/***************************************************************************** * PokerTH dedicated server * * Copyright (C) 2014 Lothar May * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU Affero General Public License as * * published by the Free Software Foundation, either version 3 of the * * License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Affero General Public License for more details. * * * * You should have received a copy of the GNU Affero General Public License * * along with this program. If not, see . * * * * * * Additional permission under GNU AGPL version 3 section 7 * * * * If you modify this program, or any covered work, by linking or * * combining it with the OpenSSL project's OpenSSL library (or a * * modified version of that library), containing parts covered by the * * terms of the OpenSSL or SSLeay licenses, the authors of PokerTH * * (Felix Hammer, Florian Thauer, Lothar May) grant you additional * * permission to convey the resulting work. * * Corresponding Source for a non-source form of such a combination * * shall include the source code for the parts of OpenSSL used as well * * as that of the covered work. * *****************************************************************************/ package gameserver import ( "log" "net" "pokerth" ) const POKERTH_VERSION_MAJOR = 1 const POKERTH_VERSION_MINOR = 11 const NET_VERSION_MAJOR = 5 const NET_VERSION_MINOR = 1 const MAX_PACKET_SIZE uint32 = 384 const RECV_BUF_SIZE uint32 = 4 * MAX_PACKET_SIZE const SEND_BUF_SIZE uint32 = 2 * MAX_PACKET_SIZE const SEND_NUM_PACKET_BUF = 2048 const RECV_DISPATCHER_NUM_PACKET_BUF = 2048 const RECV_LOBBY_NUM_PACKET_BUF = 2048 type Session struct { id uint32 PacketSerializer Connection net.Conn sender chan *pokerth.PokerTHMessage receiver chan SessionPokerTHMessage } type SessionPokerTHMessage struct { session *Session packet *pokerth.PokerTHMessage } type SessionAuthMessage struct { session *Session packet *pokerth.AuthMessage } type SessionLobbyMessage struct { session *Session packet *pokerth.LobbyMessage } type SessionGameMessage struct { session *Session packet *pokerth.GameMessage } func NewSession(id uint32, serializer PacketSerializer, conn net.Conn, receiver chan SessionPokerTHMessage) *Session { return &Session{id, serializer, conn, make(chan *pokerth.PokerTHMessage, SEND_NUM_PACKET_BUF), receiver} } func (s *Session) Run() { // run sender as separate goroutine go s.handleSend() s.handleReceive() } func (s *Session) handleReceive() { // close connection on exit defer s.Connection.Close() var buf [RECV_BUF_SIZE]byte var bufPos uint32 = 0 for { // read upto RECV_BUF_SIZE bytes num, err := s.Connection.Read(buf[bufPos:]) bufPos += uint32(num) if err != nil { log.Printf("Read error: %s\n", err.Error()) return } bytesScanned, packet := s.ReadPacket(buf[0:bufPos], bufPos) if bytesScanned > 0 { if packet == nil { log.Print("Invalid packet") } else { log.Printf("Packet in: %d\n", packet.GetMessageType()) s.receiver <- SessionPokerTHMessage{s, packet} remainingBytes := bufPos - bytesScanned if remainingBytes > 0 { copy(buf[0:], buf[bytesScanned:remainingBytes]) bufPos = remainingBytes } else { bufPos = 0 } } } } } func (s *Session) handleSend() { var buf [RECV_BUF_SIZE]byte var packet *pokerth.PokerTHMessage for { select { case packet = <-s.sender: packetSize := s.WritePacket(buf[0:RECV_BUF_SIZE], packet) if packetSize > 0 { var bufStart uint32 = 0 for bufStart < packetSize { num, err := s.Connection.Write(buf[bufStart:packetSize]) if err != nil { log.Printf("Write error: %s\n", err.Error()) return } bufStart += uint32(num) } log.Printf("Packet out: %d, size: %d\n", packet.GetMessageType(), packetSize) } } } }