Files
pokerth/src/gui/qt/gametable/mytimeoutlabel.h
T
2012-11-27 00:53:26 +01:00

78 lines
2.2 KiB
C++

/*****************************************************************************
* PokerTH - The open source texas holdem engine *
* Copyright (C) 2006-2011 Felix Hammer, Florian Thauer, Lothar May *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Affero General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*****************************************************************************/
#ifndef MYTIMEOUTLABEL_H
#define MYTIMEOUTLABEL_H
#include <iostream>
#include <QtGui>
#include <QtCore>
#include <third_party/boost/timers.hpp>
class gameTableImpl;
class MyTimeoutLabel : public QLabel
{
Q_OBJECT
public:
MyTimeoutLabel(QGroupBox*);
~MyTimeoutLabel();
void setMyW ( gameTableImpl* theValue ) {
myW = theValue;
}
void startTimeOutAnimation(int secs, bool beep);
void stopTimeOutAnimation();
void paintEvent(QPaintEvent * event);
public slots:
void startTimeOutAnimationNow();
void nextTimeOutAnimationFrame();
private:
gameTableImpl *myW;
QTimer *timeOutAnimationTimer;
QTimer *timeOutAnimationKickOnTimer;
// boost::shared_ptr<SDLPlayer> mySDLPlayer;
boost::timers::portable::microsec_timer realTimer;
bool timeOutAnimation;
int timeOutAnimationWidth;
int timeOutValue;
int timeOutFrame;
int waitFrames;
int decreaseWidthIntervall;
int timerIntervall;
bool isBeep;
bool isBeepPlayed;
};
#endif