102 lines
2.6 KiB
C
102 lines
2.6 KiB
C
/*
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* Generated by asn1c-0.9.23 (http://lionet.info/asn1c)
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* From ASN.1 module "POKERTH-PROTOCOL"
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* found in "../../../docs/pokerth.asn1"
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* `asn1c -fskeletons-copy`
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*/
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#ifndef _NetGameInfo_H_
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#define _NetGameInfo_H_
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#include <asn_application.h>
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/* Including external dependencies */
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#include <UTF8String.h>
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#include <NativeEnumerated.h>
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#include <NativeInteger.h>
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#include "InitialAmountOfMoney.h"
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#include "InitialNonZeroAmountOfMoney.h"
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#include <constr_CHOICE.h>
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#include <asn_SEQUENCE_OF.h>
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#include <constr_SEQUENCE_OF.h>
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#include <constr_SEQUENCE.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Dependencies */
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typedef enum netGameType {
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netGameType_normalGame = 1,
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netGameType_registeredOnlyGame = 2,
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netGameType_inviteOnlyGame = 3,
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netGameType_rankingGame = 4
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}
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e_netGameType;
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typedef enum raiseIntervalMode_PR {
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raiseIntervalMode_PR_NOTHING, /* No components present */
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raiseIntervalMode_PR_raiseEveryHands,
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raiseIntervalMode_PR_raiseEveryMinutes,
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/* Extensions may appear below */
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} raiseIntervalMode_PR;
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typedef enum endRaiseMode {
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endRaiseMode_doubleBlinds = 1,
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endRaiseMode_raiseByEndValue = 2,
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endRaiseMode_keepLastBlind = 3
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} e_endRaiseMode;
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/* NetGameInfo */
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typedef struct NetGameInfo {
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UTF8String_t gameName;
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long netGameType;
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long maxNumPlayers;
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struct raiseIntervalMode {
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raiseIntervalMode_PR present;
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union NetGameInfo__raiseIntervalMode_u {
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long raiseEveryHands;
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long raiseEveryMinutes;
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/*
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* This type is extensible,
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* possible extensions are below.
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*/
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} choice;
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/* Context for parsing across buffer boundaries */
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asn_struct_ctx_t _asn_ctx;
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} raiseIntervalMode;
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long endRaiseMode;
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long proposedGuiSpeed;
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long delayBetweenHands;
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long playerActionTimeout;
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long firstSmallBlind;
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InitialAmountOfMoney_t endRaiseSmallBlindValue;
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InitialNonZeroAmountOfMoney_t startMoney;
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struct manualBlinds {
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A_SEQUENCE_OF(InitialNonZeroAmountOfMoney_t) list;
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/* Context for parsing across buffer boundaries */
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asn_struct_ctx_t _asn_ctx;
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} manualBlinds;
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/*
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* This type is extensible,
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* possible extensions are below.
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*/
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/* Context for parsing across buffer boundaries */
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asn_struct_ctx_t _asn_ctx;
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} NetGameInfo_t;
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/* Implementation */
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/* extern asn_TYPE_descriptor_t asn_DEF_netGameType_3; // (Use -fall-defs-global to expose) */
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/* extern asn_TYPE_descriptor_t asn_DEF_endRaiseMode_13; // (Use -fall-defs-global to expose) */
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extern asn_TYPE_descriptor_t asn_DEF_NetGameInfo;
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#ifdef __cplusplus
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}
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#endif
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#endif /* _NetGameInfo_H_ */
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#include <asn_internal.h>
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