Files
pokerth/src/engine/flopinterface.h
T

52 lines
2.0 KiB
C++

/***************************************************************************
* Copyright (C) 2006 by FThauer FHammer *
* f.thauer@web.de *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef FLOPINTERFACE_H
#define FLOPINTERFACE_H
class FlopInterface{
public:
virtual ~FlopInterface();
virtual void setPlayersTurn(int theValue) =0;
virtual int getPlayersTurn() const =0;
virtual void setHighestSet(int theValue) =0;
virtual int getHighestSet() const =0;
virtual void setFirstFlopRound(bool theValue) =0;
virtual bool getFirstFlopRound() const =0;
virtual void setSmallBlindPosition(int theValue) =0;
virtual int getSmallBlindPosition() const =0;
virtual void setSmallBlind(int theValue) =0;
virtual int getSmallBlind() const =0;
virtual void resetFirstRun() =0;
virtual void flopRun() =0;
virtual void nextPlayer2() =0;
};
#endif