/***************************************************************************** * PokerTH - The open source texas holdem engine * * Copyright (C) 2006-2011 Felix Hammer, Florian Thauer, Lothar May * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU Affero General Public License as * * published by the Free Software Foundation, either version 3 of the * * License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Affero General Public License for more details. * * * * You should have received a copy of the GNU Affero General Public License * * along with this program. If not, see . * *****************************************************************************/ /* PokerTH network packet. */ #ifndef _NETPACKET_H_ #define _NETPACKET_H_ #include #include #include #include #define NET_VERSION_MAJOR 4 #define NET_VERSION_MINOR 0 #define MAX_FILE_DATA_SIZE 256 #define MAX_PACKET_SIZE 384 #define MAX_CHAT_TEXT_SIZE 128 /*#define MIN_PACKET_SIZE 4 #define MAX_NAME_SIZE 64 #define MAX_PASSWORD_SIZE 64 #define MAX_NUM_MANUAL_BLINDS 30 #define MAX_NUM_PLAYER_RESULTS MAX_NUMBER_OF_PLAYERS #define MAX_NUM_PLAYER_CARDS MAX_NUMBER_OF_PLAYERS*/ #define STL_STRING_FROM_OCTET_STRING(_a) (string((const char *)(_a).buf, (_a).size)) // This is just a wrapper class for the ASN.1 structure. class NetPacket { public: enum MemAllocType { NoAlloc = 0, Alloc }; NetPacket(MemAllocType alloc = NoAlloc); ~NetPacket(); static boost::shared_ptr Create(char *data, size_t &dataSize); const PokerTHMessage_t *GetMsg() const { return m_msg; } PokerTHMessage_t *GetMsg() { return m_msg; } bool IsClientActivity() const; std::string ToString() const; static void SetGameData(const GameData &inData, NetGameInfo_t *outData); static void GetGameData(const NetGameInfo_t *inData, GameData &outData); static int NetErrorToGameError(long netErrorReason); static long GameErrorToNetError(int gameErrorReason); private: PokerTHMessage_t *m_msg; }; typedef std::list > NetPacketList; #endif