add changeHumanPlayerNameDialog
This commit is contained in:
+8
-3
@@ -29,7 +29,8 @@ INCLUDEPATH += . \
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src/gui/qt/settingsdialog \
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src/gui/qt/settingsdialog/selectavatardialog \
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src/gui/qt/startnetworkgamedialog \
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src/gui/qt/waitforservertostartgamedialog
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src/gui/qt/waitforservertostartgamedialog \
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src/gui/qt/changehumanplayernamedialog
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DEPENDPATH += . \
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src \
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@@ -58,7 +59,8 @@ DEPENDPATH += . \
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src/gui/qt/settingsdialog \
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src/gui/qt/settingsdialog/selectavatardialog \
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src/gui/qt/startnetworkgamedialog \
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src/gui/qt/waitforservertostartgamedialog
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src/gui/qt/waitforservertostartgamedialog \
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src/gui/qt/changehumanplayernamedialog
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# Input
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HEADERS += src/game.h \
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src/session.h \
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@@ -126,6 +128,7 @@ HEADERS += src/game.h \
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src/gui/qt/settingsdialog/selectavatardialog/selectavatardialogimpl.h \
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src/gui/qt/startnetworkgamedialog/startnetworkgamedialogimpl.h \
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src/gui/qt/waitforservertostartgamedialog/waitforservertostartgamedialogimpl.h \
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src/gui/qt/changehumanplayernamedialog/changehumanplayernamedialogimpl.h \
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src/gui/qttoolsinterface.h \
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src/gui/qt/qttools/qttoolswrapper.h \
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src/gui/qt/qttools/qthelper/qthelper.h \
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@@ -139,7 +142,8 @@ FORMS += src/gui/qt/mainwindow.ui \
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src/gui/qt/settingsdialog.ui \
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src/gui/qt/selectavatardialog.ui \
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src/gui/qt/startnetworkgamedialog.ui \
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src/gui/qt/waitforservertostartgamedialog.ui
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src/gui/qt/waitforservertostartgamedialog.ui \
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src/gui/qt/changehumanplayernamedialog.ui
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SOURCES += src/game.cpp \
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src/pokerth.cpp \
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src/session.cpp \
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@@ -215,6 +219,7 @@ SOURCES += src/game.cpp \
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src/gui/qt/settingsdialog/selectavatardialog/selectavatardialogimpl.cpp \
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src/gui/qt/startnetworkgamedialog/startnetworkgamedialogimpl.cpp \
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src/gui/qt/waitforservertostartgamedialog/waitforservertostartgamedialogimpl.cpp \
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src/gui/qt/changehumanplayernamedialog/changehumanplayernamedialogimpl.cpp \
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src/gui/qttoolsinterface.cpp \
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src/gui/qt/qttools/qttoolswrapper.cpp \
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src/gui/qt/qttools/qthelper/qthelper.cpp \
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@@ -5,12 +5,12 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>374</width>
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<height>134</height>
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<width>343</width>
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<height>113</height>
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</rect>
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</property>
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<property name="windowTitle" >
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<string>Dialog</string>
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<string>Network Error</string>
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</property>
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<layout class="QGridLayout" >
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<property name="margin" >
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@@ -20,7 +20,11 @@
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<number>6</number>
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</property>
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<item row="0" column="0" colspan="2" >
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<widget class="QLabel" name="label_Message" />
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<widget class="QLabel" name="label_Message" >
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<property name="alignment" >
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<set>Qt::AlignCenter</set>
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</property>
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</widget>
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</item>
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<item row="1" column="1" >
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<widget class="QLineEdit" name="lineEdit" />
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@@ -0,0 +1,39 @@
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/***************************************************************************
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* Copyright (C) 2006 by FThauer FHammer *
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* f.thauer@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "changehumanplayernamedialogimpl.h"
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// #include "session.h"
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#include "configfile.h"
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changeHumanPlayerNameDialogImpl::changeHumanPlayerNameDialogImpl(QWidget *parent, ConfigFile *config)
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: QDialog(parent), myConfig(config)
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{
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setupUi(this);
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lineEdit->setText(QString::fromUtf8(myConfig->readConfigString("MyName").c_str()));
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connect(this, SIGNAL(accepted ()), this, SLOT(savePlayerName()));
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}
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void changeHumanPlayerNameDialogImpl::savePlayerName() {
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myConfig->writeConfigString("MyName", lineEdit->text().toUtf8().constData());
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}
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@@ -0,0 +1,44 @@
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/***************************************************************************
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* Copyright (C) 2006 by FThauer FHammer *
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* f.thauer@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#ifndef CHANGEHUMANPLAYERNAMEDIALOGIMPL_H
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#define CHANGEHUMANPLAYERNAMEDIALOGIMPL_H
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#include "ui_changehumanplayernamedialog.h"
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#include <QtCore>
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class ConfigFile;
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class changeHumanPlayerNameDialogImpl: public QDialog, public Ui::changeHumanPlayerNameDialog {
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Q_OBJECT
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public:
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changeHumanPlayerNameDialogImpl(QWidget *parent = 0, ConfigFile *config = 0);
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public slots:
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void savePlayerName();
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private:
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ConfigFile *myConfig;
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};
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#endif
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@@ -620,6 +620,33 @@
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</color>
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</brush>
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</colorrole>
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<colorrole role="Light" >
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<brush brushstyle="SolidPattern" >
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<color alpha="255" >
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<red>255</red>
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<green>255</green>
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<blue>255</blue>
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</color>
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</brush>
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</colorrole>
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<colorrole role="Text" >
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<brush brushstyle="SolidPattern" >
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<color alpha="255" >
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<red>240</red>
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<green>240</green>
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<blue>240</blue>
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</color>
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</brush>
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</colorrole>
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<colorrole role="ButtonText" >
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<brush brushstyle="SolidPattern" >
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<color alpha="255" >
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<red>111</red>
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<green>160</green>
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<blue>0</blue>
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</color>
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</brush>
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</colorrole>
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<colorrole role="Base" >
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<brush brushstyle="SolidPattern" >
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<color alpha="255" >
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@@ -638,6 +665,15 @@
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</color>
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</brush>
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</colorrole>
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<colorrole role="Shadow" >
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<brush brushstyle="SolidPattern" >
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<color alpha="255" >
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<red>111</red>
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<green>160</green>
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<blue>0</blue>
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</color>
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</brush>
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</colorrole>
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</active>
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<inactive>
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<colorrole role="WindowText" >
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@@ -658,6 +694,33 @@
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</color>
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</brush>
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</colorrole>
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<colorrole role="Light" >
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<brush brushstyle="SolidPattern" >
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<color alpha="255" >
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<red>255</red>
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<green>255</green>
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<blue>255</blue>
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</color>
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</brush>
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</colorrole>
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<colorrole role="Text" >
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<brush brushstyle="SolidPattern" >
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<color alpha="255" >
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<red>240</red>
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<green>240</green>
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<blue>240</blue>
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</color>
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</brush>
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</colorrole>
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<colorrole role="ButtonText" >
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<brush brushstyle="SolidPattern" >
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<color alpha="255" >
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<red>111</red>
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<green>160</green>
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<blue>0</blue>
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</color>
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</brush>
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</colorrole>
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<colorrole role="Base" >
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<brush brushstyle="SolidPattern" >
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<color alpha="255" >
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@@ -676,6 +739,15 @@
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</color>
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</brush>
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</colorrole>
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<colorrole role="Shadow" >
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<brush brushstyle="SolidPattern" >
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<color alpha="255" >
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<red>111</red>
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<green>160</green>
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<blue>0</blue>
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</color>
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</brush>
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</colorrole>
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</inactive>
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<disabled>
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<colorrole role="WindowText" >
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@@ -696,6 +768,33 @@
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</color>
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</brush>
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</colorrole>
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<colorrole role="Light" >
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<brush brushstyle="SolidPattern" >
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<color alpha="255" >
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<red>111</red>
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<green>139</green>
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<blue>100</blue>
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</color>
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</brush>
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</colorrole>
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<colorrole role="Text" >
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<brush brushstyle="SolidPattern" >
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<color alpha="255" >
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<red>111</red>
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<green>139</green>
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<blue>100</blue>
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</color>
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</brush>
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</colorrole>
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<colorrole role="ButtonText" >
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<brush brushstyle="SolidPattern" >
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<color alpha="255" >
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<red>111</red>
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<green>139</green>
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<blue>100</blue>
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</color>
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</brush>
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</colorrole>
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<colorrole role="Base" >
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<brush brushstyle="SolidPattern" >
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<color alpha="255" >
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@@ -714,6 +813,15 @@
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</color>
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</brush>
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</colorrole>
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<colorrole role="Shadow" >
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<brush brushstyle="SolidPattern" >
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<color alpha="255" >
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<red>111</red>
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<green>139</green>
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<blue>100</blue>
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</color>
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</brush>
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</colorrole>
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</disabled>
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</palette>
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</property>
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@@ -65,3 +65,16 @@ void Chat::checkInputLength(QString string) {
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if(string.toUtf8().length() > 120) myW->lineEdit_ChatInput->setMaxLength(string.length());
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}
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void Chat::clearNewGame() {
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myW->textBrowser_Chat->clear();
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/* QStringList wordList;
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wordList << "alpha" << "omega" << "omicron" << "zeta";*/
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// QCompleter *completer = new QCompleter(wordList, this);
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// completer->setCaseSensitivity(Qt::CaseInsensitive);
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// completer->setCompletionMode(QCompleter::InlineCompletion);
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// // lineEdit_ChatInput->setCompleter(completer);
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}
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@@ -48,6 +48,7 @@ public slots:
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void receiveMessage(QString playerName, QString msg);
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void checkInvisible();
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void checkInputLength(QString);
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void clearNewGame();
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private:
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@@ -28,6 +28,7 @@
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#include "createnetworkgamedialogimpl.h"
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#include "startnetworkgamedialogimpl.h"
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#include "waitforservertostartgamedialogimpl.h"
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#include "changehumanplayernamedialogimpl.h"
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#include "startsplash.h"
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#include "mycardspixmaplabel.h"
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@@ -409,6 +410,8 @@ mainWindowImpl::mainWindowImpl(ConfigFile *c, QMainWindow *parent)
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#else
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tmpFont1.setPixelSize(10);
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textBrowser_Log->setFont(tmpFont1);
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textBrowser_Chat->setFont(tmpFont1);
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lineEdit_ChatInput->setFont(tmpFont1);
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#endif
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QFont tmpFont2;
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tmpFont2.setFamily("Bitstream Vera Sans");
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@@ -501,6 +504,7 @@ mainWindowImpl::mainWindowImpl(ConfigFile *c, QMainWindow *parent)
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myNewGameDialog = new newGameDialogImpl(this, myConfig);
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mySelectAvatarDialog = new selectAvatarDialogImpl(this, myConfig);
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mySettingsDialog = new settingsDialogImpl(this, myConfig, mySelectAvatarDialog);
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myChangeHumanPlayerNameDialog = new changeHumanPlayerNameDialogImpl(this, myConfig);
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myJoinNetworkGameDialog = new joinNetworkGameDialogImpl(this, myConfig);
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myConnectToServerDialog = new connectToServerDialogImpl(this);
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myStartNetworkGameDialog = new startNetworkGameDialogImpl(this);
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@@ -2430,9 +2434,14 @@ void mainWindowImpl::networkError(int errorID, int osErrorID) {
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QMessageBox::Close); }
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break;
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case ERR_NET_PLAYER_NAME_IN_USE:
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{ QMessageBox::warning(this, tr("Network Error"),
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{ /*QMessageBox::warning(this, tr("Network Error"),
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tr("Your player name is already used by another player.\nPlease choose a different name."),
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QMessageBox::Close); }
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QMessageBox::Close);*/
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myChangeHumanPlayerNameDialog->label_Message->setText(tr("Your player name is already used by another player.\nPlease choose a different name."));
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myChangeHumanPlayerNameDialog->exec();
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}
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break;
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case ERR_NET_INVALID_PLAYER_NAME:
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{ QMessageBox::warning(this, tr("Network Error"),
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@@ -2555,7 +2564,7 @@ void mainWindowImpl::networkGameModification() {
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tabWidget_Left->disableTab(1, FALSE);
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tabWidget_Left->setCurrentIndex(1);
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textBrowser_Chat->clear();
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myChat->clearNewGame();
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}
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@@ -50,6 +50,7 @@ class connectToServerDialogImpl;
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class createNetworkGameDialogImpl;
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class startNetworkGameDialogImpl;
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class waitForServerToStartGameDialogImpl;
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class changeHumanPlayerNameDialogImpl;
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class QColor;
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@@ -338,6 +339,7 @@ private:
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newGameDialogImpl *myNewGameDialog;
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settingsDialogImpl *mySettingsDialog;
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selectAvatarDialogImpl *mySelectAvatarDialog;
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changeHumanPlayerNameDialogImpl *myChangeHumanPlayerNameDialog;
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joinNetworkGameDialogImpl *myJoinNetworkGameDialog;
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connectToServerDialogImpl *myConnectToServerDialog;
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startNetworkGameDialogImpl *myStartNetworkGameDialog;
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Reference in New Issue
Block a user