2007-01-13 02:40:33 +00:00
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/***************************************************************************
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* Copyright (C) 2006 by FThauer FHammer *
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* f.thauer@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "localboard.h"
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2007-05-18 17:13:27 +00:00
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#include "handinterface.h"
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2007-04-17 07:28:32 +00:00
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#include <game_defs.h>
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2007-01-13 02:40:33 +00:00
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using namespace std;
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2007-01-13 22:29:17 +00:00
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LocalBoard::LocalBoard() : BoardInterface(), playerArray(0), actualHand(0), pot(0), sets(0)
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2007-01-13 02:40:33 +00:00
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{
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}
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LocalBoard::~LocalBoard()
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{
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}
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2007-01-13 22:29:17 +00:00
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void LocalBoard::setPlayer(PlayerInterface** p) { playerArray = p; }
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2007-01-13 02:40:33 +00:00
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2007-01-14 12:40:30 +00:00
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void LocalBoard::setHand(HandInterface* br) { actualHand = br; }
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2007-01-13 02:40:33 +00:00
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void LocalBoard::collectSets() {
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sets = 0;
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int i;
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2007-04-17 07:28:32 +00:00
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for(i=0; i<MAX_NUMBER_OF_PLAYERS; i++) sets += playerArray[i]->getMySet();
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2007-01-13 02:40:33 +00:00
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}
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void LocalBoard::collectPot() {
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int i;
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pot += sets;
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sets = 0;
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2007-04-17 07:28:32 +00:00
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for(i=0; i<MAX_NUMBER_OF_PLAYERS; i++){ playerArray[i]->setMySetNull(); }
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2007-01-13 02:40:33 +00:00
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}
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