/*************************************************************************** * Copyright (C) 2007-2010 by Lothar May * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; class GenericIrcCallback : public ServerIrcBotCallback { virtual void SignalLobbyMessage(unsigned /*playerId*/, const std::string &/*playerName*/, const std::string &/*msg*/) {} }; static GenericIrcCallback g_ircCallback; ServerManager::ServerManager(ConfigFile &config, GuiInterface &gui) : m_playerConfig(config), m_gui(gui) { m_ioService.reset(new boost::asio::io_service); } ServerManager::ServerManager(ConfigFile &config, GuiInterface &gui, ServerMode mode, AvatarManager &avatarManager) : m_playerConfig(config), m_gui(gui) { m_ioService.reset(new boost::asio::io_service); m_lobbyThread.reset(new ServerLobbyThread(gui, mode, g_ircCallback, config, avatarManager, m_ioService)); } ServerManager::~ServerManager() { size_t remainingHandler = 0; // Call all pending handlers to clean up. do { m_ioService->reset(); remainingHandler = m_ioService->poll(); } while (remainingHandler > 0); m_ioService->reset(); } void ServerManager::Init(unsigned serverPort, bool ipv6, ServerTransportProtocol proto, const string &logDir) { GetLobbyThread().Init(logDir); if (proto & TRANSPORT_PROTOCOL_TCP) { boost::shared_ptr tcpAcceptHelper(new ServerAcceptHelper(GetGui(), m_ioService)); tcpAcceptHelper->Listen(serverPort, ipv6, logDir, m_lobbyThread); m_acceptHelperPool.push_back(tcpAcceptHelper); } /* if (proto & TRANSPORT_PROTOCOL_SCTP) { boost::shared_ptr sctpAcceptHelper(new ServerAcceptHelper(GetGui(), m_ioService)); sctpAcceptHelper->Listen(serverPort, ipv6, logDir, m_lobbyThread); m_acceptHelperPool.push_back(sctpAcceptHelper); }*/ } void ServerManager::RunAll() { GetLobbyThread().Run(); } void ServerManager::Process() { } void ServerManager::SignalTerminationAll() { GetLobbyThread().SignalTermination(); } bool ServerManager::JoinAll(bool wait) { return GetLobbyThread().Join(wait ? NET_LOBBY_THREAD_TERMINATE_TIMEOUT_MSEC : 0); } ServerLobbyThread & ServerManager::GetLobbyThread() { assert(m_lobbyThread); return *m_lobbyThread; }