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pokerth/tests/src/pokerth_test/StartNormalGameTest.java
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/* PokerTH automated tests.
Copyright (C) 2010 Lothar May
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package pokerth_test;
import static org.junit.Assert.*;
import java.util.ArrayList;
import java.util.Collection;
import org.junit.Test;
import pokerth_protocol.*;
import pokerth_protocol.NetGameInfo.EndRaiseModeEnumType;
import pokerth_protocol.NetGameInfo.NetGameTypeEnumType;
import pokerth_protocol.StartEventMessage.StartEventMessageSequenceType;
public class StartNormalGameTest extends TestBase {
@Test
public void testGameStartMessage() throws Exception {
guestInit();
Collection<Integer> l = new ArrayList<Integer>();
NetGameInfo gameInfo = createGameInfo(10, EndRaiseModeEnumType.EnumType.doubleBlinds, 0, 100, GuestUser + " start normal game", l, 10, 0, 11, 20000);
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sendMessage(createGameRequestMsg(
gameInfo,
NetGameTypeEnumType.EnumType.normalGame,
10,
7,
""));
PokerTHMessage msg;
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msg = receiveMessage();
if (!msg.isGameListMessageSelected()) {
failOnErrorMessage(msg);
fail("Invalid message.");
}
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msg = receiveMessage();
if (msg.isJoinGameReplyMessageSelected()) {
if (!msg.getJoinGameReplyMessage().getValue().getJoinGameResult().isJoinGameAckSelected()) {
fail("Could not create game!");
}
}
else {
failOnErrorMessage(msg);
fail("Invalid message.");
}
long gameId = msg.getJoinGameReplyMessage().getValue().getGameId().getValue();
StartEventMessageSequenceType gameStartType = new StartEventMessageSequenceType();
gameStartType.setGameId(new NonZeroId(gameId));
gameStartType.setFillWithComputerPlayers(true);
StartEventMessage startMsg = new StartEventMessage();
startMsg.setValue(gameStartType);
msg = new PokerTHMessage();
msg.selectStartEventMessage(startMsg);
sendMessage(msg);
do {
msg = receiveMessage();
} while (msg.isGameListMessageSelected());
if (msg.isGameStartMessageSelected()) {
failOnErrorMessage(msg);
fail("Invalid message.");
}
}
}