Files
pokerth/src/gui/qt/settingsdialog/settingsdialogimpl.h
T

105 lines
3.4 KiB
C++

/***************************************************************************
* Copyright (C) 2006 by FThauer FHammer *
* f.thauer@web.de *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef SETTINGSDIALOGIMPL_H
#define SETTINGSDIALOGIMPL_H
#include "ui_settingsdialog.h"
#include "selectavatardialogimpl.h"
#include "manualblindsorderdialogimpl.h"
#include <QtCore>
#include <QtGui>
#include <boost/shared_ptr.hpp>
#include <vector>
#include <iostream>
class ConfigFile;
class selectAvatarDialogImpl;
class manualBlindsOrderDialogImpl;
class settingsDialogImpl: public QDialog, public Ui::settingsDialog {
Q_OBJECT
public:
settingsDialogImpl(QWidget *parent = 0, ConfigFile *c = 0, selectAvatarDialogImpl *s = 0);
void exec();
void setPlayerNickIsChanged(bool theValue){ playerNickIsChanged = theValue;}
bool getPlayerNickIsChanged() const{ return playerNickIsChanged;}
bool getSettingsCorrect() const{ return settingsCorrect;}
public slots:
void isAccepted();
void playerNickChanged() { setPlayerNickIsChanged(TRUE); };
void setFlipsidePicFileName();
void setLogDir();
void setAvatarFile0();
void setAvatarFile1();
void setAvatarFile2();
void setAvatarFile3();
void setAvatarFile4();
void setAvatarFile5();
void setAvatarFile6();
void callManualBlindsOrderDialog();
void callNetManualBlindsOrderDialog();
void callSelectAvatarDialog() { mySelectAvatarDialogImpl->exec(); }
void clearInternetGamePassword(bool);
void checkProperNetFirstSmallBlind(int);
void checkProperFirstSmallBlind(int);
void setFirstSmallBlindMargin() ;
void setLanguageChanged(int);
private:
bool playerNickIsChanged;
bool settingsCorrect;
bool myAfterMBAlwaysDoubleBlinds;
bool myNetAfterMBAlwaysDoubleBlinds;
bool myAfterMBAlwaysRaiseAbout;
bool myNetAfterMBAlwaysRaiseAbout;
bool myAfterMBStayAtLastBlind;
bool myNetAfterMBStayAtLastBlind;
int myAfterMBAlwaysRaiseValue;
int myNetAfterMBAlwaysRaiseValue;
std::list<int> myManualBlindsList;
std::list<int> myNetManualBlindsList;
ConfigFile* myConfig;
selectAvatarDialogImpl* mySelectAvatarDialogImpl;
manualBlindsOrderDialogImpl *myManualBlindsOrderDialog;
QString myAppDataPath;
bool languageIsChanged;
int changedLanguageIndex;
};
#endif