109 lines
4.2 KiB
C++
109 lines
4.2 KiB
C++
/*****************************************************************************
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* PokerTH - The open source texas holdem engine *
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* Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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* *
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* Additional permission under GNU AGPL version 3 section 7 *
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* *
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* If you modify this program, or any covered work, by linking or *
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* combining it with the OpenSSL project's OpenSSL library (or a *
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* modified version of that library), containing parts covered by the *
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* terms of the OpenSSL or SSLeay licenses, the authors of PokerTH *
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* (Felix Hammer, Florian Thauer, Lothar May) grant you additional *
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* permission to convey the resulting work. *
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* Corresponding Source for a non-source form of such a combination *
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* shall include the source code for the parts of OpenSSL used as well *
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* as that of the covered work. *
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*****************************************************************************/
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#ifndef CONFIGFILE_H
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#define CONFIGFILE_H
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#include <vector>
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#include <string>
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#ifndef Q_MOC_RUN
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#include <boost/thread.hpp>
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#endif
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enum ConfigState { NONEXISTING, OLD, OK };
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enum ConfigType { CONFIG_TYPE_INT, CONFIG_TYPE_STRING, CONFIG_TYPE_INT_LIST, CONFIG_TYPE_STRING_LIST };
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class QtToolsInterface;
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class ConfigFile
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{
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public:
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ConfigFile(char *argv0, bool readonly);
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~ConfigFile();
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void fillBuffer();
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void checkAndCorrectBuffer();
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void writeBuffer() const;
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void updateConfig(ConfigState);
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ConfigState getConfigState() const;
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std::string readConfigString(std::string varName) const;
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std::list<std::string> readConfigStringList(std::string varName) const;
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void writeConfigString(std::string varName, std::string varCont);
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void writeConfigStringList(std::string varName, std::list<std::string> varCont);
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int readConfigInt(std::string varName) const;
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std::list<int> readConfigIntList(std::string varName) const;
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void writeConfigInt(std::string varName, int varCont);
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void writeConfigIntList(std::string varName, std::list<int> varCont);
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void deleteConfigFile();
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protected:
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void checkAndCorrectPlayerNames();
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private:
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mutable boost::recursive_mutex m_configMutex;
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struct ConfigInfo {
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ConfigInfo(const std::string &n, ConfigType t, const std::string &d, const std::list<std::string> &l =std::list<std::string>()) : name(n), type(t), defaultValue(d), defaultListValue(l) {}
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std::string name;
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ConfigType type;
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std::string defaultValue;
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std::list<std::string> defaultListValue;
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};
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std::vector<ConfigInfo> configList;
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std::vector<ConfigInfo> configBufferList;
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std::string configFileName;
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std::string logDir;
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std::string dataDir;
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std::string cacheDir;
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std::string defaultGameTableStyle;
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std::string defaultCardDeck;
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int configRev;
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bool noWriteAccess;
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std::string logOnOffDefault;
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ConfigState myConfigState;
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QtToolsInterface *myQtToolsInterface;
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char *myArgv0;
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};
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#endif
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