Files
pokerth/pokerth.pro
T

137 lines
4.4 KiB
Prolog
Executable File

# Diese Datei wurde mit dem qmake-Manager von KDevelop erstellt.
# -------------------------------------------
# Unterordner relativ zum Projektordner: .
# Das Target ist eine Anwendung: bin/pokerth
INSTALLS += TARGET
TARGET.files += bin/*
TARGET.path = /usr/bin/
FORMS += mainwindow.ui \
aboutpokerth.ui \
newgamedialog.ui \
settingsdialog.ui \
joinnetworkgamedialog.ui \
connecttoserverdialog.ui \
waitforservertostartgamedialog.ui \
createnetworkgamedialog.ui \
startnetworkgamedialog.ui
HEADERS += tinystr.h \
tinyxml.h \
mainwindowimpl.h \
newgamedialogimpl.h \
aboutpokerthimpl.h \
settingsdialogimpl.h \
joinnetworkgamedialogimpl.h \
connecttoserverdialogimpl.h \
waitforservertostartgamedialogimpl.h \
createnetworkgamedialogimpl.h \
startnetworkgamedialogimpl.h \
configfile.h \
log.h \
guiinterface.h \
guiwrapper.h \
session.h \
game.h \
localhand.h \
localboard.h \
localplayer.h \
cardsvalue.h \
localpreflop.h \
localflop.h \
localturn.h \
localriver.h \
tools.h \
handinterface.h \
playerinterface.h \
boardinterface.h \
preflopinterface.h \
flopinterface.h \
turninterface.h \
riverinterface.h \
enginefactory.h \
localenginefactory.h \
startsplash.h \
mycardspixmaplabel.h \
clientdata.h \
clientstate.h \
clientthread.h \
genericsocket.h \
socket_helper.h \
socket_msg.h \
socket_startup.h \
thread.h
SOURCES += pokerth.cpp \
tinystr.cpp \
tinyxml.cpp \
tinyxmlerror.cpp \
tinyxmlparser.cpp \
mainwindowimpl.cpp \
newgamedialogimpl.cpp \
aboutpokerthimpl.cpp \
settingsdialogimpl.cpp \
joinnetworkgamedialogimpl.cpp \
connecttoserverdialogimpl.cpp \
waitforservertostartgamedialogimpl.cpp \
createnetworkgamedialogimpl.cpp \
startnetworkgamedialogimpl.cpp \
configfile.cpp \
log.cpp \
guiinterface.cpp \
guiwrapper.cpp \
session.cpp \
game.cpp \
localhand.cpp \
localboard.cpp \
localplayer.cpp \
cardsvalue.cpp \
localpreflop.cpp \
localflop.cpp \
localturn.cpp \
localriver.cpp \
tools.cpp \
handinterface.cpp \
playerinterface.cpp \
boardinterface.cpp \
preflopinterface.cpp \
flopinterface.cpp \
turninterface.cpp \
riverinterface.cpp \
enginefactory.cpp \
localenginefactory.cpp \
startsplash.cpp \
mycardspixmaplabel.cpp \
socket_helper.cpp \
socket_startup.cpp \
clientstate.cpp \
clientthread.cpp \
resolverthread.cpp \
netpacket.cpp \
senderthread.cpp \
serverthread.cpp \
clientdata.cpp \
clientcallback.cpp \
socket_helper_cmn.cpp \
thread.cpp
TEMPLATE = vcapp
RESOURCES = src/gui/qt/deck.qrc
TEMPLATE = app
DEPENDPATH += . src uics src/config src/core/tinyxml src/gui src/gui/qt src/gui/qt/mainwindow/startsplash src/gui/qt/mainwindow src/gui/qt/aboutpokerth src/gui/qt/joinnetworkgamedialog src/gui/qt/connecttoserverdialog src/gui/qt/newlocalgamedialog src/gui/qt/settingsdialog src/gui/qt/waitforservertostartgamedialog src/gui/qt/startnetworkgamedialog src/gui/qt/createnetworkgamedialog src/gui/qt/log src/engine src/engine/local_engine src/net src/net/common src/core/
INCLUDEPATH += . src uics src/config src/core/tinyxml src/gui src/gui/qt src/gui/qt/mainwindow/startsplash src/gui/qt/mainwindow src/gui/qt/aboutpokerth src/gui/qt/joinnetworkgamedialog src/gui/qt/connecttoserverdialog src/gui/qt/newlocalgamedialog src/gui/qt/settingsdialog src/gui/qt/waitforservertostartgamedialog src/gui/qt/startnetworkgamedialog src/gui/qt/createnetworkgamedialog src/gui/qt/log src/engine src/engine/local_engine src/net src/net/common src/core/
win32 {
DEPENDPATH += src/net/win32/
INCLUDEPATH += ../boost/
LIBPATH += ../boost/stage/lib
LIBS += ws2_32.lib
}
!win32 {
DEPENDPATH += src/net/linux/
LIBS += -lboost_thread -l ssl
}
CONFIG += qt release
UI_DIR = uics
TARGET = bin/pokerth
MOC_DIR = mocs
OBJECTS_DIR = obj
QT +=