Files
pokerth/src/gui/qt/startnetworkgamedialog.ui
T

132 lines
3.1 KiB
XML

<ui version="4.0" >
<class>startNetworkGameDialog</class>
<widget class="QDialog" name="startNetworkGameDialog" >
<property name="geometry" >
<rect>
<x>0</x>
<y>0</y>
<width>280</width>
<height>236</height>
</rect>
</property>
<property name="windowTitle" >
<string>Start Network Game</string>
</property>
<layout class="QGridLayout" >
<property name="margin" >
<number>9</number>
</property>
<property name="spacing" >
<number>6</number>
</property>
<item row="1" column="0" >
<widget class="QLabel" name="label" >
<property name="text" >
<string>Maximum number of players:</string>
</property>
</widget>
</item>
<item row="3" column="0" colspan="2" >
<layout class="QHBoxLayout" >
<property name="margin" >
<number>0</number>
</property>
<property name="spacing" >
<number>6</number>
</property>
<item>
<spacer>
<property name="orientation" >
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" >
<size>
<width>181</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="pushButton_startGame" >
<property name="text" >
<string>Start Game</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="pushButton_cancel" >
<property name="text" >
<string>Cancel</string>
</property>
</widget>
</item>
</layout>
</item>
<item row="0" column="0" colspan="2" >
<widget class="QTreeWidget" name="treeWidget" >
<column>
<property name="text" >
<string> Connected Player </string>
</property>
</column>
</widget>
</item>
<item row="1" column="1" >
<widget class="QLabel" name="label_maxPlayerNumber" >
<property name="text" >
<string>0</string>
</property>
</widget>
</item>
<item row="2" column="0" colspan="2" >
<widget class="Line" name="line" >
<property name="orientation" >
<enum>Qt::Horizontal</enum>
</property>
</widget>
</item>
</layout>
</widget>
<tabstops>
<tabstop>treeWidget</tabstop>
<tabstop>pushButton_startGame</tabstop>
<tabstop>pushButton_cancel</tabstop>
</tabstops>
<resources/>
<connections>
<connection>
<sender>pushButton_startGame</sender>
<signal>clicked()</signal>
<receiver>startNetworkGameDialog</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel" >
<x>140</x>
<y>213</y>
</hint>
<hint type="destinationlabel" >
<x>75</x>
<y>211</y>
</hint>
</hints>
</connection>
<connection>
<sender>pushButton_cancel</sender>
<signal>clicked()</signal>
<receiver>startNetworkGameDialog</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel" >
<x>235</x>
<y>220</y>
</hint>
<hint type="destinationlabel" >
<x>276</x>
<y>163</y>
</hint>
</hints>
</connection>
</connections>
</ui>