/*************************************************************************** * Copyright (C) 2006 by FThauer FHammer * * f.thauer@web.de * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef STARTNETWORKGAMEDIALOGIMPL_H #define STARTNETWORKGAMEDIALOGIMPL_H #include "ui_startnetworkgamedialog.h" #include #include #include "sdlplayer.h" #include "mainwindowimpl.h" class Session; class ConfigFile; class ChatTools; class startNetworkGameDialogImpl: public QDialog, public Ui::startNetworkGameDialog { Q_OBJECT public: startNetworkGameDialogImpl(QWidget *parent = 0, ConfigFile *config = 0); void setSession(Session *session); public slots: void setMyW ( mainWindowImpl* theValue ) { myW = theValue; } void startGame(); void cancel(); void refresh(int actionID); void joinedNetworkGame(unsigned playerId, QString playerName, int rights); void addConnectedPlayer(unsigned playerId, QString playerName, int rights); void updatePlayer(unsigned playerId, QString newPlayerName); void removePlayer(unsigned playerId, QString playerName); void newGameAdmin(unsigned playerId, QString playerName); void playerSelected(QTreeWidgetItem*, QTreeWidgetItem*); void kickPlayer(); void checkPlayerQuantity(); void clearDialog(); void receiveChatMsg(QString playerName, QString message); void keyPressEvent ( QKeyEvent*); bool eventFilter(QObject *obj, QEvent *event); void setMaxPlayerNumber ( int theValue ) { maxPlayerNumber = theValue; label_maxPlayerNumber->setText(QString::number(theValue,10)); } int getMaxPlayerNumber() const { return maxPlayerNumber; } void exec(); private: mainWindowImpl* myW; int maxPlayerNumber; int keyUpDownChatCounter; unsigned myPlayerId; bool isAdmin; ConfigFile *myConfig; Session *mySession; ChatTools *myChat; }; #endif