1014 lines
28 KiB
C++
1014 lines
28 KiB
C++
/***************************************************************************
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* Copyright (C) 2006 by FThauer FHammer *
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* f.thauer@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "log.h"
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#include "mainwindowimpl.h"
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using namespace std;
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Log::Log(mainWindowImpl* w) : myW(w)
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{
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myW->setLog(this);
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myConfig = new ConfigFile;
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if(myConfig->readConfigString("LogDir") != "" && QDir::QDir(QString::fromStdString(myConfig->readConfigString("LogDir"))).exists()) {
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#ifdef _WIN32
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myLogDir = new QDir(QString::fromStdString(myConfig->readConfigString("LogDir")));
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#else
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myLogDir = new QDir(QString::fromStdString(myConfig->readConfigString("LogDir")));
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#endif
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myLogFile = new QFile(myLogDir->absolutePath()+"/pokerth-log-"+QDateTime::currentDateTime().toString("yyyy-MM-dd_hh.mm.ss")+".html");
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//Logo-Pixmap extrahieren
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QPixmap::QPixmap(":graphics/graphics/logo-140-100.png").save(myLogDir->absolutePath()+"/logo.png");
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// myW->textBrowser_Log->append(myLogFile->fileName());
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myLogFile->open( QIODevice::WriteOnly );
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QTextStream stream( myLogFile );
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stream << "<html>\n";
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stream << "<body>\n";
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stream << "<img src='logo.png'>\n";
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stream << "<h3><b>Log-File for PokerTH Session started on "+QDate::currentDate().toString("yyyy-MM-dd")+" at "+QTime::currentTime().toString("hh:mm:ss")+"</b></h3>\n";
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// stream << "</body>\n";
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// stream << "</html>\n";
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myLogFile->close();
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linesInFile = 3;
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}
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//Zu alte Dateien löschen!!!
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int daysUntilWaste = myConfig->readConfigInt("LogStoreDuration");
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int i;
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QStringList filters("pokerth-log*");
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QStringList logFileList = myLogDir->entryList(filters, QDir::Files);
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for(i=0; i<logFileList.count(); i++) {
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// cout << logFileList.at(i).toStdString() << endl;
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QString dateString = logFileList.at(i);
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dateString.remove("pokerth-log-");
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dateString.remove(10,14);
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QDate dateOfFile(QDate::fromString(dateString, Qt::ISODate));
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QDate today(QDate::currentDate());
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// cout << dateOfFile.daysTo(today) << endl;
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if (dateOfFile.daysTo(today) > daysUntilWaste) {
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// cout << QString::QString(myLogDir->absolutePath()+"/"+logFileList.at(i)).toStdString() << endl;
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QFile fileToDelete(myLogDir->absolutePath()+"/"+logFileList.at(i));
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fileToDelete.remove();
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}
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}
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}
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Log::~Log()
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{
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}
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void Log::logPlayerActionMsg(string playerName, int action, int setValue) {
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int i;
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QString msg;
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msg = QString::fromStdString(playerName);
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switch (action) {
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case 1: msg += " folds.";
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break;
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case 2: msg += " checks.";
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break;
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case 3: msg += " calls ";
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break;
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case 4: msg += " bets ";
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break;
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case 5: msg += " sets ";
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break;
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case 6: msg += " is all in with ";
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break;
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default: msg += "ERROR";
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}
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if (action >= 3) { msg += QString::number(setValue,10)+"$."; }
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myW->textBrowser_Log->append(msg);
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myLogFile->open( QIODevice::ReadWrite );
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QTextStream stream( myLogFile );
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for(i=0; i<=linesInFile; i++) { stream.readLine(); }
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stream << msg+"</br>\n";
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// stream << "</body>\n";
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// stream << "</html>\n";
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myLogFile->close();
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linesInFile++;
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}
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void Log::logNewGameHandMsg(int gameID, int handID) {
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int i;
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myW->textBrowser_Log->append("<b>## Game: "+QString::number(gameID,10)+" | Hand: "+QString::number(handID,10)+" ##</b>");
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myLogFile->open( QIODevice::ReadWrite );
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QTextStream stream( myLogFile );
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for(i=0; i<=linesInFile; i++) { stream.readLine(); }
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stream << "<p><b>####################   Game: "+QString::number(gameID,10)+" | Hand: "+QString::number(handID,10)+"   ####################</b></br>";
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stream << "CASH: ";
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int k = 0;
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//Aktive Spieler zählen
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int activePlayersCounter = 0;
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for (k=0; k<myW->getMaxQuantityPlayers(); k++) {
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if (myW->getActualHand()->getPlayerArray()[k]->getMyActiveStatus() == 1) activePlayersCounter++;
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}
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if(activePlayersCounter > 2) {
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for(i=0; i<myW->getActualHand()->getActualQuantityPlayers(); i++) {
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if(myW->getActualHand()->getPlayerArray()[i]->getMyButton() == 1) {
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if(i == myW->getActualHand()->getActualQuantityPlayers()-1) {
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stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+" (Dealer): "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash(),10)+"$";
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}
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else {
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stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+" (Dealer): "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash(),10)+"$, ";
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}
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}
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else {
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if(i == myW->getActualHand()->getActualQuantityPlayers()-1) {
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stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+": "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash()+myW->getActualHand()->getPlayerArray()[i]->getMySet(),10)+"$";
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}
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else {
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stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+": "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash()+myW->getActualHand()->getPlayerArray()[i]->getMySet(),10)+"$, ";
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}
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}
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}
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}
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else {
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for(i=0; i<myW->getActualHand()->getActualQuantityPlayers(); i++) {
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if(myW->getActualHand()->getPlayerArray()[i]->getMyButton() == 3) {
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if(i == myW->getActualHand()->getActualQuantityPlayers()-1) {
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stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+" (Dealer): "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash(),10)+"$";
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}
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else {
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stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+" (Dealer): "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash(),10)+"$, ";
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}
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}
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else {
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if(i == myW->getActualHand()->getActualQuantityPlayers()-1) {
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stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+": "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash()+myW->getActualHand()->getPlayerArray()[i]->getMySet(),10)+"$";
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}
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else {
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stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+": "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash()+myW->getActualHand()->getPlayerArray()[i]->getMySet(),10)+"$, ";
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}
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}
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}
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}
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stream << "</br>BLINDS: ";
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for(i=0; i<myW->getMaxQuantityPlayers(); i++) {
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int j,k = 0;
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//Aktive Spieler zählen
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int activePlayersCounter = 0;
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for (k=0; k<myW->getMaxQuantityPlayers(); k++) {
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if (myW->getActualHand()->getPlayerArray()[k]->getMyAction() != 1 && myW->getActualHand()->getPlayerArray()[k]->getMyActiveStatus() == 1) activePlayersCounter++;
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}
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if(activePlayersCounter < 3) { j=1; }
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// cout << activePlayersCounter << endl;
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// cout << (i+myW->getActualHand()->getDealerPosition()+j)%5 << endl;
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switch (myW->getActualHand()->getPlayerArray()[(i+myW->getActualHand()->getDealerPosition()+j)%5]->getMyButton()) {
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case 2 : stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[(i+myW->getActualHand()->getDealerPosition()+j)%5]->getMyName())+" ("+QString::number(myW->getActualHand()->getPlayerArray()[(i+myW->getActualHand()->getDealerPosition()+j)%5]->getMySet(),10)+"$), ";
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break;
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case 3 : stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[(i+myW->getActualHand()->getDealerPosition()+j)%5]->getMyName())+" ("+QString::number(myW->getActualHand()->getPlayerArray()[(i+myW->getActualHand()->getDealerPosition()+j)%5]->getMySet(),10)+"$)";
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break;
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default :;
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}
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}
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stream << "</br></br><b>PREFLOP</b>";
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stream << "</br>\n";
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myLogFile->close();
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linesInFile = linesInFile++;
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}
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void Log::logPlayerWinsMsg(int playerID, int pot) {
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int i;
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myLogFile->open( QIODevice::ReadWrite );
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QTextStream stream( myLogFile );
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for(i=0; i<=linesInFile; i++) { stream.readLine(); }
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// if (cardsValueInt != -1) {
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// myW->textBrowser_Log->append(QString::fromStdString(myW->getActualHand()->getPlayerArray()[playerID]->getMyName())+" wins "+QString::number(pot,10)+"$ with "+translateCardsValueCode(cardsValueInt).at(0)+"!!! ");
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// stream << "</br><i>"+QString::fromStdString(myW->getActualHand()->getPlayerArray()[playerID]->getMyName())+" wins "+QString::number(pot,10)+"$!!!</i></p>\n";
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// }
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// else {
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myW->textBrowser_Log->append(QString::fromStdString(myW->getActualHand()->getPlayerArray()[playerID]->getMyName())+" wins "+QString::number(pot,10)+"$!!! ");
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stream << "</br><i>"+QString::fromStdString(myW->getActualHand()->getPlayerArray()[playerID]->getMyName())+" wins "+QString::number(pot,10)+"$!!!</i></p>\n";
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// }
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myLogFile->close();
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linesInFile++;
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}
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void Log::logDealBoardCardsMsg(int roundID, int card1, int card2, int card3, int card4, int card5) {
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int i;
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myLogFile->open( QIODevice::ReadWrite );
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QTextStream stream( myLogFile );
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for(i=0; i<=linesInFile; i++) { stream.readLine(); }
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QString round;
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switch (roundID) {
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case 1: round = "Flop";
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myW->textBrowser_Log->append("--- "+round+" --- "+"["+translateCardCode(card1).at(0)+translateCardCode(card1).at(1)+","+translateCardCode(card2).at(0)+translateCardCode(card2).at(1)+","+translateCardCode(card3).at(0)+translateCardCode(card3).at(1)+"]");
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stream << "</br><b>"+round.toUpper()+"</b> [board cards <b>"+translateCardCode(card1).at(0)+"</b>"+translateCardCode(card1).at(1)+",<b>"+translateCardCode(card2).at(0)+"</b>"+translateCardCode(card2).at(1)+",<b>"+translateCardCode(card3).at(0)+"</b>"+translateCardCode(card3).at(1)+"]"+"</br>\n";
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break;
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case 2: round = "Turn";
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myW->textBrowser_Log->append("--- "+round+" --- "+"["+translateCardCode(card1).at(0)+translateCardCode(card1).at(1)+","+translateCardCode(card2).at(0)+translateCardCode(card2).at(1)+","+translateCardCode(card3).at(0)+translateCardCode(card3).at(1)+","+translateCardCode(card4).at(0)+translateCardCode(card4).at(1)+"]");
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stream << "</br><b>"+round.toUpper()+"</b> [board cards <b>"+translateCardCode(card1).at(0)+"</b>"+translateCardCode(card1).at(1)+",<b>"+translateCardCode(card2).at(0)+"</b>"+translateCardCode(card2).at(1)+",<b>"+translateCardCode(card3).at(0)+"</b>"+translateCardCode(card3).at(1)+",<b>"+translateCardCode(card4).at(0)+"</b>"+translateCardCode(card4).at(1)+"]"+"</br>\n";
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break;
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case 3: round = "River";
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myW->textBrowser_Log->append("--- "+round+" --- "+"["+translateCardCode(card1).at(0)+translateCardCode(card1).at(1)+","+translateCardCode(card2).at(0)+translateCardCode(card2).at(1)+","+translateCardCode(card3).at(0)+translateCardCode(card3).at(1)+","+translateCardCode(card4).at(0)+translateCardCode(card4).at(1)+","+translateCardCode(card5).at(0)+translateCardCode(card5).at(1)+"]");
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stream << "</br><b>"+round.toUpper()+"</b> [board cards <b>"+translateCardCode(card1).at(0)+"</b>"+translateCardCode(card1).at(1)+",<b>"+translateCardCode(card2).at(0)+"</b>"+translateCardCode(card2).at(1)+",<b>"+translateCardCode(card3).at(0)+"</b>"+translateCardCode(card3).at(1)+",<b>"+translateCardCode(card4).at(0)+"</b>"+translateCardCode(card4).at(1)+",<b>"+translateCardCode(card5).at(0)+"</b>"+translateCardCode(card5).at(1)+"]"+"</br>\n";
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break;
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default: round = "ERROR";
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}
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myLogFile->close();
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linesInFile++;
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}
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void Log::logFlipHoleCardsMsg(std::string playerName, int card1, int card2, int cardsValueInt) {
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int i;
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myLogFile->open( QIODevice::ReadWrite );
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QTextStream stream( myLogFile );
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for(i=0; i<=linesInFile; i++) { stream.readLine(); }
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if (cardsValueInt != -1) {
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myW->textBrowser_Log->append(QString::fromStdString(playerName)+" shows \""+translateCardsValueCode(cardsValueInt).at(0)+"\"");
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stream << QString::fromStdString(playerName)+" shows [ <b>"+translateCardCode(card1).at(0)+"</b>"+translateCardCode(card1).at(1)+",<b>"+translateCardCode(card2).at(0)+"</b>"+translateCardCode(card2).at(1)+"] - "+translateCardsValueCode(cardsValueInt).at(0)+"</br>\n";
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}
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else {
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myW->textBrowser_Log->append(QString::fromStdString(playerName)+" shows "+"["+translateCardCode(card1).at(0)+translateCardCode(card1).at(1)+","+translateCardCode(card2).at(0)+translateCardCode(card2).at(1)+"]");
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stream << QString::fromStdString(playerName)+" shows [ <b>"+translateCardCode(card1).at(0)+"</b>"+translateCardCode(card1).at(1)+",<b>"+translateCardCode(card2).at(0)+"</b>"+translateCardCode(card2).at(1)+"]"+"</br>\n";
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}
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myLogFile->close();
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linesInFile++;
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}
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QStringList Log::translateCardCode(int cardCode) {
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int value = cardCode%13;
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int color = cardCode/13;
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QStringList cardString;
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switch (value) {
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case 0: cardString << "2";
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break;
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case 1: cardString << "3";
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break;
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case 2: cardString << "4";
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break;
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case 3: cardString << "5";
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break;
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case 4: cardString << "6";
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break;
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case 5: cardString << "7";
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break;
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case 6: cardString << "8";
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break;
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case 7: cardString << "9";
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break;
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case 8: cardString << "10";
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break;
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case 9: cardString << "J";
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break;
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case 10: cardString << "Q";
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break;
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case 11: cardString << "K";
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break;
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case 12: cardString << "A";
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break;
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default: cardString << "ERROR";
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}
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switch (color) {
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case 0: cardString << "d";
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break;
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case 1: cardString << "h";
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break;
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case 2: cardString << "s";
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break;
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case 3: cardString << "c";
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break;
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default: cardString << "ERROR";
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}
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return cardString;
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}
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QStringList Log::translateCardsValueCode(int cardsValueCode) {
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QStringList cardString;
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//erste Ziffer : Blattname
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int firstPart = cardsValueCode/100000000;
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//zweite und dritte Ziffer : Kicker, highest Card, usw.
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int secondPart = cardsValueCode/1000000 - firstPart*100;
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//vierte und fünfte Ziffer
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int thirdPart = cardsValueCode/10000 - firstPart*10000 - secondPart*100;
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// usw
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int fourthPart = cardsValueCode/100 - firstPart*1000000 - secondPart*10000 - thirdPart*100;
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//
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int fifthPart = cardsValueCode - firstPart*100000000 - secondPart*1000000 - thirdPart*10000 - fourthPart*100;
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// fuer highest Card
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int fifthPartA = cardsValueCode/10 - firstPart*10000000 - secondPart*100000 - thirdPart*1000 - fourthPart*10;
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int fifthPartB = cardsValueCode - firstPart*100000000 - secondPart*1000000 - thirdPart*10000 - fourthPart*100 - fifthPartA*10;
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switch (firstPart) {
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case 9: cardString << "Royal Flush";
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break;
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case 8: {
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cardString << "Straight Flush";
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switch(secondPart) {
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case 11: cardString << "King";
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break;
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case 10: cardString << "Queen";
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break;
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case 9: cardString << "Jack";
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break;
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case 8: cardString << "10";
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break;
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case 7: cardString << "9";
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break;
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case 6: cardString << "8";
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break;
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case 5: cardString << "7";
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break;
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case 4: cardString << "6";
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break;
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case 3: cardString << "5";
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break;
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default: cardString << "ERROR";
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}
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}
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break;
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case 7: {
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cardString << "Four of a Kind";
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switch(secondPart) {
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case 12: cardString << "Ace";
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break;
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case 11: cardString << "King";
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break;
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case 10: cardString << "Queen";
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break;
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case 9: cardString << "Jack";
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break;
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case 8: cardString << "10";
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break;
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case 7: cardString << "9";
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break;
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|
case 6: cardString << "8";
|
|
break;
|
|
case 5: cardString << "7";
|
|
break;
|
|
case 4: cardString << "6";
|
|
break;
|
|
case 3: cardString << "5";
|
|
break;
|
|
case 2: cardString << "4";
|
|
break;
|
|
case 1: cardString << "3";
|
|
break;
|
|
case 0: cardString << "2";
|
|
break;
|
|
default: cardString << "ERROR";
|
|
}
|
|
}
|
|
break;
|
|
case 6: {
|
|
cardString << "Full House";
|
|
//Drilling
|
|
switch(secondPart) {
|
|
case 12: cardString << "Ace";
|
|
break;
|
|
case 11: cardString << "King";
|
|
break;
|
|
case 10: cardString << "Queen";
|
|
break;
|
|
case 9: cardString << "Jack";
|
|
break;
|
|
case 8: cardString << "10";
|
|
break;
|
|
case 7: cardString << "9";
|
|
break;
|
|
case 6: cardString << "8";
|
|
break;
|
|
case 5: cardString << "7";
|
|
break;
|
|
case 4: cardString << "6";
|
|
break;
|
|
case 3: cardString << "5";
|
|
break;
|
|
case 2: cardString << "4";
|
|
break;
|
|
case 1: cardString << "3";
|
|
break;
|
|
case 0: cardString << "2";
|
|
break;
|
|
default: cardString << "ERROR";
|
|
}
|
|
//Pärchen
|
|
switch(thirdPart) {
|
|
case 12: cardString << "Ace";
|
|
break;
|
|
case 11: cardString << "King";
|
|
break;
|
|
case 10: cardString << "Queen";
|
|
break;
|
|
case 9: cardString << "Jack";
|
|
break;
|
|
case 8: cardString << "10";
|
|
break;
|
|
case 7: cardString << "9";
|
|
break;
|
|
case 6: cardString << "8";
|
|
break;
|
|
case 5: cardString << "7";
|
|
break;
|
|
case 4: cardString << "6";
|
|
break;
|
|
case 3: cardString << "5";
|
|
break;
|
|
case 2: cardString << "4";
|
|
break;
|
|
case 1: cardString << "3";
|
|
break;
|
|
case 0: cardString << "2";
|
|
break;
|
|
default: cardString << "ERROR";
|
|
}
|
|
}
|
|
break;
|
|
case 5: {
|
|
cardString << "Flush";
|
|
//highest Card
|
|
switch(secondPart) {
|
|
case 12: cardString << "Ace";
|
|
break;
|
|
case 11: cardString << "King";
|
|
break;
|
|
case 10: cardString << "Queen";
|
|
break;
|
|
case 9: cardString << "Jack";
|
|
break;
|
|
case 8: cardString << "10";
|
|
break;
|
|
case 7: cardString << "9";
|
|
break;
|
|
case 6: cardString << "8";
|
|
break;
|
|
case 5: cardString << "7";
|
|
break;
|
|
case 4: cardString << "6";
|
|
break;
|
|
default: cardString << "ERROR";
|
|
}
|
|
}
|
|
break;
|
|
case 4: {
|
|
cardString << "Straight";
|
|
switch(secondPart) {
|
|
case 12: cardString << "Ace";
|
|
break;
|
|
case 11: cardString << "King";
|
|
break;
|
|
case 10: cardString << "Queen";
|
|
break;
|
|
case 9: cardString << "Jack";
|
|
break;
|
|
case 8: cardString << "10";
|
|
break;
|
|
case 7: cardString << "9";
|
|
break;
|
|
case 6: cardString << "8";
|
|
break;
|
|
case 5: cardString << "7";
|
|
break;
|
|
case 4: cardString << "6";
|
|
break;
|
|
case 3: cardString << "5";
|
|
break;
|
|
default: cardString << "ERROR";
|
|
}
|
|
}
|
|
break;
|
|
case 3: {
|
|
cardString << "Three of a Kind";
|
|
switch(secondPart) {
|
|
case 12: cardString << "Ace";
|
|
break;
|
|
case 11: cardString << "King";
|
|
break;
|
|
case 10: cardString << "Queen";
|
|
break;
|
|
case 9: cardString << "Jack";
|
|
break;
|
|
case 8: cardString << "10";
|
|
break;
|
|
case 7: cardString << "9";
|
|
break;
|
|
case 6: cardString << "8";
|
|
break;
|
|
case 5: cardString << "7";
|
|
break;
|
|
case 4: cardString << "6";
|
|
break;
|
|
case 3: cardString << "5";
|
|
break;
|
|
case 2: cardString << "4";
|
|
break;
|
|
case 1: cardString << "3";
|
|
break;
|
|
case 0: cardString << "2";
|
|
break;
|
|
default: cardString << "ERROR";
|
|
}
|
|
//Kicker 1
|
|
switch(thirdPart) {
|
|
case 12: cardString << "Ace";
|
|
break;
|
|
case 11: cardString << "King";
|
|
break;
|
|
case 10: cardString << "Queen";
|
|
break;
|
|
case 9: cardString << "Jack";
|
|
break;
|
|
case 8: cardString << "10";
|
|
break;
|
|
case 7: cardString << "9";
|
|
break;
|
|
case 6: cardString << "8";
|
|
break;
|
|
case 5: cardString << "7";
|
|
break;
|
|
case 4: cardString << "6";
|
|
break;
|
|
case 3: cardString << "5";
|
|
break;
|
|
case 2: cardString << "4";
|
|
break;
|
|
case 1: cardString << "3";
|
|
break;
|
|
case 0: cardString << "2";
|
|
break;
|
|
default: cardString << "ERROR";
|
|
}
|
|
//Kicker 2
|
|
switch(fourthPart) {
|
|
case 12: cardString << "Ace";
|
|
break;
|
|
case 11: cardString << "King";
|
|
break;
|
|
case 10: cardString << "Queen";
|
|
break;
|
|
case 9: cardString << "Jack";
|
|
break;
|
|
case 8: cardString << "10";
|
|
break;
|
|
case 7: cardString << "9";
|
|
break;
|
|
case 6: cardString << "8";
|
|
break;
|
|
case 5: cardString << "7";
|
|
break;
|
|
case 4: cardString << "6";
|
|
break;
|
|
case 3: cardString << "5";
|
|
break;
|
|
case 2: cardString << "4";
|
|
break;
|
|
case 1: cardString << "3";
|
|
break;
|
|
case 0: cardString << "2";
|
|
break;
|
|
default: cardString << "ERROR";
|
|
}
|
|
}
|
|
break;
|
|
case 2: {
|
|
cardString << "Two Pairs";
|
|
// erster Pair
|
|
switch(secondPart) {
|
|
case 12: cardString << "Ace";
|
|
break;
|
|
case 11: cardString << "King";
|
|
break;
|
|
case 10: cardString << "Queen";
|
|
break;
|
|
case 9: cardString << "Jack";
|
|
break;
|
|
case 8: cardString << "10";
|
|
break;
|
|
case 7: cardString << "9";
|
|
break;
|
|
case 6: cardString << "8";
|
|
break;
|
|
case 5: cardString << "7";
|
|
break;
|
|
case 4: cardString << "6";
|
|
break;
|
|
case 3: cardString << "5";
|
|
break;
|
|
case 2: cardString << "4";
|
|
break;
|
|
case 1: cardString << "3";
|
|
break;
|
|
case 0: cardString << "2";
|
|
break;
|
|
default: cardString << "ERROR";
|
|
}
|
|
// zweiter Pair
|
|
switch(thirdPart) {
|
|
case 12: cardString << "Ace";
|
|
break;
|
|
case 11: cardString << "King";
|
|
break;
|
|
case 10: cardString << "Queen";
|
|
break;
|
|
case 9: cardString << "Jack";
|
|
break;
|
|
case 8: cardString << "10";
|
|
break;
|
|
case 7: cardString << "9";
|
|
break;
|
|
case 6: cardString << "8";
|
|
break;
|
|
case 5: cardString << "7";
|
|
break;
|
|
case 4: cardString << "6";
|
|
break;
|
|
case 3: cardString << "5";
|
|
break;
|
|
case 2: cardString << "4";
|
|
break;
|
|
case 1: cardString << "3";
|
|
break;
|
|
case 0: cardString << "2";
|
|
break;
|
|
default: cardString << "ERROR";
|
|
}
|
|
//Kicker
|
|
switch(fourthPart) {
|
|
case 12: cardString << "Ace";
|
|
break;
|
|
case 11: cardString << "King";
|
|
break;
|
|
case 10: cardString << "Queen";
|
|
break;
|
|
case 9: cardString << "Jack";
|
|
break;
|
|
case 8: cardString << "10";
|
|
break;
|
|
case 7: cardString << "9";
|
|
break;
|
|
case 6: cardString << "8";
|
|
break;
|
|
case 5: cardString << "7";
|
|
break;
|
|
case 4: cardString << "6";
|
|
break;
|
|
case 3: cardString << "5";
|
|
break;
|
|
case 2: cardString << "4";
|
|
break;
|
|
case 1: cardString << "3";
|
|
break;
|
|
case 0: cardString << "2";
|
|
break;
|
|
default: cardString << "ERROR";
|
|
}
|
|
}
|
|
break;
|
|
case 1: {
|
|
cardString << "Pair";
|
|
// Pair
|
|
switch(secondPart) {
|
|
case 12: cardString << "Ace";
|
|
break;
|
|
case 11: cardString << "King";
|
|
break;
|
|
case 10: cardString << "Queen";
|
|
break;
|
|
case 9: cardString << "Jack";
|
|
break;
|
|
case 8: cardString << "10";
|
|
break;
|
|
case 7: cardString << "9";
|
|
break;
|
|
case 6: cardString << "8";
|
|
break;
|
|
case 5: cardString << "7";
|
|
break;
|
|
case 4: cardString << "6";
|
|
break;
|
|
case 3: cardString << "5";
|
|
break;
|
|
case 2: cardString << "4";
|
|
break;
|
|
case 1: cardString << "3";
|
|
break;
|
|
case 0: cardString << "2";
|
|
break;
|
|
default: cardString << "ERROR";
|
|
}
|
|
// Kicker 1
|
|
switch(thirdPart) {
|
|
case 12: cardString << "Ace";
|
|
break;
|
|
case 11: cardString << "King";
|
|
break;
|
|
case 10: cardString << "Queen";
|
|
break;
|
|
case 9: cardString << "Jack";
|
|
break;
|
|
case 8: cardString << "10";
|
|
break;
|
|
case 7: cardString << "9";
|
|
break;
|
|
case 6: cardString << "8";
|
|
break;
|
|
case 5: cardString << "7";
|
|
break;
|
|
case 4: cardString << "6";
|
|
break;
|
|
case 3: cardString << "5";
|
|
break;
|
|
case 2: cardString << "4";
|
|
break;
|
|
case 1: cardString << "3";
|
|
break;
|
|
case 0: cardString << "2";
|
|
break;
|
|
default: cardString << "ERROR";
|
|
}
|
|
//Kicker 2
|
|
switch(fourthPart) {
|
|
case 12: cardString << "Ace";
|
|
break;
|
|
case 11: cardString << "King";
|
|
break;
|
|
case 10: cardString << "Queen";
|
|
break;
|
|
case 9: cardString << "Jack";
|
|
break;
|
|
case 8: cardString << "10";
|
|
break;
|
|
case 7: cardString << "9";
|
|
break;
|
|
case 6: cardString << "8";
|
|
break;
|
|
case 5: cardString << "7";
|
|
break;
|
|
case 4: cardString << "6";
|
|
break;
|
|
case 3: cardString << "5";
|
|
break;
|
|
case 2: cardString << "4";
|
|
break;
|
|
case 1: cardString << "3";
|
|
break;
|
|
case 0: cardString << "2";
|
|
break;
|
|
default: cardString << "ERROR";
|
|
}
|
|
//Kicker 3
|
|
switch(fifthPart) {
|
|
case 12: cardString << "Ace";
|
|
break;
|
|
case 11: cardString << "King";
|
|
break;
|
|
case 10: cardString << "Queen";
|
|
break;
|
|
case 9: cardString << "Jack";
|
|
break;
|
|
case 8: cardString << "10";
|
|
break;
|
|
case 7: cardString << "9";
|
|
break;
|
|
case 6: cardString << "8";
|
|
break;
|
|
case 5: cardString << "7";
|
|
break;
|
|
case 4: cardString << "6";
|
|
break;
|
|
case 3: cardString << "5";
|
|
break;
|
|
case 2: cardString << "4";
|
|
break;
|
|
case 1: cardString << "3";
|
|
break;
|
|
case 0: cardString << "2";
|
|
break;
|
|
default: cardString << "ERROR";
|
|
}
|
|
}
|
|
break;
|
|
case 0: {
|
|
cardString << "Highest Card";
|
|
// Kicker 1
|
|
switch(secondPart) {
|
|
case 12: cardString << "Ace";
|
|
break;
|
|
case 11: cardString << "King";
|
|
break;
|
|
case 10: cardString << "Queen";
|
|
break;
|
|
case 9: cardString << "Jack";
|
|
break;
|
|
case 8: cardString << "10";
|
|
break;
|
|
case 7: cardString << "9";
|
|
break;
|
|
case 6: cardString << "8";
|
|
break;
|
|
case 5: cardString << "7";
|
|
break;
|
|
case 4: cardString << "6";
|
|
break;
|
|
case 3: cardString << "5";
|
|
break;
|
|
case 2: cardString << "4";
|
|
break;
|
|
case 1: cardString << "3";
|
|
break;
|
|
case 0: cardString << "2";
|
|
break;
|
|
default: cardString << "ERROR";
|
|
}
|
|
// Kicker 2
|
|
switch(thirdPart) {
|
|
case 12: cardString << "Ace";
|
|
break;
|
|
case 11: cardString << "King";
|
|
break;
|
|
case 10: cardString << "Queen";
|
|
break;
|
|
case 9: cardString << "Jack";
|
|
break;
|
|
case 8: cardString << "10";
|
|
break;
|
|
case 7: cardString << "9";
|
|
break;
|
|
case 6: cardString << "8";
|
|
break;
|
|
case 5: cardString << "7";
|
|
break;
|
|
case 4: cardString << "6";
|
|
break;
|
|
case 3: cardString << "5";
|
|
break;
|
|
case 2: cardString << "4";
|
|
break;
|
|
case 1: cardString << "3";
|
|
break;
|
|
case 0: cardString << "2";
|
|
break;
|
|
default: cardString << "ERROR";
|
|
}
|
|
//Kicker 3
|
|
switch(fourthPart) {
|
|
case 12: cardString << "Ace";
|
|
break;
|
|
case 11: cardString << "King";
|
|
break;
|
|
case 10: cardString << "Queen";
|
|
break;
|
|
case 9: cardString << "Jack";
|
|
break;
|
|
case 8: cardString << "10";
|
|
break;
|
|
case 7: cardString << "9";
|
|
break;
|
|
case 6: cardString << "8";
|
|
break;
|
|
case 5: cardString << "7";
|
|
break;
|
|
case 4: cardString << "6";
|
|
break;
|
|
case 3: cardString << "5";
|
|
break;
|
|
case 2: cardString << "4";
|
|
break;
|
|
case 1: cardString << "3";
|
|
break;
|
|
case 0: cardString << "2";
|
|
break;
|
|
default: cardString << "ERROR";
|
|
}
|
|
//Kicker 4
|
|
switch(fifthPartA) {
|
|
case 9: cardString << "Jack";
|
|
break;
|
|
case 8: cardString << "10";
|
|
break;
|
|
case 7: cardString << "9";
|
|
break;
|
|
case 6: cardString << "8";
|
|
break;
|
|
case 5: cardString << "7";
|
|
break;
|
|
case 4: cardString << "6";
|
|
break;
|
|
case 3: cardString << "5";
|
|
break;
|
|
case 2: cardString << "4";
|
|
break;
|
|
case 1: cardString << "3";
|
|
break;
|
|
case 0: cardString << "2";
|
|
break;
|
|
default: cardString << "ERROR";
|
|
}
|
|
//Kicker 5
|
|
switch(fifthPartB) {
|
|
case 9: cardString << "Jack";
|
|
break;
|
|
case 8: cardString << "10";
|
|
break;
|
|
case 7: cardString << "9";
|
|
break;
|
|
case 6: cardString << "8";
|
|
break;
|
|
case 5: cardString << "7";
|
|
break;
|
|
case 4: cardString << "6";
|
|
break;
|
|
case 3: cardString << "5";
|
|
break;
|
|
case 2: cardString << "4";
|
|
break;
|
|
case 1: cardString << "3";
|
|
break;
|
|
case 0: cardString << "2";
|
|
break;
|
|
default: cardString << "ERROR";
|
|
}
|
|
}
|
|
break;
|
|
default: cardString << "ERROR";
|
|
|
|
}
|
|
|
|
|
|
|
|
return cardString;
|
|
|
|
}
|