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pokerth/src/net/uploaderthread.h
T

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3.6 KiB
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/*****************************************************************************
* PokerTH - The open source texas holdem engine *
* Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Affero General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
* *
* Additional permission under GNU AGPL version 3 section 7 *
* *
* If you modify this program, or any covered work, by linking or *
* combining it with the OpenSSL project's OpenSSL library (or a *
* modified version of that library), containing parts covered by the *
* terms of the OpenSSL or SSLeay licenses, the authors of PokerTH *
* (Felix Hammer, Florian Thauer, Lothar May) grant you additional *
* permission to convey the resulting work. *
* Corresponding Source for a non-source form of such a combination *
* shall include the source code for the parts of OpenSSL used as well *
* as that of the covered work. *
*****************************************************************************/
/* Network file upload thread. */
#ifndef _UPLOADERTHREAD_H_
#define _UPLOADERTHREAD_H_
#include <boost/shared_ptr.hpp>
#include <queue>
#include <core/thread.h>
#define UPLOADER_THREAD_TERMINATE_TIMEOUT THREAD_WAIT_INFINITE
class UploadHelper;
class UploadCallback;
class UploaderThread : public Thread
{
public:
UploaderThread(UploadCallback *callback = NULL);
virtual ~UploaderThread();
void QueueUpload(const std::string &url, const std::string &user, const std::string &pwd, const std::string &filename, size_t filesize, const std::string &httpPost = "");
protected:
struct UploadData {
UploadData() : filesize(0) {}
UploadData(const std::string &a, const std::string &u, const std::string &p, const std::string &f, size_t s, const std::string &h)
: address(a), user(u), pwd(p), filename(f), filesize(s), httpPost(h) {}
std::string address;
std::string user;
std::string pwd;
std::string filename;
size_t filesize;
std::string httpPost;
};
typedef std::queue<UploadData> UploadDataQueue;
// Main function of the thread.
virtual void Main();
private:
UploadDataQueue m_uploadQueue;
mutable boost::mutex m_uploadQueueMutex;
boost::shared_ptr<UploadHelper> m_uploadHelper;
bool m_uploadInProgress;
UploadCallback *m_callback;
};
#endif