Files
pokerth/src/net/common/websendbuffer.cpp
T

83 lines
3.6 KiB
C++

/*****************************************************************************
* PokerTH - The open source texas holdem engine *
* Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Affero General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
* *
* Additional permission under GNU AGPL version 3 section 7 *
* *
* If you modify this program, or any covered work, by linking or *
* combining it with the OpenSSL project's OpenSSL library (or a *
* modified version of that library), containing parts covered by the *
* terms of the OpenSSL or SSLeay licenses, the authors of PokerTH *
* (Felix Hammer, Florian Thauer, Lothar May) grant you additional *
* permission to convey the resulting work. *
* Corresponding Source for a non-source form of such a combination *
* shall include the source code for the parts of OpenSSL used as well *
* as that of the covered work. *
*****************************************************************************/
#include <net/websendbuffer.h>
#include <net/websocketdata.h>
#include <net/netpacket.h>
#include <net/sessiondata.h>
using namespace std;
WebSendBuffer::WebSendBuffer()
: closeAfterSend(false)
{
}
void
WebSendBuffer::SetCloseAfterSend()
{
closeAfterSend = true;
}
void
WebSendBuffer::HandleWrite(boost::shared_ptr<boost::asio::ip::tcp::socket> /*socket*/, const boost::system::error_code &/*error*/)
{
}
void
WebSendBuffer::AsyncSendNextPacket(boost::shared_ptr<SessionData> session)
{
if (closeAfterSend) {
boost::system::error_code ec;
boost::shared_ptr<WebSocketData> webData = session->GetWebData();
webData->webSocketServer->close(webData->webHandle, websocketpp::close::status::normal, "PokerTH server closed the connection.", ec);
}
}
void
WebSendBuffer::InternalStorePacket(boost::shared_ptr<SessionData> session, boost::shared_ptr<NetPacket> packet)
{
uint32_t packetSize = packet->GetMsg()->ByteSize();
google::protobuf::uint8 *buf = new google::protobuf::uint8[packetSize];
packet->GetMsg()->SerializeWithCachedSizesToArray(buf);
boost::system::error_code ec;
boost::shared_ptr<WebSocketData> webData = session->GetWebData();
webData->webSocketServer->send(webData->webHandle, string((const char *)buf, packetSize), websocketpp::frame::opcode::BINARY, ec);
if (ec) {
SetCloseAfterSend();
}
delete[] buf;
}