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pokerth/src/gui/qt/mainwindow/chat/chat.cpp
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/***************************************************************************
* Copyright (C) 2006 by FThauer FHammer *
* f.thauer@web.de *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "chat.h"
#include "mainwindowimpl.h"
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#include "session.h"
#include "chattools.h"
#include "configfile.h"
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using namespace std;
Chat::Chat(mainWindowImpl* w, ConfigFile *c) : myW(w), myConfig(c)
{
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myW->setChat(this);
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myChatTools = new ChatTools(myW->lineEdit_ChatInput);
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connect(this, SIGNAL(signalChatMessage(QString, QString)), this, SLOT(receiveMessage(QString, QString)));
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}
Chat::~Chat()
{
delete myConfig;
myConfig = 0;
}
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void Chat::sendMessage() {
myW->getSession().sendChatMessage(myW->lineEdit_ChatInput->text().toUtf8().constData());
myW->lineEdit_ChatInput->setText("");
}
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void Chat::receiveMessage(QString playerName, QString message) {
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myW->textBrowser_Chat->append(playerName + ": " + message);
checkInvisible();
}
void Chat::checkInvisible() {
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switch (myW->tabWidget_Left->currentIndex()) {
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case 1: { myW->tabWidget_Left->stopBlinkChatTab();
myW->tabWidget_Left->showDefaultChatTab();
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}
break;
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default: { myW->tabWidget_Left->startBlinkChatTab(); }
}
}
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void Chat::checkInputLength(QString string) {
if(string.toUtf8().length() > 120) myW->lineEdit_ChatInput->setMaxLength(string.length());
}
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void Chat::clearNewGame() {
myW->textBrowser_Chat->clear();
}
void Chat::setPlayerNicksList(QStringList nickList) {
//fill playerNicksList for nick-autocompletition
myChatTools->setPlayerNicksList(nickList);
}
void Chat::fillChatLinesHistory(QString fillString) { myChatTools->fillChatLinesHistory(fillString); }
int Chat::getChatLinesHistorySize() { return myChatTools->getChatLinesHistorySize(); }
void Chat::showChatHistoryIndex(int index) { myChatTools->showChatHistoryIndex(index); }
void Chat::nickAutoCompletition() { myChatTools->nickAutoCompletition(); }
void Chat::setChatTextEdited() { myChatTools->setChatTextEdited(); }