/*************************************************************************** * Copyright (C) 2007-2009 by Lothar May * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ /* Network server helper to accept connections. */ #ifndef _SERVERACCEPTHELPER_H_ #define _SERVERACCEPTHELPER_H_ #include #include #include #include #include #include #include #include class ServerAcceptInterface { public: virtual ~ServerAcceptInterface(); virtual void Listen(unsigned serverPort, bool ipv6, const std::string &logDir, boost::shared_ptr lobbyThread) = 0; virtual void Close() = 0; }; template class ServerAcceptHelper : public ServerAcceptInterface { public: typedef typename P::acceptor P_acceptor; typedef typename P::endpoint P_endpoint; ServerAcceptHelper(ServerCallback &serverCallback, boost::shared_ptr ioService) : m_ioService(ioService), m_serverCallback(serverCallback) { m_acceptor.reset(new P_acceptor(*m_ioService)); } virtual ~ServerAcceptHelper() { } // Set the parameters. virtual void Listen(unsigned serverPort, bool ipv6, const std::string &/*logDir*/, boost::shared_ptr lobbyThread) { m_lobbyThread = lobbyThread; try { InternalListen(serverPort, ipv6); } catch (const PokerTHException &e) { LOG_ERROR(e.what()); GetCallback().SignalNetServerError(e.GetErrorId(), e.GetOsErrorCode()); } catch (...) { // This is probably an asio exception. Assume that bind failed, // which is the most frequent case. LOG_ERROR("Cannot bind/listen on port."); GetCallback().SignalNetServerError(ERR_SOCK_BIND_FAILED, 0); } } virtual void Close() { boost::system::error_code ec; m_acceptor->close(ec); // Ignore any error, because we are terminating. } protected: void InternalListen(unsigned serverPort, bool ipv6) { if (serverPort < 1024) throw ServerException(__FILE__, __LINE__, ERR_SOCK_INVALID_PORT, 0); // TODO consider sctp // Prepare Listen. if (ipv6) { m_endpoint.reset(new P_endpoint(P::v6(), serverPort)); } else { m_endpoint.reset(new P_endpoint(P::v4(), serverPort)); } m_acceptor->open(m_endpoint->protocol()); m_acceptor->set_option(typename P::acceptor::reuse_address(true)); if (ipv6) { // In IPv6 mode: Be compatible with IPv4. m_acceptor->set_option(boost::asio::ip::v6_only(false)); } m_acceptor->bind(*m_endpoint); m_acceptor->listen(); // Start first asynchronous Accept. boost::shared_ptr newSocket(new typename P::socket(*m_ioService)); m_acceptor->async_accept( *newSocket, boost::bind(&ServerAcceptHelper::HandleAccept, this, newSocket, boost::asio::placeholders::error) ); } void HandleAccept(boost::shared_ptr acceptedSocket, const boost::system::error_code &error) { if (!error) { boost::asio::socket_base::non_blocking_io command(true); acceptedSocket->io_control(command); acceptedSocket->set_option(typename P::no_delay(true)); acceptedSocket->set_option(boost::asio::socket_base::keep_alive(true)); GetLobbyThread().AddConnection(acceptedSocket); boost::shared_ptr newSocket(new typename P::socket(*m_ioService)); m_acceptor->async_accept( *newSocket, boost::bind(&ServerAcceptHelper::HandleAccept, this, newSocket, boost::asio::placeholders::error) ); } else { // Accept failed. This is a fatal error. LOG_ERROR("In boost::asio handler: Accept failed."); GetCallback().SignalNetServerError(ERR_SOCK_ACCEPT_FAILED, 0); } } ServerCallback &GetCallback() { return m_serverCallback; } ServerLobbyThread &GetLobbyThread() { return *m_lobbyThread; } private: boost::shared_ptr m_ioService; boost::shared_ptr m_acceptor; boost::shared_ptr m_endpoint; ServerCallback &m_serverCallback; boost::shared_ptr m_lobbyThread; }; #endif