234 lines
7.2 KiB
C++
234 lines
7.2 KiB
C++
/***************************************************************************
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* Copyright (C) 2007 by Lothar May *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include <net/socket_helper.h>
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#include <net/serveracceptthread.h>
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#include <net/servercontext.h>
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#include <net/ircthread.h>
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#include <net/connectdata.h>
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#include <net/serverlobbythread.h>
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#include <net/serverexception.h>
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#include <net/socket_msg.h>
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#include <net/socket_startup.h>
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#include <core/loghelper.h>
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#include <boost/algorithm/string/predicate.hpp>
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#define ACCEPT_TIMEOUT_MSEC 50
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#define NET_SERVER_LISTEN_BACKLOG 5
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using namespace std;
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ServerAcceptThread::ServerAcceptThread(ServerCallback &serverCallback)
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: m_serverCallback(serverCallback)
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{
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m_context.reset(new ServerContext);
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}
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ServerAcceptThread::~ServerAcceptThread()
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{
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}
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void
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ServerAcceptThread::Init(unsigned serverPort, bool ipv6, bool sctp, const string &pwd, const string &logDir, boost::shared_ptr<ServerLobbyThread> lobbyThread)
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{
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if (IsRunning())
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{
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assert(false);
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return;
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}
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ServerContext &context = GetContext();
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context.SetProtocol(sctp ? SOCKET_IPPROTO_SCTP : 0);
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// If a "dual stack" is available, the pokerth server always uses ipv6.
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// In this case, ipv4 requests will be mapped to ipv6.
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context.SetAddrFamily(socket_has_dual_stack() ? AF_INET6 : (ipv6 ? AF_INET6 : AF_INET));
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context.SetServerPort(serverPort);
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m_lobbyThread = lobbyThread;
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GetLobbyThread().Init(pwd, logDir);
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}
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ServerCallback &
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ServerAcceptThread::GetCallback()
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{
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return m_serverCallback;
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}
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void
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ServerAcceptThread::Main()
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{
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try
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{
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Listen();
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while (!ShouldTerminate())
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{
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// The main server thread is simple. It only accepts connections.
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AcceptLoop();
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}
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} catch (const PokerTHException &e)
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{
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GetCallback().SignalNetServerError(e.GetErrorId(), e.GetOsErrorCode());
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LOG_ERROR(e.what());
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}
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}
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void
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ServerAcceptThread::Listen()
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{
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ServerContext &context = GetContext();
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if (context.GetServerPort() < 1024)
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throw ServerException(__FILE__, __LINE__, ERR_SOCK_INVALID_PORT, 0);
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context.SetSocket(socket(context.GetAddrFamily(), SOCK_STREAM, context.GetProtocol()));
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if (!IS_VALID_SOCKET(context.GetSocket()))
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throw ServerException(__FILE__, __LINE__, ERR_SOCK_CREATION_FAILED, SOCKET_ERRNO());
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unsigned long mode = 1;
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if (IOCTLSOCKET(context.GetSocket(), FIONBIO, &mode) == SOCKET_ERROR)
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throw ServerException(__FILE__, __LINE__, ERR_SOCK_CREATION_FAILED, SOCKET_ERRNO());
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// The following three calls are optional. If they fail, we don't care.
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int reuse = 1;
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setsockopt(context.GetSocket(), SOL_SOCKET, SO_REUSEADDR, (char *)&reuse, sizeof(reuse));
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int nodelay = 1;
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setsockopt(context.GetSocket(), SOL_SOCKET, TCP_NODELAY, (char *)&nodelay, sizeof(nodelay));
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// Enable dual-stack socket on Windows Vista.
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int ipv6only = 0;
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setsockopt(context.GetSocket(), IPPROTO_IPV6, IPV6_V6ONLY, (char *)&ipv6only, sizeof(ipv6only));
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context.GetServerSockaddr()->ss_family = context.GetAddrFamily();
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const char *localAddr = (context.GetAddrFamily() == AF_INET6) ? "::0" : "0.0.0.0";
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if (!socket_string_to_addr(
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localAddr,
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context.GetAddrFamily(),
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(struct sockaddr *)context.GetServerSockaddr(),
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context.GetServerSockaddrSize()))
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{
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throw ServerException(__FILE__, __LINE__, ERR_SOCK_SET_ADDR_FAILED, 0);
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}
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if (!socket_set_port(
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context.GetServerPort(),
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context.GetAddrFamily(),
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(struct sockaddr *)context.GetServerSockaddr(),
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context.GetServerSockaddrSize()))
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{
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throw ServerException(__FILE__, __LINE__, ERR_SOCK_SET_PORT_FAILED, 0);
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}
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if (!IS_VALID_BIND(bind(
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context.GetSocket(),
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(const struct sockaddr *)context.GetServerSockaddr(),
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context.GetServerSockaddrSize())))
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{
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throw ServerException(__FILE__, __LINE__, ERR_SOCK_BIND_FAILED, SOCKET_ERRNO());
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}
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if (!IS_VALID_LISTEN(listen(context.GetSocket(), NET_SERVER_LISTEN_BACKLOG)))
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{
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throw ServerException(__FILE__, __LINE__, ERR_SOCK_LISTEN_FAILED, SOCKET_ERRNO());
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}
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}
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void
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ServerAcceptThread::AcceptLoop()
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{
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ServerContext &context = GetContext();
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fd_set readSet;
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struct timeval timeout;
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FD_ZERO(&readSet);
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FD_SET(context.GetSocket(), &readSet);
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timeout.tv_sec = 0;
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timeout.tv_usec = ACCEPT_TIMEOUT_MSEC * 1000;
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int selectResult = select(context.GetSocket() + 1, &readSet, NULL, NULL, &timeout);
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if (!IS_VALID_SELECT(selectResult))
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{
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throw ServerException(__FILE__, __LINE__, ERR_SOCK_SELECT_FAILED, SOCKET_ERRNO());
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}
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if (selectResult > 0) // accept is possible
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{
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boost::shared_ptr<ConnectData> tmpData(new ConnectData);
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tmpData->SetSocket(accept(context.GetSocket(), NULL, NULL));
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if (!IS_VALID_SOCKET(tmpData->GetSocket()))
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{
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throw ServerException(__FILE__, __LINE__, ERR_SOCK_ACCEPT_FAILED, SOCKET_ERRNO());
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}
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unsigned long mode = 1;
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if (IOCTLSOCKET(tmpData->GetSocket(), FIONBIO, &mode) == SOCKET_ERROR)
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{
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throw ServerException(__FILE__, __LINE__, ERR_SOCK_CREATION_FAILED, SOCKET_ERRNO());
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}
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// Retrieve peer address.
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socklen_t addrLen = (socklen_t)tmpData->GetPeerAddrSize();
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if (getpeername(tmpData->GetSocket(), tmpData->GetPeerAddr(), &addrLen) != 0)
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{
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// Something went wrong with the connection, just continue (socket will be closed).
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LOG_ERROR("getpeername() failed: " << SOCKET_ERRNO());
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}
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else
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{
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// Set the size of the peer address.
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tmpData->SetPeerAddrSize(addrLen);
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// Optional calls - don't check return value.
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// Enable keepalive - won't be of much use but better than nothing.
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int keepalive = 1;
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setsockopt(tmpData->GetSocket(), SOL_SOCKET, SO_KEEPALIVE, (char *)&keepalive, sizeof(keepalive));
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#ifdef SO_NOSIGPIPE
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int nosigpipe = 1;
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setsockopt(tmpData->GetSocket(), SOL_SOCKET, SO_NOSIGPIPE, (char *)&nosigpipe, sizeof(nosigpipe));
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#endif
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GetLobbyThread().AddConnection(tmpData);
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}
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}
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}
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const ServerContext &
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ServerAcceptThread::GetContext() const
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{
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assert(m_context.get());
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return *m_context;
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}
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ServerContext &
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ServerAcceptThread::GetContext()
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{
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assert(m_context.get());
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return *m_context;
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}
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ServerLobbyThread &
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ServerAcceptThread::GetLobbyThread()
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{
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assert(m_lobbyThread.get());
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return *m_lobbyThread;
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}
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