Files
pokerth/tests/src/pokerth_protocol/PlayersActionDoneMessage.java
T

213 lines
5.3 KiB
Java

package pokerth_protocol;
//
// This file was generated by the BinaryNotes compiler.
// See http://bnotes.sourceforge.net
// Any modifications to this file will be lost upon recompilation of the source ASN.1.
//
import org.bn.*;
import org.bn.annotations.*;
import org.bn.annotations.constraints.*;
import org.bn.coders.*;
import org.bn.types.*;
@ASN1PreparedElement
@ASN1BoxedType ( name = "PlayersActionDoneMessage" )
public class PlayersActionDoneMessage implements IASN1PreparedElement {
@ASN1PreparedElement
@ASN1Sequence ( name = "PlayersActionDoneMessage" , isSet = false )
public static class PlayersActionDoneMessageSequenceType implements IASN1PreparedElement {
@ASN1Element ( name = "gameId", isOptional = false , hasTag = false , hasDefaultValue = false )
private NonZeroId gameId = null;
@ASN1Element ( name = "playerId", isOptional = false , hasTag = false , hasDefaultValue = false )
private NonZeroId playerId = null;
@ASN1Element ( name = "gameState", isOptional = false , hasTag = false , hasDefaultValue = false )
private NetGameState gameState = null;
@ASN1Element ( name = "playerAction", isOptional = false , hasTag = false , hasDefaultValue = false )
private NetPlayerAction playerAction = null;
@ASN1Element ( name = "totalPlayerBet", isOptional = false , hasTag = false , hasDefaultValue = false )
private AmountOfMoney totalPlayerBet = null;
@ASN1Element ( name = "playerMoney", isOptional = false , hasTag = false , hasDefaultValue = false )
private AmountOfMoney playerMoney = null;
@ASN1Element ( name = "highestSet", isOptional = false , hasTag = false , hasDefaultValue = false )
private AmountOfMoney highestSet = null;
@ASN1Element ( name = "minimumRaise", isOptional = false , hasTag = false , hasDefaultValue = false )
private AmountOfMoney minimumRaise = null;
public NonZeroId getGameId () {
return this.gameId;
}
public void setGameId (NonZeroId value) {
this.gameId = value;
}
public NonZeroId getPlayerId () {
return this.playerId;
}
public void setPlayerId (NonZeroId value) {
this.playerId = value;
}
public NetGameState getGameState () {
return this.gameState;
}
public void setGameState (NetGameState value) {
this.gameState = value;
}
public NetPlayerAction getPlayerAction () {
return this.playerAction;
}
public void setPlayerAction (NetPlayerAction value) {
this.playerAction = value;
}
public AmountOfMoney getTotalPlayerBet () {
return this.totalPlayerBet;
}
public void setTotalPlayerBet (AmountOfMoney value) {
this.totalPlayerBet = value;
}
public AmountOfMoney getPlayerMoney () {
return this.playerMoney;
}
public void setPlayerMoney (AmountOfMoney value) {
this.playerMoney = value;
}
public AmountOfMoney getHighestSet () {
return this.highestSet;
}
public void setHighestSet (AmountOfMoney value) {
this.highestSet = value;
}
public AmountOfMoney getMinimumRaise () {
return this.minimumRaise;
}
public void setMinimumRaise (AmountOfMoney value) {
this.minimumRaise = value;
}
public void initWithDefaults() {
}
public IASN1PreparedElementData getPreparedData() {
return preparedData_PlayersActionDoneMessageSequenceType;
}
private static IASN1PreparedElementData preparedData_PlayersActionDoneMessageSequenceType = CoderFactory.getInstance().newPreparedElementData(PlayersActionDoneMessageSequenceType.class);
}
@ASN1Element ( name = "PlayersActionDoneMessage", isOptional = false , hasTag = true, tag = 27,
tagClass = TagClass.Application , hasDefaultValue = false )
private PlayersActionDoneMessageSequenceType value;
public PlayersActionDoneMessage () {
}
public void setValue(PlayersActionDoneMessageSequenceType value) {
this.value = value;
}
public PlayersActionDoneMessageSequenceType getValue() {
return this.value;
}
public void initWithDefaults() {
}
private static IASN1PreparedElementData preparedData = CoderFactory.getInstance().newPreparedElementData(PlayersActionDoneMessage.class);
public IASN1PreparedElementData getPreparedData() {
return preparedData;
}
}