#ifndef SERVERDELAYTIME_H #define SERVERDELAYTIME_H #include class ServerDelayTime { public: ServerDelayTime(const ServerMode mode); int getNextGameDelay() const; int getDealFlopCardsDelay() const; int getDealTurnCardsDelay() const; int getDealRiverCardsDelay() const; int getDealAddAllInDelay() const; int getShowCardsDelay() const; int getComputerActionDelay() const; int getPlayerTimeoutAddDelay() const; private: int nextGameDelay; int dealFlopCardsDelay; int dealTurnCardsDelay; int dealRiverCardsDelay; int dealAddAllInDelay; int showCardsDelay; int computerActionDelay; int playerTimeoutAddDelay; }; #endif // SERVERDELAYTIME_H