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pokerth/src/gui/qt/gametable/mychancelabel.h
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//
// C++ Interface: mycardspixmaplabel
//
// Description:
//
//
// Author: FThauer FHammer <f.thauer@web.de>, (C) 2007
//
// Copyright: See COPYING file that comes with this distribution
//
//
#ifndef MYCHANCELABEL_H
#define MYCHANCELABEL_H
#include <iostream>
#include <QtGui>
#include <QtCore>
class gameTableImpl;
class MyChanceLabel : public QLabel
{
Q_OBJECT
public:
MyChanceLabel(QWidget*);
~MyChanceLabel();
void setMyW ( gameTableImpl* theValue ) { myW = theValue; }
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void paintEvent(QPaintEvent * event);
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void refreshChance(int**);
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void resetChance();
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private:
gameTableImpl *myW;
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int RFChance;
int SFChance;
int FOAKChance;
int FHChance;
int FLChance;
int STRChance;
int TOAKChance;
int TPChance;
int OPChance;
int HCChance;
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};
#endif