130 lines
4.0 KiB
C++
130 lines
4.0 KiB
C++
/***************************************************************************
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* Copyright (C) 2007 by Lothar May *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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/* Player data. */
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#ifndef _PLAYERDATA_H_
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#define _PLAYERDATA_H_
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#include <boost/shared_ptr.hpp>
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#include <boost/thread.hpp>
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#include <string>
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#include <list>
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#include <vector>
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#include <map>
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#include <core/crypthelper.h>
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#include <db/serverdbcallback.h>
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class SessionData;
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enum PlayerType
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{
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PLAYER_TYPE_COMPUTER,
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PLAYER_TYPE_HUMAN
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};
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enum PlayerRights
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{
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PLAYER_RIGHTS_GUEST = 1,
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PLAYER_RIGHTS_NORMAL,
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PLAYER_RIGHTS_ADMIN
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};
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enum AvatarFileType
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{
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AVATAR_FILE_TYPE_UNKNOWN = 0,
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AVATAR_FILE_TYPE_PNG,
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AVATAR_FILE_TYPE_JPG,
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AVATAR_FILE_TYPE_GIF
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};
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struct AvatarFile
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{
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AvatarFile() : fileType(AVATAR_FILE_TYPE_UNKNOWN), reportedSize(0) {}
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std::vector<unsigned char> fileData;
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AvatarFileType fileType;
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unsigned reportedSize;
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};
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struct PlayerInfo
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{
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PlayerInfo() : ptype(PLAYER_TYPE_HUMAN), isGuest(false), hasAvatar(false), avatarType(AVATAR_FILE_TYPE_UNKNOWN) {}
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std::string playerName;
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PlayerType ptype;
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bool isGuest;
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bool hasAvatar;
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MD5Buf avatar;
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AvatarFileType avatarType;
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};
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class PlayerData
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{
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public:
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PlayerData(unsigned uniqueId, int number, PlayerType type, PlayerRights rights, bool isGameAdmin);
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PlayerData(const PlayerData &other);
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~PlayerData();
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std::string GetName() const;
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void SetName(const std::string &name);
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std::string GetPassword() const;
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void SetPassword(const std::string &password);
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std::string GetAvatarFile() const;
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void SetAvatarFile(const std::string &avatarFile);
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MD5Buf GetAvatarMD5() const;
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void SetAvatarMD5(const MD5Buf &avatarMD5);
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boost::shared_ptr<SessionData> GetNetSessionData() const;
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void SetNetSessionData(boost::shared_ptr<SessionData> session);
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boost::shared_ptr<AvatarFile> GetNetAvatarFile() const;
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void SetNetAvatarFile(boost::shared_ptr<AvatarFile> AvatarFile);
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PlayerType GetType() const;
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void SetType(PlayerType type);
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PlayerRights GetRights() const;
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bool IsGameAdmin() const;
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void SetGameAdmin(bool isAdmin);
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unsigned GetUniqueId() const;
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int GetNumber() const;
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void SetNumber(int number);
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DB_id GetDBId() const;
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void SetDBId(DB_id id);
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bool operator<(const PlayerData &other) const;
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private:
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const unsigned m_uniqueId;
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DB_id m_dbId;
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int m_number;
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std::string m_name;
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std::string m_password;
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std::string m_avatarFile;
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MD5Buf m_avatarMD5;
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PlayerType m_type;
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PlayerRights m_rights;
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bool m_isGameAdmin;
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boost::shared_ptr<SessionData> m_netSessionData;
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boost::shared_ptr<AvatarFile> m_netAvatarFile;
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mutable boost::mutex m_dataMutex;
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};
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typedef std::list<std::pair<unsigned, unsigned> > RemovePlayerList;
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typedef std::list<boost::shared_ptr<PlayerData> > PlayerDataList;
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typedef std::map<unsigned, boost::shared_ptr<PlayerData> > PlayerDataMap;
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#endif
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