gui cardchancemonitor
This commit is contained in:
@@ -3148,13 +3148,19 @@ void gameTableImpl::refreshVotesMonitor()
|
||||
void gameTableImpl::refreshCardsChance(GameState bero)
|
||||
{
|
||||
if(myConfig->readConfigInt("ShowCardsChanceMonitor")) {
|
||||
int boardCards[5];
|
||||
int holeCards[2];
|
||||
|
||||
(*myStartWindow->getSession()->getCurrentGame()->getSeatsList()->begin())->getMyCards(holeCards);
|
||||
myStartWindow->getSession()->getCurrentGame()->getCurrentHand()->getBoard()->getMyCards(boardCards);
|
||||
|
||||
label_chance->refreshChance(Tools::calcCardsChance(bero, holeCards, boardCards));
|
||||
|
||||
if((*myStartWindow->getSession()->getCurrentGame()->getSeatsList()->begin())->getMyActiveStatus() && (*myStartWindow->getSession()->getCurrentGame()->getSeatsList()->begin())->getMyAction() != PLAYER_ACTION_FOLD) {
|
||||
int boardCards[5];
|
||||
int holeCards[2];
|
||||
|
||||
(*myStartWindow->getSession()->getCurrentGame()->getSeatsList()->begin())->getMyCards(holeCards);
|
||||
myStartWindow->getSession()->getCurrentGame()->getCurrentHand()->getBoard()->getMyCards(boardCards);
|
||||
|
||||
label_chance->refreshChance(Tools::calcCardsChance(bero, holeCards, boardCards));
|
||||
}
|
||||
else {
|
||||
label_chance->resetChance();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -120,3 +120,20 @@ void MyChanceLabel::paintEvent(QPaintEvent * event) {
|
||||
if(OPChance != 0) painter.drawRect(80,107,(117*OPChance)/100,7);
|
||||
if(HCChance != 0) painter.drawRect(80,120,(117*HCChance)/100,7);
|
||||
}
|
||||
|
||||
|
||||
void MyChanceLabel::resetChance()
|
||||
{
|
||||
RFChance = 0;
|
||||
SFChance = 0;
|
||||
FOAKChance = 0;
|
||||
FHChance = 0;
|
||||
FLChance = 0;
|
||||
STRChance = 0;
|
||||
TOAKChance = 0;
|
||||
TPChance = 0;
|
||||
OPChance = 0;
|
||||
HCChance = 0;
|
||||
|
||||
update();
|
||||
}
|
||||
@@ -30,6 +30,7 @@ public:
|
||||
void setMyW ( gameTableImpl* theValue ) { myW = theValue; }
|
||||
void paintEvent(QPaintEvent * event);
|
||||
void refreshChance(int*);
|
||||
void resetChance();
|
||||
|
||||
private:
|
||||
|
||||
|
||||
Reference in New Issue
Block a user