85 lines
3.6 KiB
C++
85 lines
3.6 KiB
C++
/*****************************************************************************
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* PokerTH - The open source texas holdem engine *
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* Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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* *
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* Additional permission under GNU AGPL version 3 section 7 *
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* *
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* If you modify this program, or any covered work, by linking or *
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* combining it with the OpenSSL project's OpenSSL library (or a *
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* modified version of that library), containing parts covered by the *
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* terms of the OpenSSL or SSLeay licenses, the authors of PokerTH *
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* (Felix Hammer, Florian Thauer, Lothar May) grant you additional *
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* permission to convey the resulting work. *
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* Corresponding Source for a non-source form of such a combination *
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* shall include the source code for the parts of OpenSSL used as well *
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* as that of the covered work. *
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*****************************************************************************/
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/* Network file upload thread. */
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#ifndef _UPLOADERTHREAD_H_
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#define _UPLOADERTHREAD_H_
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#include <boost/shared_ptr.hpp>
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#include <queue>
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#include <core/thread.h>
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#define UPLOADER_THREAD_TERMINATE_TIMEOUT THREAD_WAIT_INFINITE
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class UploadHelper;
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class UploadCallback;
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class UploaderThread : public Thread
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{
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public:
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UploaderThread(UploadCallback *callback = NULL);
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virtual ~UploaderThread();
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void QueueUpload(const std::string &url, const std::string &user, const std::string &pwd, const std::string &filename, size_t filesize, const std::string &httpPost = "");
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protected:
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struct UploadData {
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UploadData() : filesize(0) {}
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UploadData(const std::string &a, const std::string &u, const std::string &p, const std::string &f, size_t s, const std::string &h)
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: address(a), user(u), pwd(p), filename(f), filesize(s), httpPost(h) {}
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std::string address;
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std::string user;
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std::string pwd;
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std::string filename;
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size_t filesize;
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std::string httpPost;
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};
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typedef std::queue<UploadData> UploadDataQueue;
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// Main function of the thread.
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virtual void Main();
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private:
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UploadDataQueue m_uploadQueue;
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mutable boost::mutex m_uploadQueueMutex;
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boost::shared_ptr<UploadHelper> m_uploadHelper;
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bool m_uploadInProgress;
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UploadCallback *m_callback;
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};
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#endif
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