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pokerth/src/engine/network_engine/clientboard.h
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/***************************************************************************
* Copyright (C) 2007 by Lothar May *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef CLIENTBOARD_H
#define CLIENTBOARD_H
#include <boardinterface.h>
#include <boost/thread.hpp>
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#include <vector>
class PlayerInterface;
class HandInterface;
class ClientBoard : public BoardInterface
{
public:
ClientBoard();
~ClientBoard();
void setPlayerLists(std::vector<boost::shared_ptr<PlayerInterface> >, PlayerList, PlayerList, PlayerList);
void setHand(HandInterface*);
void setMyCards(int* theValue);
void getMyCards(int* theValue);
int getPot() const;
void setPot(int theValue);
int getSets() const;
void setSets(int theValue);
void collectSets();
void collectPot();
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void distributePot();
private:
mutable boost::recursive_mutex m_syncMutex;
std::vector<boost::shared_ptr<PlayerInterface> > playerArray; // delete
PlayerList seatsList;
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PlayerList activePlayerList;
PlayerList runningPlayerList;
HandInterface *actualHand;
int myCards[5];
int pot;
int sets;
};
#endif