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pokerth/console/src/ConsoleCallback.cs
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/***************************************************************************
* Copyright (C) 2008 by Lothar May *
* *
* This file is part of pokerth_console. *
* pokerth_console is free software: you can redistribute it and/or *
* modify it under the terms of the GNU Affero General Public License *
* as published by the Free Software Foundation, either version 3 of *
* the License, or (at your option) any later version. *
* *
* pokerth_console is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the *
* GNU Affero General Public License along with pokerth_console. *
* If not, see <http://www.gnu.org/licenses/>. *
***************************************************************************/
using System;
using System.Collections.Generic;
using System.Text;
using pokerth_lib;
namespace pokerth_console
{
class ConsoleCallback : pokerth_lib.ICallback
{
public void InitDone()
{
Console.WriteLine("Init successful.");
}
public void JoinedGame(string name)
{
Console.WriteLine("Successfully joined game \"{0}\".", name);
}
public void GameStarted(List<string> players)
{
string outPlayers = "";
foreach (string s in players)
{
if (outPlayers.Length != 0)
outPlayers += ", ";
outPlayers += s;
}
Console.WriteLine("Game was started. Players: {0}", outPlayers);
}
public void HandStarted(pokerth_lib.Hand h)
{
Console.WriteLine("New hand. Your cards: {0} {1}. Your money: {2}.",
Log.CardToString(h.Players[h.MyPlayerId].Cards[0]),
Log.CardToString(h.Players[h.MyPlayerId].Cards[1]),
h.Players[h.MyPlayerId].Money);
}
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public void MyTurn(Hand.State state)
{
Console.WriteLine("--> {0}: Your turn.",
Log.StateToString(state));
}
public void PlayersTurn(Hand.State state, string player)
{
Console.WriteLine("{0}: {1}'s turn.",
Log.StateToString(state),
player);
}
public void ActionDone(string name, Hand.Action action, uint totalBet, uint money, uint highestSet, uint minimumRaise)
{
Console.WriteLine("{0} acts: {1}. Total bet: {2}. Money left: {3}",
name, Log.ActionToString(action), totalBet, money);
Console.WriteLine("Highest set: {0}. Minimum raise: {1}",
highestSet, minimumRaise);
}
public void Error(string message)
{
Console.WriteLine("Error: " + message);
}
}
}