/*************************************************************************** * Copyright (C) 2007 by Lothar May * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; ServerManager::ServerManager(GuiInterface &gui, ConfigFile *config, AvatarManager &avatarManager) : m_gui(gui), m_playerConfig(config), m_avatarManager(avatarManager) { } ServerManager::~ServerManager() { } void ServerManager::Init(unsigned serverPort, bool ipv6, ServerNetworkMode mode, const string &pwd, const string &logDir, boost::shared_ptr ircThread) { m_lobbyThread.reset(new ServerLobbyThread(GetGui(), m_playerConfig, m_avatarManager)); GetLobbyThread().Init(pwd, logDir); if (mode & NETWORK_MODE_TCP) { boost::shared_ptr tcpAcceptThread(new ServerAcceptThread(GetGui())); tcpAcceptThread->Init(serverPort, ipv6, false, pwd, logDir, m_lobbyThread); m_acceptThreadPool.push_back(tcpAcceptThread); } if (mode & NETWORK_MODE_SCTP) { boost::shared_ptr sctpAcceptThread(new ServerAcceptThread(GetGui())); sctpAcceptThread->Init(serverPort, ipv6, true, pwd, logDir, m_lobbyThread); m_acceptThreadPool.push_back(sctpAcceptThread); } m_ircThread = ircThread; } GuiInterface & ServerManager::GetGui() { return m_gui; } void ServerManager::SignalIrcConnect(const std::string &server) { LOG_MSG("Connected to IRC server " << server << "."); } void ServerManager::SignalIrcSelfJoined(const std::string &nickName, const std::string &channel) { LOG_MSG("Joined IRC channel " << channel << " as user " << nickName << "."); m_ircNick = nickName; } void ServerManager::SignalIrcChatMsg(const std::string &nickName, const std::string &msg) { if (m_ircThread) { istringstream msgStream(msg); string target; msgStream >> target; if (boost::algorithm::iequals(target, m_ircNick + ":")) { string command; msgStream >> command; if (command == "kick") { while (msgStream.peek() == ' ') msgStream.get(); string playerName(msgStream.str().substr(msgStream.tellg())); if (!playerName.empty()) { if (GetLobbyThread().KickPlayerByName(playerName)) m_ircThread->SendChatMessage(nickName + ": Successfully kicked player \"" + playerName + "\" from the server."); else m_ircThread->SendChatMessage(nickName + ": Player \"" + playerName + "\" was not found on the server."); } } else if (command == "stat") { ServerStats tmpStats = GetLobbyThread().GetStats(); { boost::posix_time::time_duration timeDiff(boost::posix_time::second_clock::local_time() - GetLobbyThread().GetStartTime()); ostringstream statStream; statStream << "Server uptime................ " << timeDiff.hours() / 24 << " days " << timeDiff.hours() % 24 << " hours " << timeDiff.minutes() << " minutes " << timeDiff.seconds() << " seconds"; m_ircThread->SendChatMessage(statStream.str()); } { ostringstream statStream; statStream << "Players currently on Server.. " << tmpStats.numberOfPlayersOnServer; m_ircThread->SendChatMessage(statStream.str()); } { ostringstream statStream; statStream << "Games currently open......... " << tmpStats.numberOfGamesOpen; m_ircThread->SendChatMessage(statStream.str()); } { ostringstream statStream; statStream << "Total players ever logged in. " << tmpStats.totalPlayersEverLoggedIn << " (Max at a time: " << tmpStats.maxPlayersLoggedIn << ")"; m_ircThread->SendChatMessage(statStream.str()); } { ostringstream statStream; statStream << "Total games ever open........ " << tmpStats.totalGamesEverCreated << " (Max at a time: " << tmpStats.maxGamesOpen << ")"; m_ircThread->SendChatMessage(statStream.str()); } } else m_ircThread->SendChatMessage(nickName + ": Invalid command \"" + command + "\"."); } } } void ServerManager::SignalIrcError(int errorCode) { LOG_MSG("IRC error " << errorCode << "."); } void ServerManager::SignalIrcServerError(int errorCode) { LOG_MSG("IRC server error " << errorCode << "."); } void ServerManager::RunAll() { if (m_ircThread) m_ircThread->Run(); GetLobbyThread().Run(); for_each(m_acceptThreadPool.begin(), m_acceptThreadPool.end(), boost::mem_fn(&ServerAcceptThread::Run)); } void ServerManager::SignalTerminationAll() { if (m_ircThread) m_ircThread->SignalTermination(); GetLobbyThread().SignalTermination(); for_each(m_acceptThreadPool.begin(), m_acceptThreadPool.end(), boost::mem_fn(&ServerAcceptThread::SignalTermination)); } bool ServerManager::JoinAll(bool wait) { if (m_ircThread) m_ircThread->Join(wait ? NET_ADMIN_IRC_TERMINATE_TIMEOUT_MSEC : 0); bool lobbyThreadTerminated = GetLobbyThread().Join(wait ? NET_LOBBY_THREAD_TERMINATE_TIMEOUT_MSEC : 0); bool allAcceptThreadsTerminated = true; AcceptThreadList::iterator i = m_acceptThreadPool.begin(); AcceptThreadList::iterator end = m_acceptThreadPool.end(); while (i != end) { if (!(*i)->Join(wait ? NET_ACCEPT_THREAD_TERMINATE_TIMEOUT_MSEC : 0)) allAcceptThreadsTerminated = false; ++i; } return lobbyThreadTerminated || allAcceptThreadsTerminated; } ServerLobbyThread & ServerManager::GetLobbyThread() { assert(m_lobbyThread.get()); return *m_lobbyThread; }