Files
pokerth/src/gui/qt/gametable/mycashlabel.cpp
T

49 lines
2.3 KiB
C++

/*****************************************************************************
* PokerTH - The open source texas holdem engine *
* Copyright (C) 2006-2011 Felix Hammer, Florian Thauer, Lothar May *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Affero General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*****************************************************************************/
#include "mycashlabel.h"
#include "gametableimpl.h"
#include "gametablestylereader.h"
MyCashLabel::MyCashLabel(QGroupBox* parent)
: QLabel(parent), myW(0)
{
}
MyCashLabel::~MyCashLabel()
{
}
void MyCashLabel::setText ( const QString &t, bool trans)
{
QColor transColor;
transColor.setNamedColor("#"+myW->getMyGameTableStyle()->getPlayerCashTextColor());
QString red = QString::number(transColor.red());
QString green = QString::number(transColor.green());
QString blue = QString::number(transColor.blue());
if(trans) {
this->setStyleSheet("QLabel { "+ myW->getMyGameTableStyle()->getFont2String() +" font-size: "+myW->getMyGameTableStyle()->getPlayerCashLabelFontSize()+"px; font-weight: bold; color: rgba("+red+", "+green+", "+blue+", 80); }");
} else {
this->setStyleSheet("QLabel { "+ myW->getMyGameTableStyle()->getFont2String() +" font-size: "+myW->getMyGameTableStyle()->getPlayerCashLabelFontSize()+"px; font-weight: bold; color: #"+myW->getMyGameTableStyle()->getPlayerCashTextColor()+"; }");
}
QLabel::setText(t);
}