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pokerth/src/gui/qt/joinnetworkgamedialog/joinnetworkgamedialogimpl.h
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/***************************************************************************
* Copyright (C) 2006 by FThauer FHammer *
* f.thauer@web.de *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef JOINNETWORKGAMEDIALOGIMPL_H
#define JOINNETWORKGAMEDIALOGIMPL_H
#include "ui_joinnetworkgamedialog.h"
#include <string>
#include "configfile.h"
#include <QtGui>
#include <QtCore>
class Session;
class ConfigFile;
class joinNetworkGameDialogImpl: public QDialog, public Ui::joinNetworkGameDialog {
Q_OBJECT
public:
joinNetworkGameDialogImpl(QWidget *parent = 0, ConfigFile *c = 0);
ConfigFile *myConfig;
std::string myServerProfilesFile;
void exec();
public slots:
void startClient();
void fillServerProfileList();
void itemFillForm (QTreeWidgetItem* item, int column);
void saveServerProfile();
void deleteServerProfile();
void keyPressEvent ( QKeyEvent * event );
void checkIp();
void connectButtonTest();
};
#endif