121 lines
4.2 KiB
C++
121 lines
4.2 KiB
C++
/*****************************************************************************
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* PokerTH - The open source texas holdem engine *
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* Copyright (C) 2006-2016 Felix Hammer, Florian Thauer, Lothar May *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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* *
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* Additional permission under GNU AGPL version 3 section 7 *
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* *
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* If you modify this program, or any covered work, by linking or *
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* combining it with the OpenSSL project's OpenSSL library (or a *
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* modified version of that library), containing parts covered by the *
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* terms of the OpenSSL or SSLeay licenses, the authors of PokerTH *
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* (Felix Hammer, Florian Thauer, Lothar May) grant you additional *
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* permission to convey the resulting work. *
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* Corresponding Source for a non-source form of such a combination *
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* shall include the source code for the parts of OpenSSL used as well *
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* as that of the covered work. *
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*****************************************************************************/
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#include <dbofficial/compositeasyncdbquery.h>
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using namespace std;
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CompositeAsyncDBQuery::CompositeAsyncDBQuery(const AsyncQueryList &queries)
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: m_list(queries), m_errorFlag(false), m_lastGameDBId(0)
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{
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m_currentQuery = m_list.begin();
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}
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CompositeAsyncDBQuery::~CompositeAsyncDBQuery()
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{
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}
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void
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CompositeAsyncDBQuery::Init(DBIdManager& idManager)
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{
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(*m_currentQuery)->Init(idManager);
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}
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std::string
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CompositeAsyncDBQuery::GetPreparedName() const
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{
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return (*m_currentQuery)->GetPreparedName();
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}
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void
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CompositeAsyncDBQuery::GetParams(std::list<std::string> ¶ms) const
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{
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(*m_currentQuery)->GetParams(params);
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}
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void
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CompositeAsyncDBQuery::SetParams(const std::list<std::string> ¶ms)
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{
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(*m_currentQuery)->SetParams(params);
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}
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void
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CompositeAsyncDBQuery::HandleResult(mysqlpp::Query &query, DBIdManager& idManager, mysqlpp::StoreQueryResult& result, boost::asio::io_service &service, ServerDBCallback &cb)
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{
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(*m_currentQuery)->HandleResult(query, idManager, result, service, cb);
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}
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void
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CompositeAsyncDBQuery::HandleNoResult(mysqlpp::Query &query, DBIdManager& idManager, boost::asio::io_service &service, ServerDBCallback &cb)
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{
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(*m_currentQuery)->HandleNoResult(query, idManager, service, cb);
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}
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void
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CompositeAsyncDBQuery::HandleError(boost::asio::io_service &service, ServerDBCallback &cb)
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{
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(*m_currentQuery)->HandleError(service, cb);
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m_errorFlag = true;
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}
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bool
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CompositeAsyncDBQuery::RequiresResultSet() const
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{
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return (*m_currentQuery)->RequiresResultSet();
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}
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bool
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CompositeAsyncDBQuery::Next()
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{
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bool retVal = false;
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AsyncQueryList::iterator pos = m_currentQuery;
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++pos;
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if (!m_errorFlag && pos != m_list.end()) {
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m_currentQuery = pos;
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retVal = true;
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}
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return retVal;
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}
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unsigned
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CompositeAsyncDBQuery::GetLastGameDBId() const
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{
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return m_lastGameDBId;
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}
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void
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CompositeAsyncDBQuery::SetLastGameDBId(unsigned id)
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{
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m_lastGameDBId = id;
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}
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