2008-12-19 00:39:56 +00:00
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/***************************************************************************
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2008-12-19 00:36:04 +00:00
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* Copyright (C) 2008 by Lothar May *
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* *
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* This file is part of pokerth_console. *
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* pokerth_console is free software: you can redistribute it and/or *
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* modify it under the terms of the GNU Affero General Public License *
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* as published by the Free Software Foundation, either version 3 of *
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* the License, or (at your option) any later version. *
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* *
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* pokerth_console is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the *
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* GNU Affero General Public License along with pokerth_console. *
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* If not, see <http://www.gnu.org/licenses/>. *
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2008-12-19 00:39:56 +00:00
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***************************************************************************/
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2008-12-19 00:36:04 +00:00
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Threading;
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namespace pokerth_console
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{
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class Program
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{
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static int Main(string[] args)
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{
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2008-12-19 10:26:02 +00:00
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Settings settings = new Settings();
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2008-12-21 14:23:40 +00:00
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PokerTHData data = new PokerTHData();
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Client client = new Client(settings, data);
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2008-12-19 10:26:02 +00:00
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client.Connect();
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2008-12-21 14:23:40 +00:00
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client.Start();
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2008-12-19 00:36:04 +00:00
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Thread.Sleep(5000);
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2008-12-19 10:26:02 +00:00
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client.SetTerminateFlag();
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2008-12-21 14:23:40 +00:00
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Console.WriteLine("Games:");
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Console.Write(data.GameList.ToString());
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Console.WriteLine();
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Console.WriteLine("Players:");
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Console.Write(data.PlayerList.ToString());
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2008-12-19 10:26:02 +00:00
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client.WaitTermination();
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2008-12-19 00:36:04 +00:00
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return 0;
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}
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}
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}
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