec(); } void createInternetGameDialogImpl::createGame() { } void createInternetGameDialogImpl::cancel() { } void createInternetGameDialogImpl::fillFormular() { //Network Game Settings spinBox_quantityPlayers->setValue(myConfig->readConfigInt("NetNumberOfPlayers")); spinBox_startCash->setValue(myConfig->readConfigInt("NetStartCash")); spinBox_smallBlind->setValue(myConfig->readConfigInt("NetSmallBlind")); spinBox_handsBeforeRaiseSmallBlind->setValue(myConfig->readConfigInt("NetHandsBeforeRaiseSmallBlind")); //temporarely unused until ai is enabled in network spinBox_gameSpeed->setValue(myConfig->readConfigInt("NetGameSpeed")); spinBox_netTimeOutPlayerAction->setValue(myConfig->readConfigInt("NetTimeOutPlayerAction")); } void createInternetGameDialogImpl::showDialog() { fillFormular(); exec(); } void createInternetGameDialogImpl::keyPressEvent ( QKeyEvent * event ) { if (event->key() == 16777220) { pushButton_createGame->click(); } //ENTER }