Files
pokerth/src/engine/local_engine/localboard.h
T
2007-01-14 13:23:04 +00:00

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/***************************************************************************
* Copyright (C) 2006 by FThauer FHammer *
* f.thauer@web.de *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef LOCALBOARD_H
#define LOCALBOARD_H
#include "boardinterface.h"
#include <iostream>
class PlayerInterface;
class HandInterface;
class LocalBoard : public BoardInterface{
public:
LocalBoard();
~LocalBoard();
void setPlayer(PlayerInterface**);
void setHand(HandInterface*);
void setMyCards(int* theValue) { int i; for(i=0; i<5; i++) myCards[i] = theValue[i]; }
void getMyCards(int* theValue) { int i; for(i=0; i<5; i++) theValue[i] = myCards[i]; }
int getPot() const { return pot;}
void setPot(int theValue) { pot = theValue;}
int getSets() const { return sets; }
void collectSets() ;
void collectPot() ;
private:
PlayerInterface **playerArray;
HandInterface *actualHand;
int myCards[5];
int pot;
int sets;
};
#endif