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pokerth/src/net/downloaderthread.h
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/*****************************************************************************
* PokerTH - The open source texas holdem engine *
* Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Affero General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
* *
* Additional permission under GNU AGPL version 3 section 7 *
* *
* If you modify this program, or any covered work, by linking or *
* combining it with the OpenSSL project's OpenSSL library (or a *
* modified version of that library), containing parts covered by the *
* terms of the OpenSSL or SSLeay licenses, the authors of PokerTH *
* (Felix Hammer, Florian Thauer, Lothar May) grant you additional *
* permission to convey the resulting work. *
* Corresponding Source for a non-source form of such a combination *
* shall include the source code for the parts of OpenSSL used as well *
* as that of the covered work. *
*****************************************************************************/
/* Network file download thread. */
#ifndef _DOWNLOADERTHREAD_H_
#define _DOWNLOADERTHREAD_H_
#include <boost/shared_ptr.hpp>
#include <queue>
#include <vector>
#include <core/thread.h>
#define DOWNLOADER_THREAD_TERMINATE_TIMEOUT THREAD_WAIT_INFINITE
class DownloadHelper;
class DownloaderThread : public Thread
{
public:
DownloaderThread();
virtual ~DownloaderThread();
void QueueDownload(unsigned downloadId, const std::string &url, const std::string &filename);
bool HasDownloadResult() const;
bool GetDownloadResult(unsigned &downloadId, std::vector<unsigned char> &filedata);
protected:
struct DownloadData {
DownloadData() : id(0) {}
DownloadData(unsigned i, const std::string &a, const std::string &f)
: id(i), address(a), filename(f) {}
unsigned id;
std::string address;
std::string filename;
};
struct ResultData {
ResultData() : id(0) {}
ResultData(unsigned i, const std::vector<unsigned char> &d)
: id(i), data(d) {}
unsigned id;
std::vector<unsigned char> data;
};
typedef std::queue<DownloadData> DownloadDataQueue;
typedef std::queue<ResultData> DownloadDoneQueue;
// Main function of the thread.
virtual void Main();
private:
DownloadDataQueue m_downloadQueue;
mutable boost::mutex m_downloadQueueMutex;
DownloadDoneQueue m_downloadDoneQueue;
mutable boost::mutex m_downloadDoneQueueMutex;
boost::shared_ptr<DownloadHelper> m_downloadHelper;
bool m_downloadInProgress;
boost::shared_ptr<DownloadData> m_curDownloadData;
};
#endif