/***************************************************************************** * PokerTH - The open source texas holdem engine * * Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU Affero General Public License as * * published by the Free Software Foundation, either version 3 of the * * License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Affero General Public License for more details. * * * * You should have received a copy of the GNU Affero General Public License * * along with this program. If not, see . * * * * * * Additional permission under GNU AGPL version 3 section 7 * * * * If you modify this program, or any covered work, by linking or * * combining it with the OpenSSL project's OpenSSL library (or a * * modified version of that library), containing parts covered by the * * terms of the OpenSSL or SSLeay licenses, the authors of PokerTH * * (Felix Hammer, Florian Thauer, Lothar May) grant you additional * * permission to convey the resulting work. * * Corresponding Source for a non-source form of such a combination * * shall include the source code for the parts of OpenSSL used as well * * as that of the covered work. * *****************************************************************************/ #include #include #include #include #include #include #define UPLOAD_DELAY_MSEC 100 using namespace std; using namespace boost::filesystem; UploaderThread::UploaderThread(UploadCallback *callback) : m_uploadInProgress(false), m_callback(callback) { m_uploadHelper.reset(new UploadHelper()); } UploaderThread::~UploaderThread() { } void UploaderThread::QueueUpload(const string &url, const string &user, const string &pwd, const string &filename, size_t filesize, const string &httpPost) { boost::mutex::scoped_lock lock(m_uploadQueueMutex); m_uploadQueue.push(UploadData(url, user, pwd, filename, filesize, httpPost)); } void UploaderThread::Main() { string lastfile; while (!ShouldTerminate()) { try { if (m_uploadInProgress) { m_uploadInProgress = !m_uploadHelper->Process(); } if (!m_uploadInProgress) { string lastMsg(m_uploadHelper->ResetLastMessage()); if (!lastMsg.empty() && m_callback) { m_callback->UploadCompleted(lastfile, lastMsg); } Msleep(UPLOAD_DELAY_MSEC); UploadData data; { boost::mutex::scoped_lock lock(m_uploadQueueMutex); if (!m_uploadQueue.empty()) { data = m_uploadQueue.front(); lastfile = data.filename; m_uploadQueue.pop(); } } if (!data.filename.empty() && data.filesize > 0) { path filepath(data.filename); string url(data.address); if (data.httpPost.empty()) { #if BOOST_FILESYSTEM_VERSION != 3 url += filepath.leaf(); #else url += filepath.filename().string(); #endif } m_uploadHelper->Init(url, filepath.file_string(), data.user, data.pwd, data.filesize, data.httpPost); m_uploadInProgress = true; } } } catch (const NetException &e) { LOG_ERROR("Upload failed: " << e.what()); m_uploadInProgress = false; if (m_callback) { m_callback->UploadError(lastfile, e.what()); } } } }