Files
pokerth/src/load.cpp
T

409 lines
14 KiB
C++

/***************************************************************************
* Copyright (C) 2011 by Lothar May *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
// Load test program for PokerTH
#include <third_party/asn1/PokerTHMessage.h>
#include <boost/program_options.hpp>
#include <boost/asio.hpp>
#include <boost/thread.hpp>
#include <gsasl.h>
#include <iostream>
#include <sstream>
#define STL_STRING_FROM_OCTET_STRING(_a) (string((const char *)(_a).buf, (_a).size))
using namespace std;
using boost::asio::ip::tcp;
namespace po = boost::program_options;
#define BUF_SIZE 1024
struct NetSession {
NetSession(boost::asio::io_service &ioService) : recBufPos(0), authSession(NULL), socket(ioService) {}
boost::array<char, BUF_SIZE> recBuf;
size_t recBufPos;
boost::array<char, BUF_SIZE> sendBuf;
Gsasl_session *authSession;
tcp::socket socket;
string name;
};
static int
net_packet_print_to_string(const void *buffer, size_t size, void *packetStr)
{
string *tmpString = (string *)packetStr;
*tmpString += string((const char *)buffer, size);
return 0;
}
/*string packetString;
xer_encode(&asn_DEF_PokerTHMessage, msg, XER_F_BASIC, &net_packet_print_to_string, &packetString);
cout << packetString << endl;*/
PokerTHMessage_t *
receiveMessage(NetSession *session)
{
PokerTHMessage_t *msg = NULL;
do {
asn_dec_rval_t retVal = ber_decode(0, &asn_DEF_PokerTHMessage, (void **)&msg, session->recBuf.data(), session->recBufPos);
if(retVal.code == RC_OK && msg != NULL) {
if (retVal.consumed < session->recBufPos) {
session->recBufPos -= retVal.consumed;
memmove(session->recBuf.c_array(), session->recBuf.c_array() + retVal.consumed, session->recBufPos);
} else {
session->recBufPos = 0;
}
if (asn_check_constraints(&asn_DEF_PokerTHMessage, msg, NULL, NULL) != 0) {
cerr << "Invalid packet received:" << endl;
string packetString;
xer_encode(&asn_DEF_PokerTHMessage, msg, XER_F_BASIC, &net_packet_print_to_string, &packetString);
cout << packetString << endl;
}
} else {
// Free the partially decoded message (if applicable).
ASN_STRUCT_FREE(asn_DEF_PokerTHMessage, msg);
msg = NULL;
session->recBufPos += session->socket.receive(boost::asio::buffer(session->recBuf.c_array() + session->recBufPos, BUF_SIZE - session->recBufPos));
}
} while (msg == NULL);
return msg;
}
bool
sendMessage(NetSession *session, PokerTHMessage_t *msg)
{
bool retVal = false;
if (msg) {
asn_enc_rval_t e = der_encode_to_buffer(&asn_DEF_PokerTHMessage, msg, session->sendBuf.data(), BUF_SIZE);
if (e.encoded != -1) {
session->socket.send(boost::asio::buffer(session->sendBuf.data(), e.encoded));
retVal = true;
}
ASN_STRUCT_FREE(asn_DEF_PokerTHMessage, msg);
}
return retVal;
}
int
main(int argc, char *argv[])
{
try {
// Check command line options.
po::options_description desc("Allowed options");
desc.add_options()
("help,h", "produce help message")
("server,s", po::value<string>(), "PokerTH server name")
("port,P", po::value<string>(), "PokerTH server port")
("numGames,n", po::value<unsigned>(), "Number of games to open")
("firstId,f", po::value<int>(), "First id of username testx")
;
po::variables_map vm;
po::store(po::parse_command_line(argc, argv, desc), vm);
po::notify(vm);
if (vm.count("help")) {
cout << desc << endl;
return 1;
}
if (!vm.count("server") || !vm.count("port") || !vm.count("numGames") || !vm.count("firstId")) {
cout << "Missing option!" << endl << desc << endl;
return 1;
}
string server(vm["server"].as<string>());
string port = vm["port"].as<string>();
unsigned numGames = vm["numGames"].as<unsigned>();
int firstId = vm["firstId"].as<int>();
// Initialise gsasl.
Gsasl *authContext;
int res = gsasl_init(&authContext);
if (res != GSASL_OK) {
cout << "gsasl init failed" << endl;
return 1;
}
if (!gsasl_client_support_p(authContext, "SCRAM-SHA-1")) {
gsasl_done(authContext);
cout << "This version of gsasl does not support SCRAM-SHA-1" << endl;
return 1;
}
// Connect to the PokerTH server.
boost::asio::io_service ioService;
tcp::resolver resolver(ioService);
tcp::resolver::query query(server, port);
tcp::resolver::iterator endpoint_iterator = resolver.resolve(query);
tcp::resolver::iterator end;
boost::system::error_code error = boost::asio::error::host_not_found;
tcp::resolver::iterator curEndpoint;
tcp::socket tmpSocket(ioService);
while (error && endpoint_iterator != end) {
curEndpoint = endpoint_iterator++;
tmpSocket.connect(*curEndpoint, error);
tmpSocket.close();
}
if (error) {
cout << "Connect failed" << endl;
return 1;
}
PokerTHMessage_t *msg;
NetSession **sessionArray = new NetSession *[numGames * 10];
unsigned *gameId = new unsigned[numGames];
for (int i = 0; i < numGames * 10; i++) {
sessionArray[i] = new NetSession(ioService);
NetSession *session = sessionArray[i];
session->socket.connect(*curEndpoint, error);
// Receive server information
msg = receiveMessage(session);
if (!msg || msg->present != PokerTHMessage_PR_announceMessage) {
cout << "Announce failed" << endl;
return 1;
}
ASN_STRUCT_FREE(asn_DEF_PokerTHMessage, msg);
// Send init
msg = (PokerTHMessage_t *)calloc(1, sizeof(PokerTHMessage_t));
msg->present = PokerTHMessage_PR_initMessage;
InitMessage_t *netInit = &msg->choice.initMessage;
netInit->requestedVersion.major = 2;
netInit->requestedVersion.minor = 0;
int errorCode = gsasl_client_start(authContext, "SCRAM-SHA-1", &session->authSession);
if (errorCode == GSASL_OK) {
ostringstream param;
param << "test" << i + firstId;
cout << "User " << param.str() << " logging in." << endl;
session->name = param.str();
gsasl_property_set(session->authSession, GSASL_AUTHID, session->name.c_str());
gsasl_property_set(session->authSession, GSASL_PASSWORD, session->name.c_str());
netInit->login.present = login_PR_authenticatedLogin;
AuthenticatedLogin_t *authLogin = &netInit->login.choice.authenticatedLogin;
char *tmpOut;
size_t tmpOutSize;
string nextGsaslMsg;
errorCode = gsasl_step(session->authSession, NULL, 0, &tmpOut, &tmpOutSize);
if (errorCode == GSASL_NEEDS_MORE) {
nextGsaslMsg = string(tmpOut, tmpOutSize);
} else {
cout << "gsasl step 1 failed" << endl;
return 1;
}
gsasl_free(tmpOut);
OCTET_STRING_fromBuf(&authLogin->clientUserData,
nextGsaslMsg.c_str(),
nextGsaslMsg.length());
if (!sendMessage(session, msg)) {
cout << "Init auth request failed" << endl;
return 1;
}
msg = receiveMessage(session);
if (!msg || msg->present != PokerTHMessage_PR_authMessage) {
cout << "Auth request failed" << endl;
return 1;
}
AuthMessage_t *netAuth = &msg->choice.authMessage;
AuthServerChallenge_t *netChallenge = &netAuth->choice.authServerChallenge;
string challengeStr = STL_STRING_FROM_OCTET_STRING(netChallenge->serverChallenge);
errorCode = gsasl_step(session->authSession, challengeStr.c_str(), challengeStr.size(), &tmpOut, &tmpOutSize);
if (errorCode == GSASL_NEEDS_MORE) {
nextGsaslMsg = string(tmpOut, tmpOutSize);
} else {
cout << "gsasl step 2 failed" << endl;
return 1;
}
gsasl_free(tmpOut);
ASN_STRUCT_FREE(asn_DEF_PokerTHMessage, msg);
msg = (PokerTHMessage_t *)calloc(1, sizeof(PokerTHMessage_t));
msg->present = PokerTHMessage_PR_authMessage;
AuthMessage_t *outAuth = &msg->choice.authMessage;
outAuth->present = AuthMessage_PR_authClientResponse;
AuthClientResponse_t *outResponse = &outAuth->choice.authClientResponse;
OCTET_STRING_fromBuf(&outResponse->clientResponse,
nextGsaslMsg.c_str(),
nextGsaslMsg.length());
if (!sendMessage(session, msg)) {
cout << "Init auth response failed" << endl;
return 1;
}
msg = receiveMessage(session);
if (!msg || msg->present != PokerTHMessage_PR_authMessage) {
cout << "Auth response failed" << endl;
return 1;
}
ASN_STRUCT_FREE(asn_DEF_PokerTHMessage, msg);
}
// Receive init ack
msg = receiveMessage(session);
if (!msg || msg->present != PokerTHMessage_PR_initAckMessage) {
cout << "Init ack failed" << endl;
return 1;
}
ASN_STRUCT_FREE(asn_DEF_PokerTHMessage, msg);
for (int j = i; j >= 0; j--) {
size_t bytes_readable = sessionArray[j]->socket.available();
while (bytes_readable > 0) {
msg = receiveMessage(sessionArray[j]);
ASN_STRUCT_FREE(asn_DEF_PokerTHMessage, msg);
bytes_readable = sessionArray[j]->socket.available();
}
}
}
for (int g = 0; g < numGames; g++) {
NetSession *session = sessionArray[g * 10];
// Send create game
cout << "Player " << session->name << " creating game " << g+1 << endl;
msg = (PokerTHMessage_t *)calloc(1, sizeof(PokerTHMessage_t));
msg->present = PokerTHMessage_PR_joinGameRequestMessage;
JoinGameRequestMessage_t *netJoinGame = &msg->choice.joinGameRequestMessage;
string tmpGamePassword("blah123");
netJoinGame->password = OCTET_STRING_new_fromBuf(
&asn_DEF_UTF8String,
tmpGamePassword.c_str(),
tmpGamePassword.length());
netJoinGame->joinGameAction.present = joinGameAction_PR_joinNewGame;
JoinNewGame_t *joinNew = &netJoinGame->joinGameAction.choice.joinNewGame;
string tmpGameName("_loadtest_do_not_join_" + session->name);
joinNew->gameInfo.netGameType = netGameType_normalGame;
joinNew->gameInfo.maxNumPlayers = 10;
joinNew->gameInfo.raiseIntervalMode.present = raiseIntervalMode_PR_raiseEveryHands;
joinNew->gameInfo.raiseIntervalMode.choice.raiseEveryHands = 1;
joinNew->gameInfo.endRaiseMode = endRaiseMode_keepLastBlind;
joinNew->gameInfo.proposedGuiSpeed = 5;
joinNew->gameInfo.delayBetweenHands = 5;
joinNew->gameInfo.playerActionTimeout = 5;
joinNew->gameInfo.endRaiseSmallBlindValue = 0;
joinNew->gameInfo.firstSmallBlind = 200;
joinNew->gameInfo.startMoney = 10000;
OCTET_STRING_fromBuf(&joinNew->gameInfo.gameName,
tmpGameName.c_str(),
tmpGameName.length());
if (!sendMessage(session, msg)) {
cout << "Create game failed" << endl;
return 1;
}
msg = NULL;
// Receive join game ack
do {
ASN_STRUCT_FREE(asn_DEF_PokerTHMessage, msg);
msg = receiveMessage(session);
if (!msg) {
cout << "Receive in lobby failed" << endl;
return 1;
}
if (msg->present == PokerTHMessage_PR_errorMessage) {
cout << "Received error" << endl;
return 1;
}
} while (msg->present != PokerTHMessage_PR_joinGameReplyMessage);
if (msg->choice.joinGameReplyMessage.joinGameResult.present != joinGameResult_PR_joinGameAck) {
cout << "Join game ack failed" << endl;
return 1;
}
gameId[g] = msg->choice.joinGameReplyMessage.gameId;
ASN_STRUCT_FREE(asn_DEF_PokerTHMessage, msg);
}
for (int i = 0; i < numGames * 10; i++) {
if (i % 10 == 0) {
continue;
}
NetSession *session = sessionArray[i];
cout << "Player " << session->name << " joining game " << (i / 10)+1 << endl;
msg = (PokerTHMessage_t *)calloc(1, sizeof(PokerTHMessage_t));
msg->present = PokerTHMessage_PR_joinGameRequestMessage;
JoinGameRequestMessage_t *netJoinGame = &msg->choice.joinGameRequestMessage;
string tmpGamePassword("blah123");
netJoinGame->password = OCTET_STRING_new_fromBuf(
&asn_DEF_UTF8String,
tmpGamePassword.c_str(),
tmpGamePassword.length());
netJoinGame->joinGameAction.present = joinGameAction_PR_joinExistingGame;
JoinExistingGame_t *joinExisting = &netJoinGame->joinGameAction.choice.joinExistingGame;
joinExisting->gameId = gameId[i / 10];
if (!sendMessage(session, msg)) {
cout << "Join game failed" << endl;
return 1;
}
msg = NULL;
// Receive join game ack
do {
ASN_STRUCT_FREE(asn_DEF_PokerTHMessage, msg);
msg = receiveMessage(session);
if (!msg) {
cout << "Receive in lobby failed" << endl;
return 1;
}
if (msg->present == PokerTHMessage_PR_errorMessage) {
cout << "Received error" << endl;
return 1;
}
} while (msg->present != PokerTHMessage_PR_joinGameReplyMessage);
if (msg->choice.joinGameReplyMessage.joinGameResult.present != joinGameResult_PR_joinGameAck) {
cout << "Join game ack failed" << endl;
return 1;
}
ASN_STRUCT_FREE(asn_DEF_PokerTHMessage, msg);
}
bool terminated = false;
while (!terminated) {
for (int i = 0; i < numGames * 10; i++) {
NetSession *session = sessionArray[i];
size_t bytes_readable = session->socket.available();
while (bytes_readable > 0) {
msg = receiveMessage(session);
if (msg->present == PokerTHMessage_PR_endOfGameMessage) {
cout << "One game was ended." << endl;
terminated = true;
}
ASN_STRUCT_FREE(asn_DEF_PokerTHMessage, msg);
bytes_readable = session->socket.available();
}
}
boost::this_thread::sleep(boost::posix_time::milliseconds(100));
}
gsasl_done(authContext);
} catch (const exception &e) {
cout << "Exception caught " << e.what() << endl;
return 1;
}
return 0;
}