Files
pokerth/src/net/netpacket.h
T
2017-08-16 13:55:18 +02:00

95 lines
3.7 KiB
C++

/*****************************************************************************
* PokerTH - The open source texas holdem engine *
* Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Affero General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
* *
* Additional permission under GNU AGPL version 3 section 7 *
* *
* If you modify this program, or any covered work, by linking or *
* combining it with the OpenSSL project's OpenSSL library (or a *
* modified version of that library), containing parts covered by the *
* terms of the OpenSSL or SSLeay licenses, the authors of PokerTH *
* (Felix Hammer, Florian Thauer, Lothar May) grant you additional *
* permission to convey the resulting work. *
* Corresponding Source for a non-source form of such a combination *
* shall include the source code for the parts of OpenSSL used as well *
* as that of the covered work. *
*****************************************************************************/
/* PokerTH network packet. */
#ifndef _NETPACKET_H_
#define _NETPACKET_H_
#include <string>
#include <list>
#include <third_party/protobuf/pokerth.pb.h>
#include <gamedata.h>
#define NET_VERSION_MAJOR 5
#define NET_VERSION_MINOR 1
#define NET_HEADER_SIZE 4
#define MAX_FILE_DATA_SIZE 256
#define MAX_PACKET_SIZE 384
#define MAX_CHAT_TEXT_SIZE 128
/*#define MIN_PACKET_SIZE 4
#define MAX_NAME_SIZE 64
#define MAX_PASSWORD_SIZE 64
#define MAX_NUM_MANUAL_BLINDS 30
#define MAX_NUM_PLAYER_RESULTS MAX_NUMBER_OF_PLAYERS
#define MAX_NUM_PLAYER_CARDS MAX_NUMBER_OF_PLAYERS*/
// This is just a wrapper class for the protocol buffer.
class NetPacket
{
public:
NetPacket();
NetPacket(PokerTHMessage *msg);
~NetPacket();
static boost::shared_ptr<NetPacket> Create(const char *data, size_t dataSize);
const PokerTHMessage *GetMsg() const
{
return m_msg;
}
PokerTHMessage *GetMsg()
{
return m_msg;
}
bool IsClientActivity() const;
std::string ToString() const;
static void SetGameData(const GameData &inData, NetGameInfo &outData);
static void GetGameData(const NetGameInfo &inData, GameData &outData);
static int NetErrorToGameError(ErrorMessage::ErrorReason netErrorReason);
static ErrorMessage::ErrorReason GameErrorToNetError(int gameErrorReason);
private:
PokerTHMessage *m_msg;
};
typedef std::list<boost::shared_ptr<NetPacket> > NetPacketList;
#endif