/*****************************************************************************
* PokerTH - The open source texas holdem engine *
* Copyright (C) 2006-2011 Felix Hammer, Florian Thauer, Lothar May *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Affero General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with this program. If not, see . *
*****************************************************************************/
#ifndef LOCALBOARD_H
#define LOCALBOARD_H
#include
#include
#include
#include
class PlayerInterface;
class HandInterface;
class LocalBoard : public BoardInterface
{
public:
LocalBoard(unsigned dealerPosition);
~LocalBoard();
void setPlayerLists(PlayerList, PlayerList, PlayerList);
void setMyCards(int* theValue) {
int i;
for(i=0; i<5; i++) myCards[i] = theValue[i];
}
void getMyCards(int* theValue) {
int i;
for(i=0; i<5; i++) theValue[i] = myCards[i];
}
void setAllInCondition(bool theValue) {
allInCondition = theValue;
}
void setLastActionPlayerID(unsigned theValue) {
lastActionPlayerID = theValue;
}
int getPot() const {
return pot;
}
void setPot(int theValue) {
pot = theValue;
}
int getSets() const {
return sets;
}
void setSets(int theValue) {
sets = theValue;
}
void collectSets() ;
void collectPot() ;
void distributePot();
void determinePlayerNeedToShowCards();
std::list getWinners() const {
return winners;
}
void setWinners(const std::list &w) {
winners = w;
}
std::list getPlayerNeedToShowCards() const {
return playerNeedToShowCards;
}
void setPlayerNeedToShowCards(const std::list &p) {
playerNeedToShowCards = p;
}
private:
PlayerList seatsList;
PlayerList activePlayerList;
PlayerList runningPlayerList;
std::list winners;
std::list playerNeedToShowCards;
int myCards[5];
int pot;
int sets;
unsigned dealerPosition;
bool allInCondition;
unsigned lastActionPlayerID;
};
#endif