256 lines
5.9 KiB
C++
256 lines
5.9 KiB
C++
/***************************************************************************
|
|
* Copyright (C) 2006 by FThauer FHammer *
|
|
* f.thauer@web.de *
|
|
* *
|
|
* This program is free software; you can redistribute it and/or modify *
|
|
* it under the terms of the GNU General Public License as published by *
|
|
* the Free Software Foundation; either version 2 of the License, or *
|
|
* (at your option) any later version. *
|
|
* *
|
|
* This program is distributed in the hope that it will be useful, *
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
|
* GNU General Public License for more details. *
|
|
* *
|
|
* You should have received a copy of the GNU General Public License *
|
|
* along with this program; if not, write to the *
|
|
* Free Software Foundation, Inc., *
|
|
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
|
***************************************************************************/
|
|
#include "clientbero.h"
|
|
|
|
ClientBeRo::ClientBeRo(HandInterface* hi, int /*id*/, unsigned /*dP*/, int sB, GameState gS)
|
|
: BeRoInterface(), myBeRoID(gS), myHand(hi), highestCardsValue(0), smallBlindPositionId(0), bigBlindPositionId(0), currentPlayersTurnId(0),
|
|
firstRoundLastPlayersTurnId(0), highestSet(0), firstRound(true), smallBlindPosition(0), smallBlind(sB), minimumRaise(2*sB), fullBetRule(false),
|
|
lastActionPlayer(0)
|
|
{
|
|
}
|
|
|
|
|
|
ClientBeRo::~ClientBeRo()
|
|
{
|
|
}
|
|
|
|
GameState
|
|
ClientBeRo::getMyBeRoID() const
|
|
{
|
|
return myBeRoID;
|
|
}
|
|
|
|
int
|
|
ClientBeRo::getHighestCardsValue() const
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
return highestCardsValue;
|
|
}
|
|
|
|
void
|
|
ClientBeRo::setHighestCardsValue(int theValue)
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
highestCardsValue = theValue;
|
|
}
|
|
|
|
void
|
|
ClientBeRo::setLastActionPlayer ( unsigned theValue )
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
lastActionPlayer = theValue;
|
|
}
|
|
|
|
unsigned
|
|
ClientBeRo::getLastActionPlayer() const
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
return lastActionPlayer;
|
|
}
|
|
|
|
void
|
|
ClientBeRo::setCurrentPlayersTurnIt(PlayerListIterator theValue)
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
currentPlayersTurnIt = theValue;
|
|
}
|
|
|
|
PlayerListIterator
|
|
ClientBeRo::getCurrentPlayersTurnIt() const
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
return currentPlayersTurnIt;
|
|
}
|
|
|
|
void
|
|
ClientBeRo::setLastPlayersTurnIt(PlayerListIterator theValue)
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
lastPlayersTurnIt = theValue;
|
|
}
|
|
|
|
PlayerListIterator
|
|
ClientBeRo::getLastPlayersTurnIt() const
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
return lastPlayersTurnIt;
|
|
}
|
|
|
|
void
|
|
ClientBeRo::setSmallBlindPositionId(unsigned theValue)
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
smallBlindPositionId = theValue;
|
|
}
|
|
|
|
unsigned
|
|
ClientBeRo::getSmallBlindPositionId() const
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
return smallBlindPositionId;
|
|
}
|
|
|
|
void
|
|
ClientBeRo::setBigBlindPositionId(unsigned theValue)
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
bigBlindPositionId = theValue;
|
|
}
|
|
|
|
unsigned
|
|
ClientBeRo::getBigBlindPositionId() const
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
return bigBlindPositionId;
|
|
}
|
|
|
|
void
|
|
ClientBeRo::setCurrentPlayersTurnId(unsigned theValue)
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
currentPlayersTurnId = theValue;
|
|
}
|
|
|
|
unsigned
|
|
ClientBeRo::getCurrentPlayersTurnId() const
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
return currentPlayersTurnId;
|
|
}
|
|
|
|
void
|
|
ClientBeRo::setFirstRoundLastPlayersTurnId(unsigned theValue)
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
firstRoundLastPlayersTurnId = theValue;
|
|
}
|
|
|
|
unsigned
|
|
ClientBeRo::getFirstRoundLastPlayersTurnId() const
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
return firstRoundLastPlayersTurnId;
|
|
}
|
|
|
|
void
|
|
ClientBeRo::setHighestSet(int theValue)
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
highestSet = theValue;
|
|
}
|
|
|
|
int
|
|
ClientBeRo::getHighestSet() const
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
return highestSet;
|
|
}
|
|
|
|
void
|
|
ClientBeRo::setFirstRound(bool theValue)
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
firstRound = theValue;
|
|
}
|
|
|
|
bool
|
|
ClientBeRo::getFirstRound() const
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
return firstRound;
|
|
}
|
|
|
|
void
|
|
ClientBeRo::setSmallBlindPosition(int theValue)
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
smallBlindPosition = theValue;
|
|
}
|
|
|
|
int
|
|
ClientBeRo::getSmallBlindPosition() const
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
return smallBlindPosition;
|
|
}
|
|
|
|
void
|
|
ClientBeRo::setSmallBlind(int theValue)
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
smallBlind = theValue;
|
|
}
|
|
|
|
int
|
|
ClientBeRo::getSmallBlind() const
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
return smallBlind;
|
|
}
|
|
|
|
void
|
|
ClientBeRo::setMinimumRaise ( int theValue )
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
minimumRaise = theValue;
|
|
}
|
|
|
|
int
|
|
ClientBeRo::getMinimumRaise() const
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
return minimumRaise;
|
|
}
|
|
|
|
void
|
|
ClientBeRo::setFullBetRule ( bool theValue )
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
fullBetRule = theValue;
|
|
}
|
|
|
|
bool
|
|
ClientBeRo::getFullBetRule() const
|
|
{
|
|
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
|
return fullBetRule;
|
|
}
|
|
|
|
void
|
|
ClientBeRo::skipFirstRunGui()
|
|
{
|
|
}
|
|
|
|
void
|
|
ClientBeRo::nextPlayer()
|
|
{
|
|
}
|
|
|
|
void
|
|
ClientBeRo::run()
|
|
{
|
|
}
|
|
|
|
void
|
|
ClientBeRo::postRiverRun()
|
|
{
|
|
}
|
|
|