package pokerth_protocol; // // This file was generated by the BinaryNotes compiler. // See http://bnotes.sourceforge.net // Any modifications to this file will be lost upon recompilation of the source ASN.1. // import org.bn.*; import org.bn.annotations.*; import org.bn.annotations.constraints.*; import org.bn.coders.*; import org.bn.types.*; @ASN1PreparedElement @ASN1BoxedType ( name = "JoinGameRequestMessage" ) public class JoinGameRequestMessage implements IASN1PreparedElement { @ASN1PreparedElement @ASN1Sequence ( name = "JoinGameRequestMessage" , isSet = false ) public static class JoinGameRequestMessageSequenceType implements IASN1PreparedElement { @ASN1PreparedElement @ASN1Choice ( name = "joinGameAction" ) public static class JoinGameActionChoiceType implements IASN1PreparedElement { @ASN1Element ( name = "joinExistingGame", isOptional = false , hasTag = true, tag = 0 , hasDefaultValue = false ) private JoinExistingGame joinExistingGame = null; @ASN1Element ( name = "joinNewGame", isOptional = false , hasTag = true, tag = 1 , hasDefaultValue = false ) private JoinNewGame joinNewGame = null; @ASN1Element ( name = "rejoinExistingGame", isOptional = false , hasTag = true, tag = 2 , hasDefaultValue = false ) private RejoinExistingGame rejoinExistingGame = null; public JoinExistingGame getJoinExistingGame () { return this.joinExistingGame; } public boolean isJoinExistingGameSelected () { return this.joinExistingGame != null; } private void setJoinExistingGame (JoinExistingGame value) { this.joinExistingGame = value; } public void selectJoinExistingGame (JoinExistingGame value) { this.joinExistingGame = value; setJoinNewGame(null); setRejoinExistingGame(null); } public JoinNewGame getJoinNewGame () { return this.joinNewGame; } public boolean isJoinNewGameSelected () { return this.joinNewGame != null; } private void setJoinNewGame (JoinNewGame value) { this.joinNewGame = value; } public void selectJoinNewGame (JoinNewGame value) { this.joinNewGame = value; setJoinExistingGame(null); setRejoinExistingGame(null); } public RejoinExistingGame getRejoinExistingGame () { return this.rejoinExistingGame; } public boolean isRejoinExistingGameSelected () { return this.rejoinExistingGame != null; } private void setRejoinExistingGame (RejoinExistingGame value) { this.rejoinExistingGame = value; } public void selectRejoinExistingGame (RejoinExistingGame value) { this.rejoinExistingGame = value; setJoinExistingGame(null); setJoinNewGame(null); } public void initWithDefaults() { } public IASN1PreparedElementData getPreparedData() { return preparedData_JoinGameActionChoiceType; } private static IASN1PreparedElementData preparedData_JoinGameActionChoiceType = CoderFactory.getInstance().newPreparedElementData(JoinGameActionChoiceType.class); } @ASN1Element ( name = "joinGameAction", isOptional = false , hasTag = false , hasDefaultValue = false ) private JoinGameActionChoiceType joinGameAction = null; @ASN1Boolean( name = "" ) @ASN1Element ( name = "autoLeave", isOptional = false , hasTag = false , hasDefaultValue = false ) private Boolean autoLeave = null; public JoinGameActionChoiceType getJoinGameAction () { return this.joinGameAction; } public void setJoinGameAction (JoinGameActionChoiceType value) { this.joinGameAction = value; } public Boolean getAutoLeave () { return this.autoLeave; } public void setAutoLeave (Boolean value) { this.autoLeave = value; } public void initWithDefaults() { } public IASN1PreparedElementData getPreparedData() { return preparedData_JoinGameRequestMessageSequenceType; } private static IASN1PreparedElementData preparedData_JoinGameRequestMessageSequenceType = CoderFactory.getInstance().newPreparedElementData(JoinGameRequestMessageSequenceType.class); } @ASN1Element ( name = "JoinGameRequestMessage", isOptional = false , hasTag = true, tag = 11, tagClass = TagClass.Application , hasDefaultValue = false ) private JoinGameRequestMessageSequenceType value; public JoinGameRequestMessage () { } public void setValue(JoinGameRequestMessageSequenceType value) { this.value = value; } public JoinGameRequestMessageSequenceType getValue() { return this.value; } public void initWithDefaults() { } private static IASN1PreparedElementData preparedData = CoderFactory.getInstance().newPreparedElementData(JoinGameRequestMessage.class); public IASN1PreparedElementData getPreparedData() { return preparedData; } }