/***************************************************************************** * PokerTH - The open source texas holdem engine * * Copyright (C) 2006-2011 Felix Hammer, Florian Thauer, Lothar May * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU Affero General Public License as * * published by the Free Software Foundation, either version 3 of the * * License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Affero General Public License for more details. * * * * You should have received a copy of the GNU Affero General Public License * * along with this program. If not, see . * *****************************************************************************/ #include "guilog.h" #include "gametableimpl.h" #include #include #include #include #include #include "gametablestylereader.h" using namespace std; guiLog::guiLog(gameTableImpl* w, ConfigFile *c) : myW(w), myConfig(c), myLogDir(0), myHtmlLogFile(0), myHtmlLogFile_old(0), myTxtLogFile(0), tb(0) { myW->setGuiLog(this); myStyle = myW->getMyGameTableStyle(); myAppDataPath = QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str()); connect(this, SIGNAL(signalLogPlayerActionMsg(QString, int, int)), this, SLOT(logPlayerActionMsg(QString, int, int))); connect(this, SIGNAL(signalLogNewGameHandMsg(int, int)), this, SLOT(logNewGameHandMsg(int, int))); connect(this, SIGNAL(signalLogNewBlindsSetsMsg(int, int, QString, QString)), this, SLOT(logNewBlindsSetsMsg(int, int, QString, QString))); connect(this, SIGNAL(signalLogPlayerWinsMsg(QString, int, bool)), this, SLOT(logPlayerWinsMsg(QString, int, bool))); connect(this, SIGNAL(signalLogPlayerSitsOut(QString)), this, SLOT(logPlayerSitsOut(QString))); connect(this, SIGNAL(signalLogDealBoardCardsMsg(int, int, int, int, int, int)), this, SLOT(logDealBoardCardsMsg(int, int, int, int, int, int))); connect(this, SIGNAL(signalLogFlipHoleCardsMsg(QString, int, int, int, QString)), this, SLOT(logFlipHoleCardsMsg(QString, int, int, int, QString))); connect(this, SIGNAL(signalLogPlayerLeftMsg(QString, int)), this, SLOT(logPlayerLeftMsg(QString, int))); connect(this, SIGNAL(signalLogPlayerJoinedMsg(QString)), this, SLOT(logPlayerJoinedMsg(QString))); connect(this, SIGNAL(signalLogNewGameAdminMsg(QString)), this, SLOT(logNewGameAdminMsg(QString))); connect(this, SIGNAL(signalLogPlayerWinGame(QString, int)), this, SLOT(logPlayerWinGame(QString, int))); connect(this, SIGNAL(signalFlushLogAtGame(int)), this, SLOT(flushLogAtGame(int))); connect(this, SIGNAL(signalFlushLogAtHand()), this, SLOT(flushLogAtHand())); logFileStreamString = ""; lastGameID = 0; if(myConfig->readConfigInt("LogOnOff")) { //if write logfiles is enabled QDir logDir(QString::fromUtf8(myConfig->readConfigString("LogDir").c_str())); if(myConfig->readConfigString("LogDir") != "" && logDir.exists()) { int i; if(HTML_LOG) { myLogDir = new QDir(QString::fromUtf8(myConfig->readConfigString("LogDir").c_str())); QDateTime currentTime = QDateTime::currentDateTime(); if(SQLITE_LOG) { myHtmlLogFile_old = new QFile(myLogDir->absolutePath()+"/pokerth-log-"+currentTime.toString("yyyy-MM-dd_hh.mm.ss")+"_old.html"); } else { myHtmlLogFile_old = new QFile(myLogDir->absolutePath()+"/pokerth-log-"+currentTime.toString("yyyy-MM-dd_hh.mm.ss")+".html"); } //Logo-Pixmap extrahieren QPixmap logoChipPixmapFile(":/gfx/logoChip3D.png"); logoChipPixmapFile.save(myLogDir->absolutePath()+"/logo.png"); // myW->textBrowser_Log->append(myHtmlLogFile_old->fileName()); // erstelle html-Datei myHtmlLogFile_old->open( QIODevice::WriteOnly ); QTextStream stream_old( myHtmlLogFile_old ); stream_old << "\n"; stream_old << "\n"; stream_old << ""; stream_old << "\n"; stream_old << "\n"; stream_old << "\n"; stream_old << QString("

Log-File for PokerTH %1 Session started on ").arg(POKERTH_BETA_RELEASE_STRING)+QDate::currentDate().toString("yyyy-MM-dd")+" at "+QTime::currentTime().toString("hh:mm:ss")+"

\n"; myHtmlLogFile_old->close(); } // delete old log files int daysUntilWaste = myConfig->readConfigInt("LogStoreDuration"); QStringList filters("pokerth-log*"); QStringList logFileList = myLogDir->entryList(filters, QDir::Files); for(i=0; i daysUntilWaste) { // cout << QString::QString(myLogDir->absolutePath()+"/"+logFileList.at(i)).toStdString() << endl; QFile fileToDelete(myLogDir->absolutePath()+"/"+logFileList.at(i)); fileToDelete.remove(); } } } else { cout << "Log directory doesn't exist. Cannot create log files"; } } } guiLog::~guiLog() { delete myLogDir; delete myHtmlLogFile; delete myHtmlLogFile_old; } void guiLog::logPlayerActionMsg(QString msg, int action, int setValue) { switch (action) { case 1: msg += " folds."; break; case 2: msg += " checks."; break; case 3: msg += " calls "; break; case 4: msg += " bets "; break; case 5: msg += " bets "; break; case 6: msg += " is all in with "; break; default: msg += "ERROR"; } if (action >= 3) { msg += "$"+QString::number(setValue,10)+"."; } myW->textBrowser_Log->append("getChatLogTextColor()+";\">"+msg+""); if(myConfig->readConfigInt("LogOnOff")) { //if write logfiles is enabled if(HTML_LOG) { logFileStreamString += msg+"
\n"; if(myConfig->readConfigInt("LogInterval") == 0) { writeLogFileStream(logFileStreamString); logFileStreamString = ""; } } } } void guiLog::logNewGameHandMsg(int gameID, int handID) { PlayerListConstIterator it_c; boost::shared_ptr currentHand = myW->getSession()->getCurrentGame()->getCurrentHand(); PlayerList activePlayerList = currentHand->getActivePlayerList(); myW->textBrowser_Log->append("getChatLogTextColor()+"; font-size:large; font-weight:bold\">## Game: "+QString::number(gameID,10)+" | Hand: "+QString::number(handID,10)+" ##"); if(myConfig->readConfigInt("LogOnOff")) { //if write logfiles is enabled if(HTML_LOG) { logFileStreamString += "

Game: "+QString::number(gameID,10)+" | Hand: "+QString::number(handID,10)+"
"; logFileStreamString += "BLIND LEVEL: $"+QString::number(currentHand->getSmallBlind())+" / $"+QString::number(currentHand->getSmallBlind()*2)+"
"; //print cash only for active players for(it_c=activePlayerList->begin(); it_c!=activePlayerList->end(); ++it_c) { logFileStreamString += "Seat " + QString::number((*it_c)->getMyID()+1,10) + ": " + QString::fromUtf8((*it_c)->getMyName().c_str()) + " ($" + QString::number((*it_c)->getMyCash()+(*it_c)->getMySet(),10)+")
"; } } } } void guiLog::logNewBlindsSetsMsg(int sbSet, int bbSet, QString sbName, QString bbName) { // log blinds myW->textBrowser_Log->append("getChatLogTextColor()+";\">"+sbName+" posts small blind ($"+QString::number(sbSet,10)+")"); myW->textBrowser_Log->append("getChatLogTextColor()+";\">"+bbName+" posts big blind ($"+QString::number(bbSet,10)+")"); if(myConfig->readConfigInt("LogOnOff")) { //if write logfiles is enabled if(HTML_LOG) { logFileStreamString += "BLINDS: "; logFileStreamString += sbName+" ($"+QString::number(sbSet,10)+"), "; logFileStreamString += bbName+" ($"+QString::number(bbSet,10)+")"; PlayerListConstIterator it_c; boost::shared_ptr currentGame = myW->getSession()->getCurrentGame(); PlayerList activePlayerList = currentGame->getActivePlayerList(); for(it_c=activePlayerList->begin(); it_c!=activePlayerList->end(); ++it_c) { if(activePlayerList->size() > 2) { if((*it_c)->getMyButton() == BUTTON_DEALER) { logFileStreamString += "
" + QString::fromUtf8((*it_c)->getMyName().c_str()) + " starts as dealer."; break; } } else { if((*it_c)->getMyButton() == BUTTON_SMALL_BLIND) { logFileStreamString += "
" + QString::fromUtf8((*it_c)->getMyName().c_str()) + " starts as dealer."; break; } } } logFileStreamString += "

PREFLOP"; logFileStreamString += "
\n"; } } } void guiLog::logPlayerWinsMsg(QString playerName, int pot, bool main) { if(main) { myW->textBrowser_Log->append("getLogWinnerMainPotColor()+";\">"+playerName+" wins $"+QString::number(pot,10)+""); } else { myW->textBrowser_Log->append("getLogWinnerSidePotColor()+";\">"+playerName+" wins $"+QString::number(pot,10)+" (side pot)"); } if(myConfig->readConfigInt("LogOnOff")) { //if write logfiles is enabled logFileStreamString += "
"+playerName+" wins $"+QString::number(pot,10); if(!main) { logFileStreamString += " (side pot)"; } logFileStreamString += "\n"; if(myConfig->readConfigInt("LogInterval") == 0) { writeLogFileStream(logFileStreamString); logFileStreamString = ""; } } } void guiLog::logPlayerSitsOut(QString playerName) { myW->textBrowser_Log->append("getLogPlayerSitsOutColor()+";\">"+playerName+" sits out"); if(myConfig->readConfigInt("LogOnOff")) { logFileStreamString += "
"+playerName+" sits out\n"; if(myConfig->readConfigInt("LogInterval") == 0) { writeLogFileStream(logFileStreamString); logFileStreamString = ""; } } } void guiLog::logDealBoardCardsMsg(int roundID, int card1, int card2, int card3, int card4, int card5) { QString round; switch (roundID) { case 1: round = "Flop"; myW->textBrowser_Log->append("getLogPlayerSitsOutColor()+";\">--- "+round+" --- "+"["+translateCardCode(card1).at(0)+translateCardCode(card1).at(1)+","+translateCardCode(card2).at(0)+translateCardCode(card2).at(1)+","+translateCardCode(card3).at(0)+translateCardCode(card3).at(1)+"]"); break; case 2: round = "Turn"; myW->textBrowser_Log->append("getLogPlayerSitsOutColor()+";\">--- "+round+" --- "+"["+translateCardCode(card1).at(0)+translateCardCode(card1).at(1)+","+translateCardCode(card2).at(0)+translateCardCode(card2).at(1)+","+translateCardCode(card3).at(0)+translateCardCode(card3).at(1)+","+translateCardCode(card4).at(0)+translateCardCode(card4).at(1)+"]"); break; case 3: round = "River"; myW->textBrowser_Log->append("getLogPlayerSitsOutColor()+";\">--- "+round+" --- "+"["+translateCardCode(card1).at(0)+translateCardCode(card1).at(1)+","+translateCardCode(card2).at(0)+translateCardCode(card2).at(1)+","+translateCardCode(card3).at(0)+translateCardCode(card3).at(1)+","+translateCardCode(card4).at(0)+translateCardCode(card4).at(1)+","+translateCardCode(card5).at(0)+translateCardCode(card5).at(1)+"]"); break; default: round = "ERROR"; } if(myConfig->readConfigInt("LogOnOff")) { //if write logfiles is enabled if(HTML_LOG) { switch (roundID) { case 1: round = "Flop"; logFileStreamString += "
"+round.toUpper()+" [board cards "+translateCardCode(card1).at(0)+""+translateCardCode(card1).at(1)+","+translateCardCode(card2).at(0)+""+translateCardCode(card2).at(1)+","+translateCardCode(card3).at(0)+""+translateCardCode(card3).at(1)+"]"+"
\n"; break; case 2: round = "Turn"; logFileStreamString += "
"+round.toUpper()+" [board cards "+translateCardCode(card1).at(0)+""+translateCardCode(card1).at(1)+","+translateCardCode(card2).at(0)+""+translateCardCode(card2).at(1)+","+translateCardCode(card3).at(0)+""+translateCardCode(card3).at(1)+","+translateCardCode(card4).at(0)+""+translateCardCode(card4).at(1)+"]"+"
\n"; break; case 3: round = "River"; logFileStreamString += "
"+round.toUpper()+" [board cards "+translateCardCode(card1).at(0)+""+translateCardCode(card1).at(1)+","+translateCardCode(card2).at(0)+""+translateCardCode(card2).at(1)+","+translateCardCode(card3).at(0)+""+translateCardCode(card3).at(1)+","+translateCardCode(card4).at(0)+""+translateCardCode(card4).at(1)+","+translateCardCode(card5).at(0)+""+translateCardCode(card5).at(1)+"]"+"
\n"; break; default: round = "ERROR"; } if(myConfig->readConfigInt("LogInterval") == 0) { writeLogFileStream(logFileStreamString); logFileStreamString = ""; } } } } void guiLog::logFlipHoleCardsMsg(QString playerName, int card1, int card2, int cardsValueInt, QString showHas) { QString tempHandName; if (cardsValueInt != -1) { tempHandName = CardsValue::determineHandName(cardsValueInt,myW->getSession()->getCurrentGame()->getActivePlayerList()).c_str(); myW->textBrowser_Log->append("getChatLogTextColor()+";\">"+playerName+" "+showHas+" ["+translateCardCode(card1).at(0)+translateCardCode(card1).at(1)+","+translateCardCode(card2).at(0)+translateCardCode(card2).at(1)+"] - \""+tempHandName+"\""); } else { myW->textBrowser_Log->append("getChatLogTextColor()+";\">"+playerName+" "+showHas+" ["+translateCardCode(card1).at(0)+translateCardCode(card1).at(1)+","+translateCardCode(card2).at(0)+translateCardCode(card2).at(1)+"]"); } if(myConfig->readConfigInt("LogOnOff")) { //if write logfiles is enabled if(HTML_LOG) { if (cardsValueInt != -1) { tempHandName.fromStdString(CardsValue::determineHandName(cardsValueInt,myW->getSession()->getCurrentGame()->getActivePlayerList())); logFileStreamString += playerName+" "+showHas+" [ "+translateCardCode(card1).at(0)+""+translateCardCode(card1).at(1)+","+translateCardCode(card2).at(0)+""+translateCardCode(card2).at(1)+"] - "+tempHandName+"
\n"; if(myConfig->readConfigInt("LogInterval") == 0) { writeLogFileStream(logFileStreamString); logFileStreamString = ""; } } else { logFileStreamString += playerName+" "+showHas+" ["+translateCardCode(card1).at(0)+""+translateCardCode(card1).at(1)+","+translateCardCode(card2).at(0)+""+translateCardCode(card2).at(1)+"]"+"
\n"; if(myConfig->readConfigInt("LogInterval") == 0) { writeLogFileStream(logFileStreamString); logFileStreamString = ""; } } } } } void guiLog::logPlayerLeftMsg(QString playerName, int wasKicked) { QString action; if(wasKicked) action = "was kicked from"; else action = "has left"; myW->textBrowser_Log->append( "getChatLogTextColor()+";\">"+playerName+" "+action+" the game!"); if(myConfig->readConfigInt("LogOnOff")) { logFileStreamString += ""+playerName+" "+action+" the game!
\n"; if(myConfig->readConfigInt("LogInterval") == 0) { writeLogFileStream(logFileStreamString); logFileStreamString = ""; } } } void guiLog::logNewGameAdminMsg(QString playerName) { myW->textBrowser_Log->append( "getLogNewGameAdminColor()+";\">"+playerName+" is game admin now!"); if(myConfig->readConfigInt("LogOnOff")) { logFileStreamString += ""+playerName+" is game admin now!
\n"; if(myConfig->readConfigInt("LogInterval") == 0) { writeLogFileStream(logFileStreamString); logFileStreamString = ""; } } } void guiLog::logPlayerJoinedMsg(QString playerName) { myW->textBrowser_Log->append("getChatLogTextColor()+";\">"+playerName+" has joined the game!"); } void guiLog::logPlayerWinGame(QString playerName, int gameID) { myW->textBrowser_Log->append( ""+playerName+" wins game " + QString::number(gameID,10) +"!
"); if(myConfig->readConfigInt("LogOnOff")) { logFileStreamString += "

"+playerName+" wins game " + QString::number(gameID,10) +"!
\n"; if(myConfig->readConfigInt("LogInterval") == 0) { writeLogFileStream(logFileStreamString); logFileStreamString = ""; } } } QStringList guiLog::translateCardCode(int cardCode) { int value = cardCode%13; int color = cardCode/13; QStringList cardString; switch (value) { case 0: cardString << "2"; break; case 1: cardString << "3"; break; case 2: cardString << "4"; break; case 3: cardString << "5"; break; case 4: cardString << "6"; break; case 5: cardString << "7"; break; case 6: cardString << "8"; break; case 7: cardString << "9"; break; case 8: cardString << "T"; break; case 9: cardString << "J"; break; case 10: cardString << "Q"; break; case 11: cardString << "K"; break; case 12: cardString << "A"; break; default: cardString << "ERROR"; } switch (color) { case 0: cardString << "d"; break; case 1: cardString << "h"; break; case 2: cardString << "s"; break; case 3: cardString << "c"; break; default: cardString << "ERROR"; } return cardString; } void guiLog::writeLogFileStream(QString streamString) { if(myHtmlLogFile_old) { if(myHtmlLogFile_old->open( QIODevice::ReadWrite )) { QTextStream stream_old( myHtmlLogFile_old ); stream_old.readAll(); stream_old << streamString; myHtmlLogFile_old->close(); } else { cout << "Could not open log-file to write log-messages!" << endl; } } else { cout << "Could not find log-file to write log-messages!" << endl; } } void guiLog::writeLogFileStream(string log_string, QFile *LogFile) { QTextStream stream( LogFile ); stream.readAll(); stream << log_string.data(); } void guiLog::writeLog(string log_string, int modus) { switch(modus) { case 1: writeLogFileStream(log_string,myHtmlLogFile); break; case 2: writeLogFileStream(log_string,myTxtLogFile); break; case 3: tb->append(log_string.data()); break; default: ; } } void guiLog::flushLogAtHand() { if(myConfig->readConfigInt("LogOnOff")) { if(myConfig->readConfigInt("LogInterval") < 2) { // write for log after every action and after every hand writeLogFileStream(logFileStreamString); logFileStreamString = ""; } } } void guiLog::flushLogAtGame(int gameID) { if(myConfig->readConfigInt("LogOnOff")) { // write for log after every game if(gameID > lastGameID) { writeLogFileStream(logFileStreamString); logFileStreamString = ""; lastGameID = gameID; } } } void guiLog::exportLogPdbToHtml(QString fileStringPdb, QString exportFileString) { myHtmlLogFile = new QFile(exportFileString); myHtmlLogFile->open( QIODevice::ReadWrite | QFile::Truncate); string log_string = "\n"; log_string += "\n"; log_string += ""; log_string += "\n"; log_string += "\n"; writeLog(log_string,1); exportLog(fileStringPdb,1); myHtmlLogFile->close(); } void guiLog::exportLogPdbToTxt(QString fileStringPdb, QString exportFileString) { myTxtLogFile = new QFile(exportFileString); myTxtLogFile->open( QIODevice::ReadWrite | QFile::Truncate ); exportLog(fileStringPdb,2); myTxtLogFile->close(); } void guiLog::showLog(QString fileStringPdb, QTextBrowser *tb_tmp) { tb = tb_tmp; tb->clear(); exportLog(fileStringPdb,3); } int guiLog::exportLog(QString fileStringPdb,int modus) { bool neu = false; string sql = ""; string log_string = ""; bool data_found = false; char **result_Session = 0, **result_Game = 0, **result_Hand = 0, **result_Hand_ID = 0, **result_Action = 0; int nRow_Session=0, nRow_Game=0, nRow_Hand=0, nRow_Hand_ID=0, nRow_Action=0; int nCol_Session=0, nCol_Game=0, nCol_Hand=0, nCol_Action=0; char *errmsg = 0; int game_ctr = 0, hand_ctr = 0, round_ctr = 0, action_ctr = 0; int i = 0, j = 0; int gameID = 0; string cmpString = "", string_tmp = ""; string player[MAX_NUMBER_OF_PLAYERS]; for(i=1; i<=MAX_NUMBER_OF_PLAYERS; i++) { player[i-1] = ""; } // open sqlite log-db sqlite3 *mySqliteLogDb; sqlite3_open(fileStringPdb.toStdString().data(), &mySqliteLogDb); if( mySqliteLogDb != 0 ) { // read session sql = "SELECT * FROM Session"; if(sqlite3_get_table(mySqliteLogDb,sql.data(),&result_Session,&nRow_Session,&nCol_Session,&errmsg) != SQLITE_OK) { cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl; sqlite3_close(mySqliteLogDb); return 1; } if(nRow_Session<1 || nRow_Session>1) { cout << "Number of Sessions implausible!" << endl; sqlite3_close(mySqliteLogDb); return 1; } log_string += "Log-File for PokerTH "; // pokerth version data_found = false; for(i=0; i(result_Session[i]) == "PokerTH_Version") { log_string += boost::lexical_cast(result_Session[i+nCol_Session]); data_found = true; } } if(!data_found) { cout << "Missing PokerTH version information!" << endl; sqlite3_close(mySqliteLogDb); return 1; } log_string += " Session started on "; // logging date data_found = false; for(i=0; i(result_Session[i]) == "Date") { log_string += boost::lexical_cast(result_Session[i+nCol_Session]); data_found = true; } } if(!data_found) { cout << "Missing date information!" << endl; sqlite3_close(mySqliteLogDb); return 1; } log_string += " at "; // logging time data_found = false; for(i=0; i(result_Session[i]) == "Time") { log_string += boost::lexical_cast(result_Session[i+nCol_Session]); data_found = true; } } if(!data_found) { cout << "Missing time information!" << endl; sqlite3_close(mySqliteLogDb); return 1; } sqlite3_free_table(result_Session); switch(modus) { case 1: log_string = "

" + log_string + "

"; if(!neu) log_string = "" + log_string; break; case 2: log_string += "\n"; break; case 3: log_string = "

" + log_string + "

"; break; default: ; } writeLog(log_string,modus); log_string = ""; // read game sql = "SELECT * FROM Game"; if(sqlite3_get_table(mySqliteLogDb,sql.data(),&result_Game,&nRow_Game,&nCol_Game,&errmsg) != SQLITE_OK) { cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl; sqlite3_close(mySqliteLogDb); return 1; } // run through all games for(game_ctr=1; game_ctr<=nRow_Game; game_ctr++) { // game id data_found = false; for(i=0; i(result_Game[i]) == "GameID") { gameID = boost::lexical_cast(result_Game[i+nCol_Game*game_ctr]); data_found = true; } } if(!data_found) { sqlite3_close(mySqliteLogDb); return 1; } // read player for(i=1; i<=MAX_NUMBER_OF_PLAYERS; i++) { data_found = false; for(j=0; j(i); if(boost::lexical_cast(result_Game[j]) == cmpString) { // Seat found if(result_Game[j+nCol_Game*game_ctr]) { // the Seat is not empty player[i-1] = boost::lexical_cast(result_Game[j+nCol_Game*game_ctr]); } else { player[i-1] = ""; } data_found = true; } } if(!data_found) { cout << "Missing some seats!" << endl; sqlite3_close(mySqliteLogDb); return 1; } } // read all hand id sql = "SELECT HandID FROM Hand WHERE GameID="; sql+= boost::lexical_cast(gameID); if(sqlite3_get_table(mySqliteLogDb,sql.data(),&result_Hand_ID,&nRow_Hand_ID,&nCol_Hand,&errmsg) != SQLITE_OK) { cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl; sqlite3_close(mySqliteLogDb); return 1; } // run through all hands for(hand_ctr=1; hand_ctr<=nRow_Hand_ID-1; hand_ctr++) { // log game and hand id log_string += "Game: "; log_string += boost::lexical_cast(gameID); log_string += " | Hand: "; log_string += boost::lexical_cast(result_Hand_ID[hand_ctr]); switch(modus) { case 1: log_string = "

" + log_string; log_string += "
"; break; case 2: log_string += "\n"; break; case 3: log_string = "----------- " + log_string; log_string += " -----------
"; break; default: ; } // read current hand sql = "SELECT * FROM Hand WHERE GameID="; sql+= boost::lexical_cast(gameID); sql+= " AND HandID="; sql+= boost::lexical_cast(result_Hand_ID[hand_ctr]); if(sqlite3_get_table(mySqliteLogDb,sql.data(),&result_Hand,&nRow_Hand,&nCol_Hand,&errmsg) != SQLITE_OK) { cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl; sqlite3_close(mySqliteLogDb); return 1; } // log blind level log_string += "BLIND LEVEL: $"; // read small blind amount data_found = false; for(i=0; i(result_Hand[i]) == "Sb_Amount") { log_string += boost::lexical_cast(result_Hand[i+nCol_Hand]); data_found = true; } } if(!data_found) { cout << "Missing small blind information!" << endl; sqlite3_close(mySqliteLogDb); return 1; } log_string += " / $"; // read big blind amount data_found = false; for(i=0; i(result_Hand[i]) == "Bb_Amount") { log_string += boost::lexical_cast(result_Hand[i+nCol_Hand]); data_found = true; } } if(!data_found) { cout << "Missing big blind information!" << endl; sqlite3_close(mySqliteLogDb); return 1; } switch(modus) { case 1: log_string += "
"; break; case 2: log_string += "\n"; break; case 3: log_string += "
"; break; default: ; } // read seat cash for(i=1; i<=MAX_NUMBER_OF_PLAYERS; i++) { data_found = false; for(j=0; j(i); cmpString+= "_Cash"; if(boost::lexical_cast(result_Hand[j]) == cmpString) { // seat found if(result_Hand[j+nCol_Hand]) { // player has cash > 0 log_string += "Seat "; log_string += boost::lexical_cast(i); log_string += ": "; if(modus == 1 || modus == 3) { log_string += ""; } log_string += player[i-1]; if(modus == 1 || modus == 3) { log_string += ""; } log_string += "($"; log_string += boost::lexical_cast(result_Hand[j+nCol_Hand]); log_string += ")"; switch(modus) { case 1: log_string += "
"; break; case 2: log_string += "\n"; break; case 3: log_string += "
"; break; default: ; } } data_found = true; } } if(!data_found) { cout << "Missing seat information in game " << gameID << " and hand " << result_Hand_ID[hand_ctr] << "!" << endl; sqlite3_close(mySqliteLogDb); return 1; } } if(neu) { if(modus == 1) log_string += "
"; // read dealer and blinds sql = "SELECT Player,Action,Amount FROM Action WHERE GameID="; sql += boost::lexical_cast(gameID); sql += " AND HandID="; sql += boost::lexical_cast(result_Hand_ID[hand_ctr]); sql += " AND BeRo=0"; if(sqlite3_get_table(mySqliteLogDb,sql.data(),&result_Action,&nRow_Action,&nCol_Action,&errmsg) != SQLITE_OK) { cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl; sqlite3_close(mySqliteLogDb); return 1; } if(nRow_Action<1) { cout << "Missing information about dealer and blinds in game " << gameID << " hand " << result_Hand_ID[hand_ctr] << "!" << endl; sqlite3_close(mySqliteLogDb); return 1; } // log dealer and blind setting for(i=1; i<=nRow_Action; i++) { log_string += player[boost::lexical_cast(result_Action[3*i])-1]; log_string += " "; log_string += boost::lexical_cast(result_Action[3*i+1]); if(result_Action[3*i+2]) { // with amount log_string += " $"; log_string += boost::lexical_cast(result_Action[3*i+2]); } log_string += "."; switch(modus) { case 1: log_string += "
"; break; case 2: log_string += "\n"; break; case 3: ; break; default: ; } } sqlite3_free_table(result_Action); } else { log_string += "BLINDS: "; // read small blind sql = "SELECT Player,Amount FROM Action WHERE GameID="; sql += boost::lexical_cast(gameID); sql += " AND HandID="; sql += boost::lexical_cast(result_Hand_ID[hand_ctr]); sql += " AND BeRo=0 AND Action='posts small blind'"; if(sqlite3_get_table(mySqliteLogDb,sql.data(),&result_Action,&nRow_Action,&nCol_Action,&errmsg) != SQLITE_OK) { cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl; sqlite3_close(mySqliteLogDb); return 1; } if(nRow_Action<1 || nRow_Action>1) { cout << "Missing information about small blinds in game " << gameID << " hand " << result_Hand_ID[hand_ctr] << "!" << endl; sqlite3_close(mySqliteLogDb); return 1; } // log small blind log_string += player[boost::lexical_cast(result_Action[2])-1]; log_string += " ($"; log_string += boost::lexical_cast(result_Action[3]); log_string += "), "; sqlite3_free_table(result_Action); // read big blind sql = "SELECT Player,Amount FROM Action WHERE GameID="; sql += boost::lexical_cast(gameID); sql += " AND HandID="; sql += boost::lexical_cast(result_Hand_ID[hand_ctr]); sql += " AND BeRo=0 AND Action='posts big blind'"; if(sqlite3_get_table(mySqliteLogDb,sql.data(),&result_Action,&nRow_Action,&nCol_Action,&errmsg) != SQLITE_OK) { cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl; sqlite3_close(mySqliteLogDb); return 1; } if(nRow_Action<1 || nRow_Action>1) { cout << "Missing information about small blinds in game " << gameID << " hand " << result_Hand_ID[hand_ctr] << "!" << endl; sqlite3_close(mySqliteLogDb); return 1; } // log big blind log_string += player[boost::lexical_cast(result_Action[2])-1]; log_string += " ($"; log_string += boost::lexical_cast(result_Action[3]); log_string += ")"; sqlite3_free_table(result_Action); // read dealer sql = "SELECT Player,Amount FROM Action WHERE GameID="; sql += boost::lexical_cast(gameID); sql += " AND HandID="; sql += boost::lexical_cast(result_Hand_ID[hand_ctr]); sql += " AND BeRo=0 AND Action='starts as dealer'"; if(sqlite3_get_table(mySqliteLogDb,sql.data(),&result_Action,&nRow_Action,&nCol_Action,&errmsg) != SQLITE_OK) { cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl; sqlite3_close(mySqliteLogDb); return 1; } if(nRow_Action>1) { cout << "Implausible information about dealer in game " << gameID << " hand " << result_Hand_ID[hand_ctr] << "!" << endl; sqlite3_close(mySqliteLogDb); return 1; } if(nRow_Action == 1) { if(modus == 1 || modus == 3) log_string += "
"; log_string += player[boost::lexical_cast(result_Action[2])-1]; log_string += " starts as dealer."; } sqlite3_free_table(result_Action); } writeLog(log_string,modus); log_string = ""; for(round_ctr=GAME_STATE_PREFLOP; round_ctr<=GAME_STATE_POST_RIVER; round_ctr++) { // write round name and board cards if(round_ctr<=GAME_STATE_RIVER) { switch(round_ctr) { case GAME_STATE_PREFLOP: log_string += "PREFLOP"; break; case GAME_STATE_FLOP: log_string += "FLOP"; break; case GAME_STATE_TURN: log_string += "TURN"; break; case GAME_STATE_RIVER: log_string += "RIVER"; break; default: ; } switch(modus) { case 1: log_string = "
" + log_string + ""; break; case 3: log_string = "" + log_string + ""; break; default: ; } log_string += " [board cards "; for(i=1; i<=round_ctr+2; i++) { data_found = false; for(j=0; j(result_Hand[j]) == "BoardCard_"+boost::lexical_cast(i)) { if(result_Hand[j+nCol_Hand]) { if(modus == 1 || modus == 3) log_string += ""; string_tmp = convertCardIntToString(boost::lexical_cast(result_Hand[j+nCol_Hand])); if(string_tmp == "") { cout << "Implausible board card in game " << gameID << " hand " << result_Hand_ID[hand_ctr] << "!" << endl; sqlite3_close(mySqliteLogDb); return 1; } log_string += boost::lexical_cast(string_tmp.at(0)); if(modus==1 || modus == 3) log_string += ""; log_string += boost::lexical_cast(string_tmp.at(1)); if(round_ctr+2-i > 0) log_string += ","; data_found = true; } } } } log_string += "]"; if(modus == 1 || modus == 3) log_string += "
"; } // read round action sql = "SELECT Player,Action,Amount FROM Action WHERE GameID="; sql += boost::lexical_cast(gameID); sql += " AND HandID="; sql += boost::lexical_cast(result_Hand_ID[hand_ctr]); sql += " AND BeRo="; sql += boost::lexical_cast(round_ctr); sql += " AND Action<>'starts as dealer' AND Action<>'posts big blind' AND Action<>'posts small blind'"; if(sqlite3_get_table(mySqliteLogDb,sql.data(),&result_Action,&nRow_Action,&nCol_Action,&errmsg) != SQLITE_OK) { cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl; sqlite3_close(mySqliteLogDb); return 1; } for(action_ctr=1; action_ctr<=nRow_Action; action_ctr++) { log_string += player[boost::lexical_cast(result_Action[3*action_ctr])-1]; log_string += " "; log_string += boost::lexical_cast(result_Action[3*action_ctr+1]); if(result_Action[3*action_ctr+2]) { // with amount log_string += " $"; log_string += boost::lexical_cast(result_Action[3*action_ctr+2]); } // show if(boost::lexical_cast(result_Action[3*action_ctr+1]) == "shows") { // log cards log_string += " ["; if(modus == 1 || modus == 3) log_string += ""; // find hole card 1 data_found = false; for(i=0; i(result_Action[3*action_ctr]); cmpString += "_Card_1"; if(boost::lexical_cast(result_Hand[i]) == cmpString) { string_tmp = convertCardIntToString(boost::lexical_cast(result_Hand[i+nCol_Hand])); if(string_tmp == "") { cout << "Hole card information implausible in game " << gameID << " hand " << result_Hand_ID[hand_ctr] << "!" << endl; sqlite3_close(mySqliteLogDb); return 1; } log_string += boost::lexical_cast(string_tmp.at(0)); if(modus == 1 || modus == 3) log_string += ""; log_string += boost::lexical_cast(string_tmp.at(1)); if(modus == 1 || modus == 3) log_string += ","; data_found = true; } } if(!data_found) { cout << "Missing hole card information in game " << gameID << " hand " << result_Hand_ID[hand_ctr] << "!" << endl; sqlite3_close(mySqliteLogDb); return 1; } // find hole card 2 data_found = false; for(i=0; i(result_Action[3*action_ctr]); cmpString += "_Card_2"; if(boost::lexical_cast(result_Hand[i]) == cmpString) { string_tmp = convertCardIntToString(boost::lexical_cast(result_Hand[i+nCol_Hand])); if(string_tmp == "") { cout << "Hole card information implausible in game " << gameID << " hand " << result_Hand_ID[hand_ctr] << "!" << endl; sqlite3_close(mySqliteLogDb); return 1; } log_string += boost::lexical_cast(string_tmp.at(0)); if(modus == 1 || modus == 3) log_string += ""; log_string += boost::lexical_cast(string_tmp.at(1)); log_string += "]"; data_found = true; } } if(!data_found) { cout << "Missing hole card information in game " << gameID << " hand " << result_Hand_ID[hand_ctr] << "!" << endl; sqlite3_close(mySqliteLogDb); return 1; } } log_string += "."; if(action_ctr