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pokerth/src/gui/qt/gamelobbydialog.ui
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<ui version="4.0" >
<class>gameLobbyDialog</class>
<widget class="QDialog" name="gameLobbyDialog" >
<property name="geometry" >
<rect>
<x>0</x>
<y>0</y>
<width>875</width>
<height>618</height>
</rect>
</property>
<property name="sizePolicy" >
<sizepolicy vsizetype="Fixed" hsizetype="Fixed" >
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize" >
<size>
<width>875</width>
<height>618</height>
</size>
</property>
<property name="windowTitle" >
<string>Internet Game Lobby</string>
</property>
<layout class="QGridLayout" >
<property name="bottomMargin" >
<number>4</number>
</property>
<property name="verticalSpacing" >
<number>4</number>
</property>
<item rowspan="3" row="0" column="0" >
<widget class="QTreeWidget" name="treeWidget_NickList" >
<property name="sizePolicy" >
<sizepolicy vsizetype="Expanding" hsizetype="Fixed" >
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize" >
<size>
<width>165</width>
<height>0</height>
</size>
</property>
<property name="maximumSize" >
<size>
<width>165</width>
<height>16777215</height>
</size>
</property>
<property name="indentation" >
<number>5</number>
</property>
<property name="rootIsDecorated" >
<bool>false</bool>
</property>
<property name="sortingEnabled" >
<bool>true</bool>
</property>
<column>
<property name="text" >
<string>Available Players</string>
</property>
</column>
</widget>
</item>
<item row="0" column="1" >
<widget class="MyGameListTreeWidget" name="treeWidget_GameList" >
<property name="minimumSize" >
<size>
<width>400</width>
<height>0</height>
</size>
</property>
<property name="horizontalScrollBarPolicy" >
<enum>Qt::ScrollBarAlwaysOff</enum>
</property>
<property name="sortingEnabled" >
<bool>true</bool>
</property>
<column>
<property name="text" >
<string>Game</string>
</property>
</column>
<column>
<property name="text" >
<string>Players</string>
</property>
</column>
<column>
<property name="text" >
<string>State</string>
</property>
</column>
<column>
<property name="text" >
<string>Private</string>
</property>
</column>
</widget>
</item>
<item rowspan="3" row="0" column="2" >
<widget class="QGroupBox" name="groupBox_GameInfo" >
<property name="enabled" >
<bool>false</bool>
</property>
<property name="sizePolicy" >
<sizepolicy vsizetype="Preferred" hsizetype="Expanding" >
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize" >
<size>
<width>270</width>
<height>0</height>
</size>
</property>
<property name="maximumSize" >
<size>
<width>270</width>
<height>16777215</height>
</size>
</property>
<property name="title" >
<string>Game Info</string>
</property>
<layout class="QGridLayout" >
<item row="0" column="0" >
<widget class="QTreeWidget" name="treeWidget_connectedPlayers" >
<property name="minimumSize" >
<size>
<width>221</width>
<height>221</height>
</size>
</property>
<property name="midLineWidth" >
<number>1</number>
</property>
<property name="iconSize" >
<size>
<width>25</width>
<height>26</height>
</size>
</property>
<property name="indentation" >
<number>15</number>
</property>
<column>
<property name="text" >
<string>Connected Players</string>
</property>
</column>
</widget>
</item>
<item row="1" column="0" >
<widget class="QCheckBox" name="checkBox_fillUpWithComputerOpponents" >
<property name="text" >
<string>Fill up with computer opponents</string>
</property>
</widget>
</item>
<item row="2" column="0" >
<layout class="QHBoxLayout" >
<property name="spacing" >
<number>6</number>
</property>
<item>
<spacer>
<property name="orientation" >
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" >
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="pushButton_StartGame" >
<property name="text" >
<string>Start Game</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="pushButton_Kick" >
<property name="text" >
<string>Kick Player</string>
</property>
</widget>
</item>
</layout>
</item>
<item row="3" column="0" >
<layout class="QHBoxLayout" >
<item>
<widget class="QLabel" name="label_gameDesc1" >
<property name="text" >
<string>Maximum number of players: </string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_MaximumNumberOfPlayers" >
<property name="alignment" >
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
</layout>
</item>
<item row="4" column="0" >
<layout class="QHBoxLayout" >
<item>
<widget class="QLabel" name="label_gameDesc2" >
<property name="text" >
<string>Start Cash: </string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_StartCash" >
<property name="alignment" >
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
</layout>
</item>
<item row="5" column="0" >
<layout class="QHBoxLayout" >
<item>
<widget class="QLabel" name="label_gameDesc3" >
<property name="text" >
<string>First small blind: </string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_SmallBlind" >
<property name="alignment" >
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
</layout>
</item>
<item row="6" column="0" >
<layout class="QHBoxLayout" >
<item>
<widget class="QLabel" name="label_gameDesc4" >
<property name="text" >
<string>Blinds raise interval: </string>
</property>
<property name="alignment" >
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_blindsRaiseIntervall" >
<property name="alignment" >
<set>Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing</set>
</property>
</widget>
</item>
</layout>
</item>
<item row="7" column="0" >
<layout class="QHBoxLayout" >
<item>
<widget class="QLabel" name="label_gameDesc5" >
<property name="text" >
<string>Blinds raise mode: </string>
</property>
<property name="alignment" >
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_blindsRaiseMode" >
<property name="text" >
<string/>
</property>
<property name="alignment" >
<set>Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing</set>
</property>
<property name="wordWrap" >
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</item>
<item row="8" column="0" >
<layout class="QHBoxLayout" >
<item>
<widget class="QLabel" name="label_gameDesc6" >
<property name="text" >
<string>Manual blinds list:</string>
</property>
<property name="alignment" >
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_blindsList" >
<property name="text" >
<string/>
</property>
<property name="alignment" >
<set>Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing</set>
</property>
<property name="wordWrap" >
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</item>
<item row="9" column="0" >
<layout class="QHBoxLayout" >
<item>
<widget class="QLabel" name="label_gameDesc7" >
<property name="text" >
<string>Timeout for player action (sec): </string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_TimeoutForPlayerAction" >
<property name="alignment" >
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
</layout>
</item>
<item row="10" column="0" >
<spacer>
<property name="orientation" >
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" >
<size>
<width>248</width>
<height>91</height>
</size>
</property>
</spacer>
</item>
<item row="11" column="0" >
<layout class="QHBoxLayout" >
<property name="spacing" >
<number>0</number>
</property>
<item>
<spacer>
<property name="orientation" >
<enum>Qt::Vertical</enum>
</property>
<property name="sizeType" >
<enum>QSizePolicy::Fixed</enum>
</property>
<property name="sizeHint" >
<size>
<width>0</width>
<height>27</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="pushButton_Leave" >
<property name="sizePolicy" >
<sizepolicy vsizetype="Fixed" hsizetype="Expanding" >
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text" >
<string>Leave Game</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item row="1" column="1" >
<layout class="QHBoxLayout" >
<property name="spacing" >
<number>6</number>
</property>
<property name="leftMargin" >
<number>0</number>
</property>
<property name="topMargin" >
<number>0</number>
</property>
<property name="rightMargin" >
<number>0</number>
</property>
<property name="bottomMargin" >
<number>0</number>
</property>
<item>
<widget class="QPushButton" name="pushButton_joinAnyGame" >
<property name="text" >
<string>Join any game</string>
</property>
</widget>
</item>
<item>
<spacer>
<property name="orientation" >
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeType" >
<enum>QSizePolicy::Expanding</enum>
</property>
<property name="sizeHint" >
<size>
<width>181</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<spacer>
<property name="orientation" >
<enum>Qt::Vertical</enum>
</property>
<property name="sizeType" >
<enum>QSizePolicy::Fixed</enum>
</property>
<property name="sizeHint" >
<size>
<width>0</width>
<height>28</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="pushButton_CreateGame" >
<property name="text" >
<string>Create Game</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="pushButton_JoinGame" >
<property name="text" >
<string>Join Game</string>
</property>
</widget>
</item>
</layout>
</item>
<item row="2" column="1" >
<widget class="QGroupBox" name="groupBox_lobbyChat" >
<property name="title" >
<string>Lobby-Chat</string>
</property>
<layout class="QGridLayout" >
<property name="leftMargin" >
<number>7</number>
</property>
<property name="topMargin" >
<number>7</number>
</property>
<property name="rightMargin" >
<number>7</number>
</property>
<property name="bottomMargin" >
<number>7</number>
</property>
<property name="horizontalSpacing" >
<number>0</number>
</property>
<property name="verticalSpacing" >
<number>0</number>
</property>
<item row="0" column="0" >
<widget class="QTextBrowser" name="textBrowser_ChatDisplay" />
</item>
<item row="1" column="0" >
<widget class="QLineEdit" name="lineEdit_ChatInput" />
</item>
</layout>
</widget>
</item>
<item row="3" column="0" colspan="3" >
<layout class="QHBoxLayout" >
<item>
<widget class="QLabel" name="label_connectedPlayersCounter" >
<property name="text" >
<string/>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_nickListCounter" >
<property name="text" >
<string/>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_runningGamesCounter" >
<property name="text" >
<string/>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_openGamesCounter" >
<property name="sizePolicy" >
<sizepolicy vsizetype="Preferred" hsizetype="MinimumExpanding" >
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text" >
<string/>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>MyGameListTreeWidget</class>
<extends>QTreeWidget</extends>
<header>mygamelisttreewidget.h</header>
</customwidget>
</customwidgets>
<tabstops>
<tabstop>treeWidget_NickList</tabstop>
<tabstop>treeWidget_GameList</tabstop>
<tabstop>pushButton_joinAnyGame</tabstop>
<tabstop>pushButton_CreateGame</tabstop>
<tabstop>pushButton_JoinGame</tabstop>
<tabstop>textBrowser_ChatDisplay</tabstop>
<tabstop>lineEdit_ChatInput</tabstop>
<tabstop>treeWidget_connectedPlayers</tabstop>
<tabstop>checkBox_fillUpWithComputerOpponents</tabstop>
<tabstop>pushButton_StartGame</tabstop>
<tabstop>pushButton_Kick</tabstop>
<tabstop>pushButton_Leave</tabstop>
</tabstops>
<resources/>
<connections/>
</ui>