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pokerth/src/net/servermanager.h
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/***************************************************************************
* Copyright (C) 2007 by Lothar May *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
/* Manager thread for the server. */
#ifndef _SERVERMANAGER_H_
#define _SERVERMANAGER_H_
#include <boost/asio.hpp>
#include <string>
#include <list>
#include <game_defs.h>
#include <gui/guiinterface.h>
class ServerLobbyThread;
class ServerAcceptInterface;
class SenderThread;
class ConfigFile;
class AvatarManager;
class ServerManager
{
public:
ServerManager(ConfigFile &config, GuiInterface &gui);
ServerManager(ConfigFile &config, GuiInterface &gui, ServerMode mode, AvatarManager &avatarManager);
virtual ~ServerManager();
// Set the parameters.
virtual void Init(unsigned serverPort, bool ipv6, ServerTransportProtocol proto, const std::string &logDir);
// Main start function.
virtual void RunAll();
// Let the server manager perform processing.
virtual void Process();
virtual void SignalTerminationAll();
virtual bool JoinAll(bool wait);
protected:
typedef std::list<boost::shared_ptr<ServerAcceptInterface> > AcceptHelperList;
ServerLobbyThread &GetLobbyThread();
ConfigFile &GetConfig() {
return m_playerConfig;
}
GuiInterface &GetGui() {
return m_gui;
}
boost::shared_ptr<boost::asio::io_service> m_ioService;
boost::shared_ptr<ServerLobbyThread> m_lobbyThread;
private:
ConfigFile &m_playerConfig;
GuiInterface &m_gui;
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AcceptHelperList m_acceptHelperPool;
};
#endif