2007-10-14 11:01:44 +00:00
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/***************************************************************************
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* Copyright (C) 2006 by FThauer FHammer *
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* f.thauer@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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2007-08-04 01:30:59 +00:00
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#include "localbero.h"
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2007-10-14 11:01:44 +00:00
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#include "localexception.h"
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#include "engine_msg.h"
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2007-10-23 21:26:07 +00:00
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#include <core/loghelper.h>
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2007-10-14 11:01:44 +00:00
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2007-08-07 13:07:39 +00:00
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using namespace std;
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2007-09-26 19:45:58 +00:00
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LocalBeRo::LocalBeRo(HandInterface* hi, int id, unsigned dP, int sB, GameState gS)
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2007-10-11 08:44:24 +00:00
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: BeRoInterface(), myHand(hi), myBeRoID(gS), myID(id), dealerPosition(dP), smallBlindPosition(0), dealerPositionId(dP), smallBlindPositionId(0), bigBlindPositionId(0), smallBlind(sB), highestSet(0), minimumRaise(2*sB), firstRun(true), firstRunGui(true), firstRound(true), firstHeadsUpRound(true), currentPlayersTurnId(0), firstRoundLastPlayersTurnId(0), logBoardCardsDone(false)
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2007-08-04 01:30:59 +00:00
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{
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2007-09-25 18:00:05 +00:00
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currentPlayersTurnIt = myHand->getRunningPlayerList()->begin();
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lastPlayersTurnIt = myHand->getRunningPlayerList()->begin();
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2007-08-07 13:07:39 +00:00
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2007-09-26 19:45:58 +00:00
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PlayerListConstIterator it_c;
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// determine bigBlindPosition
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for(it_c=myHand->getActivePlayerList()->begin(); it_c!=myHand->getActivePlayerList()->end(); it_c++) {
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if((*it_c)->getMyButton() == BUTTON_BIG_BLIND) {
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bigBlindPositionId = (*it_c)->getMyUniqueID();
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break;
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}
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}
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2007-10-14 11:01:44 +00:00
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if(it_c == myHand->getActivePlayerList()->end()) {
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2007-10-18 20:36:49 +00:00
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throw LocalException(__FILE__, __LINE__, ERR_ACTIVE_PLAYER_NOT_FOUND);
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2007-10-14 11:01:44 +00:00
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}
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2007-09-26 19:45:58 +00:00
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// determine smallBlindPosition
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for(it_c=myHand->getActivePlayerList()->begin(); it_c!=myHand->getActivePlayerList()->end(); it_c++) {
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if((*it_c)->getMyButton() == BUTTON_SMALL_BLIND) {
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smallBlindPositionId = (*it_c)->getMyUniqueID();
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break;
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}
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}
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2007-10-14 11:01:44 +00:00
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if(it_c == myHand->getActivePlayerList()->end()) {
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2007-10-18 20:36:49 +00:00
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throw LocalException(__FILE__, __LINE__, ERR_ACTIVE_PLAYER_NOT_FOUND);
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2007-10-14 11:01:44 +00:00
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}
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2007-09-26 19:45:58 +00:00
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2007-10-19 14:03:12 +00:00
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}
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2007-08-04 01:30:59 +00:00
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LocalBeRo::~LocalBeRo()
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{
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}
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2007-10-23 21:26:07 +00:00
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int LocalBeRo::getHighestCardsValue() const
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{
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LOG_ERROR(__FILE__ << " (" << __LINE__ << "): getHighestCardsValue() in wrong BeRo");
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return 0;
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}
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2007-08-07 13:07:39 +00:00
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void LocalBeRo::nextPlayer() {
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2007-09-26 19:45:58 +00:00
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PlayerListConstIterator currentPlayersTurnConstIt = myHand->getRunningPlayerIt(currentPlayersTurnId);
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2007-10-14 11:01:44 +00:00
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if(currentPlayersTurnConstIt == myHand->getRunningPlayerList()->end()) {
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2007-10-18 20:36:49 +00:00
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throw LocalException(__FILE__, __LINE__, ERR_RUNNING_PLAYER_NOT_FOUND);
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2007-10-14 11:01:44 +00:00
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}
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2007-09-26 19:45:58 +00:00
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(*currentPlayersTurnConstIt)->action();
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2007-08-07 13:07:39 +00:00
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}
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2007-08-07 00:05:29 +00:00
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void LocalBeRo::run() {
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2007-10-07 12:00:34 +00:00
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if(firstRunGui) {
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firstRunGui = false;
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2007-11-01 21:34:06 +00:00
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myHand->setLastPlayersTurn(-1);
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2007-10-07 12:00:34 +00:00
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myHand->getGuiInterface()->dealBeRoCards(myBeRoID);
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}
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else {
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2007-10-07 11:12:02 +00:00
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2007-10-07 12:00:34 +00:00
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if(firstRun) {
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2007-09-26 20:11:49 +00:00
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2007-10-07 12:00:34 +00:00
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firstRun = false;
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2007-09-26 20:11:49 +00:00
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2007-10-07 12:00:34 +00:00
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if(!(myHand->getAllInCondition())) {
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2007-10-19 14:03:12 +00:00
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2007-10-07 12:00:34 +00:00
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PlayerListIterator it_1, it_2;
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size_t i;
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// running player before smallBlind
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2007-10-14 11:01:44 +00:00
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bool formerRunningPlayerFound = false;
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2007-10-07 12:00:34 +00:00
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if(myHand->getActivePlayerList()->size() > 2) {
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it_1 = myHand->getActivePlayerIt(smallBlindPositionId);
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2007-10-14 11:01:44 +00:00
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if(it_1 == myHand->getActivePlayerList()->end()) {
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2007-10-18 20:36:49 +00:00
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throw LocalException(__FILE__, __LINE__, ERR_ACTIVE_PLAYER_NOT_FOUND);
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2007-10-14 11:01:44 +00:00
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}
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2007-10-07 12:00:34 +00:00
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for(i=0; i<myHand->getActivePlayerList()->size(); i++) {
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if(it_1 == myHand->getActivePlayerList()->begin()) it_1 = myHand->getActivePlayerList()->end();
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it_1--;
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it_2 = myHand->getRunningPlayerIt((*it_1)->getMyUniqueID());
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// running player found
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if(it_2 != myHand->getRunningPlayerList()->end()) {
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firstRoundLastPlayersTurnId = (*it_2)->getMyUniqueID();
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2007-10-14 11:01:44 +00:00
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formerRunningPlayerFound = true;
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2007-10-07 12:00:34 +00:00
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break;
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}
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}
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2007-10-14 11:01:44 +00:00
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if(!formerRunningPlayerFound) {
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2007-10-18 20:36:49 +00:00
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throw LocalException(__FILE__, __LINE__, ERR_FORMER_RUNNING_PLAYER_NOT_FOUND);
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2007-10-14 11:01:44 +00:00
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}
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2007-10-07 12:00:34 +00:00
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}
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// heads up: bigBlind begins -> dealer/smallBlind is running player before bigBlind
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else {
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firstRoundLastPlayersTurnId = smallBlindPositionId;
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2007-10-19 14:03:12 +00:00
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}
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2007-10-07 12:00:34 +00:00
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currentPlayersTurnId = firstRoundLastPlayersTurnId;
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}
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2007-09-26 22:27:05 +00:00
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}
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2007-08-07 00:05:29 +00:00
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//log the turned cards
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if(!logBoardCardsDone) {
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int tempBoardCardsArray[5];
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myHand->getBoard()->getMyCards(tempBoardCardsArray);
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2007-08-29 17:57:17 +00:00
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switch(myBeRoID) {
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case GAME_STATE_FLOP: myHand->getGuiInterface()->logDealBoardCardsMsg(myBeRoID, tempBoardCardsArray[0], tempBoardCardsArray[1], tempBoardCardsArray[2]);
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break;
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case GAME_STATE_TURN: myHand->getGuiInterface()->logDealBoardCardsMsg(myBeRoID, tempBoardCardsArray[0], tempBoardCardsArray[1], tempBoardCardsArray[2], tempBoardCardsArray[3]);
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break;
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case GAME_STATE_RIVER: myHand->getGuiInterface()->logDealBoardCardsMsg(myBeRoID, tempBoardCardsArray[0], tempBoardCardsArray[1], tempBoardCardsArray[2], tempBoardCardsArray[3], tempBoardCardsArray[4]);
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break;
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2007-10-23 21:26:07 +00:00
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default: { LOG_ERROR(__FILE__ << " (" << __LINE__ << "): ERROR - wrong myBeRoID"); }
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2007-08-29 17:57:17 +00:00
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}
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2007-09-25 21:46:38 +00:00
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logBoardCardsDone = true;
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2007-08-07 00:05:29 +00:00
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}
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2007-09-25 21:46:38 +00:00
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bool allHighestSet = true;
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2007-08-07 00:05:29 +00:00
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2007-09-26 22:27:05 +00:00
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PlayerListIterator it;
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PlayerListIterator it_c;
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2007-10-19 14:03:12 +00:00
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// check if all running players have same sets (else allHighestSet = false)
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2007-09-26 22:27:05 +00:00
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for( it_c = myHand->getRunningPlayerList()->begin(); it_c != myHand->getRunningPlayerList()->end(); it_c++) {
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if(highestSet != (*it_c)->getMySet()) {
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2007-09-25 21:46:38 +00:00
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allHighestSet = false;
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2007-09-26 22:27:05 +00:00
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break;
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2007-08-07 00:05:29 +00:00
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}
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}
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2007-09-26 22:27:05 +00:00
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int i;
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2007-09-25 21:46:38 +00:00
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// prfen, ob aktuelle bero wirklich dran ist
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2007-08-07 00:05:29 +00:00
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if(!firstRound && allHighestSet) {
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2007-09-25 21:46:38 +00:00
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// aktuelle bero nicht dran, weil alle Sets gleich sind
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//also gehe in naechste bero
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2007-10-18 17:40:12 +00:00
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myHand->setCurrentRound(myBeRoID+1);
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2007-08-07 00:05:29 +00:00
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2007-09-25 21:46:38 +00:00
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//Action loeschen und ActionButtons refresh
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2007-09-26 22:27:05 +00:00
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for(it_c=myHand->getRunningPlayerList()->begin(); it_c!=myHand->getRunningPlayerList()->end(); it_c++) {
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(*it_c)->setMyAction(PLAYER_ACTION_NONE);
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2007-08-07 00:05:29 +00:00
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}
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2007-09-25 21:46:38 +00:00
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2007-08-07 00:05:29 +00:00
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//Sets in den Pot verschieben und Sets = 0 und Pot-refresh
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myHand->getBoard()->collectSets();
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myHand->getBoard()->collectPot();
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myHand->getGuiInterface()->refreshPot();
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myHand->getGuiInterface()->refreshSet();
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myHand->getGuiInterface()->refreshCash();
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2007-09-25 21:46:38 +00:00
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for(i=0; i<MAX_NUMBER_OF_PLAYERS; i++) { myHand->getGuiInterface()->refreshAction(i,PLAYER_ACTION_NONE); }
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2007-08-07 00:05:29 +00:00
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myHand->switchRounds();
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}
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else {
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2007-09-25 21:46:38 +00:00
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// aktuelle bero ist wirklich dran
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2007-08-07 00:05:29 +00:00
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2007-09-27 18:07:03 +00:00
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// Anzahl der effektiv gespielten Runden (des human player) erhöhen
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it_c = myHand->getActivePlayerIt(0);
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if( it_c != myHand->getActivePlayerList()->end() ) {
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// human player is active
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if( (*it_c)->getMyAction() != PLAYER_ACTION_FOLD ) {
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myHand->setBettingRoundsPlayed(myBeRoID);
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}
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2007-08-07 00:05:29 +00:00
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}
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2007-10-19 14:03:12 +00:00
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// determine next running player
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PlayerListConstIterator currentPlayersTurnIt = myHand->getRunningPlayerIt( currentPlayersTurnId );
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if(currentPlayersTurnIt == myHand->getRunningPlayerList()->end()) {
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throw LocalException(__FILE__, __LINE__, ERR_RUNNING_PLAYER_NOT_FOUND);
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}
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2007-08-07 00:05:29 +00:00
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2007-10-19 14:03:12 +00:00
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currentPlayersTurnIt++;
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if(currentPlayersTurnIt == myHand->getRunningPlayerList()->end()) currentPlayersTurnIt = myHand->getRunningPlayerList()->begin();
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2007-09-26 22:27:05 +00:00
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2007-10-19 14:03:12 +00:00
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currentPlayersTurnId = (*currentPlayersTurnIt)->getMyUniqueID();
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2007-08-07 00:05:29 +00:00
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//highlight active players groupbox and clear action
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2007-09-26 22:27:05 +00:00
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myHand->getGuiInterface()->refreshGroupbox(currentPlayersTurnId,2);
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myHand->getGuiInterface()->refreshAction(currentPlayersTurnId,0);
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2007-08-07 00:05:29 +00:00
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2007-09-26 22:27:05 +00:00
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currentPlayersTurnIt = myHand->getRunningPlayerIt( currentPlayersTurnId );
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2007-10-14 11:01:44 +00:00
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if(currentPlayersTurnIt == myHand->getRunningPlayerList()->end()) {
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2007-10-18 20:36:49 +00:00
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throw LocalException(__FILE__, __LINE__, ERR_RUNNING_PLAYER_NOT_FOUND);
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2007-10-14 11:01:44 +00:00
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}
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2007-09-26 22:27:05 +00:00
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(*currentPlayersTurnIt)->setMyTurn(true);
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2007-09-25 21:46:38 +00:00
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2007-09-26 22:27:05 +00:00
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if( currentPlayersTurnId == firstRoundLastPlayersTurnId ) {
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2007-09-25 21:46:38 +00:00
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firstRound = false;
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}
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2007-09-26 22:27:05 +00:00
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if( currentPlayersTurnId == 0) {
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2007-08-07 00:05:29 +00:00
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// Wir sind dran
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myHand->getGuiInterface()->meInAction();
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}
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else {
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2007-10-09 21:19:22 +00:00
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2007-08-07 00:05:29 +00:00
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//Gegner sind dran
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2007-08-07 13:07:39 +00:00
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myHand->getGuiInterface()->beRoAnimation2(myBeRoID);
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2007-08-07 00:05:29 +00:00
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}
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}
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}
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}
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