78 lines
2.2 KiB
C++
78 lines
2.2 KiB
C++
/*****************************************************************************
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* PokerTH - The open source texas holdem engine *
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* Copyright (C) 2006-2011 Felix Hammer, Florian Thauer, Lothar May *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*****************************************************************************/
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#ifndef MYTIMEOUTLABEL_H
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#define MYTIMEOUTLABEL_H
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#include <iostream>
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#include <QtGui>
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#include <QtCore>
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#include <third_party/boost/timers.hpp>
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class gameTableImpl;
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class MyTimeoutLabel : public QLabel
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{
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Q_OBJECT
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public:
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MyTimeoutLabel(QGroupBox*);
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~MyTimeoutLabel();
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void setMyW ( gameTableImpl* theValue ) {
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myW = theValue;
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}
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void startTimeOutAnimation(int secs, bool beep);
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void stopTimeOutAnimation();
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void paintEvent(QPaintEvent * event);
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public slots:
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void startTimeOutAnimationNow();
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void nextTimeOutAnimationFrame();
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private:
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gameTableImpl *myW;
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QTimer *timeOutAnimationTimer;
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QTimer *timeOutAnimationKickOnTimer;
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// boost::shared_ptr<SDLPlayer> mySDLPlayer;
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boost::timers::portable::microsec_timer realTimer;
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bool timeOutAnimation;
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int timeOutAnimationWidth;
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int timeOutValue;
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int timeOutFrame;
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int waitFrames;
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int decreaseWidthIntervall;
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int timerIntervall;
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bool isBeep;
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bool isBeepPlayed;
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};
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#endif
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