Files
pokerth/src/config/configfile.h
T

109 lines
4.2 KiB
C++

/*****************************************************************************
* PokerTH - The open source texas holdem engine *
* Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Affero General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
* *
* Additional permission under GNU AGPL version 3 section 7 *
* *
* If you modify this program, or any covered work, by linking or *
* combining it with the OpenSSL project's OpenSSL library (or a *
* modified version of that library), containing parts covered by the *
* terms of the OpenSSL or SSLeay licenses, the authors of PokerTH *
* (Felix Hammer, Florian Thauer, Lothar May) grant you additional *
* permission to convey the resulting work. *
* Corresponding Source for a non-source form of such a combination *
* shall include the source code for the parts of OpenSSL used as well *
* as that of the covered work. *
*****************************************************************************/
#ifndef CONFIGFILE_H
#define CONFIGFILE_H
#include <vector>
#include <string>
#ifndef Q_MOC_RUN
#include <boost/thread.hpp>
#endif
enum ConfigState { NONEXISTING, OLD, OK };
enum ConfigType { CONFIG_TYPE_INT, CONFIG_TYPE_STRING, CONFIG_TYPE_INT_LIST, CONFIG_TYPE_STRING_LIST };
class QtToolsInterface;
class ConfigFile
{
public:
ConfigFile(char *argv0, bool readonly);
~ConfigFile();
void fillBuffer();
void checkAndCorrectBuffer();
void writeBuffer() const;
void updateConfig(ConfigState);
ConfigState getConfigState() const;
std::string readConfigString(std::string varName) const;
std::list<std::string> readConfigStringList(std::string varName) const;
void writeConfigString(std::string varName, std::string varCont);
void writeConfigStringList(std::string varName, std::list<std::string> varCont);
int readConfigInt(std::string varName) const;
std::list<int> readConfigIntList(std::string varName) const;
void writeConfigInt(std::string varName, int varCont);
void writeConfigIntList(std::string varName, std::list<int> varCont);
void deleteConfigFile();
protected:
void checkAndCorrectPlayerNames();
private:
mutable boost::recursive_mutex m_configMutex;
struct ConfigInfo {
ConfigInfo(const std::string &n, ConfigType t, const std::string &d, const std::list<std::string> &l =std::list<std::string>()) : name(n), type(t), defaultValue(d), defaultListValue(l) {}
std::string name;
ConfigType type;
std::string defaultValue;
std::list<std::string> defaultListValue;
};
std::vector<ConfigInfo> configList;
std::vector<ConfigInfo> configBufferList;
std::string configFileName;
std::string logDir;
std::string dataDir;
std::string cacheDir;
std::string defaultGameTableStyle;
std::string defaultCardDeck;
int configRev;
bool noWriteAccess;
std::string logOnOffDefault;
ConfigState myConfigState;
QtToolsInterface *myQtToolsInterface;
char *myArgv0;
};
#endif