Files
pokerth/src/gui/qt/mainwindow/log/log.h
T
2007-09-27 09:15:39 +00:00

84 lines
3.0 KiB
C++

/***************************************************************************
* Copyright (C) 2006 by FThauer FHammer *
* f.thauer@web.de *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef LOG_H
#define LOG_H
#include <string>
#include "configfile.h"
#include <QtCore>
class mainWindowImpl;
class Log : public QObject
{
Q_OBJECT
public:
Log(mainWindowImpl*, ConfigFile *c);
~Log();
public slots:
void logPlayerActionMsg(QString playerName, int action, int setValue);
void logNewGameHandMsg(int gameID, int handID);
void logPlayerWinsMsg(int playerID, int pot);
void logDealBoardCardsMsg(int roundID, int card1, int card2, int card3, int card4 = -1, int card5 = -1);
void logFlipHoleCardsMsg(QString playerName, int card1, int card2, int cardsValueInt = -1, QString showHas = "shows");
void logPlayerLeftMsg(QString playerName);
void logPlayerWinGame(QString playerName, int gameID);
public:
QStringList translateCardsValueCode(int cardsValueCode);
QStringList translateCardCode(int cardCode);
QString determineHandName(int cardsValueInt);
void writeLogFileStream(QString string);
signals:
void signalLogPlayerActionMsg(QString playerName, int action, int setValue);
void signalLogNewGameHandMsg(int gameID, int handID);
void signalLogPlayerWinsMsg(int playerID, int pot);
void signalLogDealBoardCardsMsg(int roundID, int card1, int card2, int card3, int card4 = -1, int card5 = -1);
void signalLogFlipHoleCardsMsg(QString playerName, int card1, int card2, int cardsValueInt = -1, QString showHas = "shows");
void signalLogPlayerLeftMsg(QString playerName);
void signalLogPlayerWinGame(QString playerName, int gameID);
private:
int lastGameID;
mainWindowImpl *myW;
ConfigFile *myConfig;
QTextStream stream;
QDir *myLogDir;
QFile *myLogFile;
QString logFileStreamString;
QString myAppDataPath;
friend class GuiWrapper;
};
#endif