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pokerth/src/gui/qt/gametable/mychancelabel.cpp
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/*****************************************************************************
* PokerTH - The open source texas holdem engine *
* Copyright (C) 2006-2011 Felix Hammer, Florian Thauer, Lothar May *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Affero General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*****************************************************************************/ #include "mychancelabel.h"
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#include "gametableimpl.h"
#include "gametablestylereader.h"
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using namespace std;
MyChanceLabel::MyChanceLabel(QWidget* parent)
: QLabel(parent), myW(0), myStyle(0)
{
RFChance[0] = 0;
SFChance[0] = 0;
FOAKChance[0] = 0;
FHChance[0] = 0;
FLChance[0] = 0;
STRChance[0] = 0;
TOAKChance[0] = 0;
TPChance[0] = 0;
OPChance[0] = 0;
HCChance[0] = 0;
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RFChance[1] = 0;
SFChance[1] = 0;
FOAKChance[1] = 0;
FHChance[1] = 0;
FLChance[1] = 0;
STRChance[1] = 0;
TOAKChance[1] = 0;
TPChance[1] = 0;
OPChance[1] = 0;
HCChance[1] = 0;
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}
MyChanceLabel::~MyChanceLabel()
{
}
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void MyChanceLabel::refreshChance(vector< vector<int> > chance)
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{
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RFChance[0] = chance[0][9];
SFChance[0] = chance[0][8];
FOAKChance[0] = chance[0][7];
FHChance[0] = chance[0][6];
FLChance[0] = chance[0][5];
STRChance[0] = chance[0][4];
TOAKChance[0] = chance[0][3];
TPChance[0] = chance[0][2];
OPChance[0] = chance[0][1];
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HCChance[0] = chance[0][0];
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RFChance[1] = chance[1][9];
SFChance[1] = chance[1][8];
FOAKChance[1] = chance[1][7];
FHChance[1] = chance[1][6];
FLChance[1] = chance[1][5];
STRChance[1] = chance[1][4];
TOAKChance[1] = chance[1][3];
TPChance[1] = chance[1][2];
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OPChance[1] = chance[1][1];
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HCChance[1] = chance[1][0];
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update();
}
void MyChanceLabel::paintEvent(QPaintEvent * /*event*/)
{
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QPainter painter(this);
#ifdef _WIN32
QString font1String = "font-family: \"Arial\";";
#else
#ifdef __APPLE__
QString font1String = "font-family: \"Lucida Grande\";";
#else
QString font1String = "font-family: \"Nimbus Sans L\";";
#endif
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#endif
QFont font;
font.setFamily(font1String);
font.setPixelSize(10);
painter.setFont(font);
//Draw Texts
QColor possible("#"+myStyle->getChanceLabelPossibleColor());
QColor impossible("#"+myStyle->getChanceLabelImpossibleColor());
if(RFChance[1] == 0) {
painter.setPen(impossible);
} else {
painter.setPen(possible);
}
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painter.drawText(QRectF(QPointF(2,0), QPointF(85,13)),Qt::AlignRight,"Royal Flush");
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painter.drawText(QRectF(QPointF(196,0), QPointF(236,13)),Qt::AlignRight,QString("%1%").arg(RFChance[0]));
if(SFChance[1] == 0) {
painter.setPen(impossible);
} else {
painter.setPen(possible);
}
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painter.drawText(QRectF(QPointF(2,13), QPointF(85,26)),Qt::AlignRight,"Straight Flush");
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painter.drawText(QRectF(QPointF(196,13), QPointF(236,26)),Qt::AlignRight,QString("%1%").arg(SFChance[0]));
if(FOAKChance[1] == 0) {
painter.setPen(impossible);
} else {
painter.setPen(possible);
}
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painter.drawText(QRectF(QPointF(2,26), QPointF(85,39)),Qt::AlignRight,"Four of a Kind");
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painter.drawText(QRectF(QPointF(196,26), QPointF(236,39)),Qt::AlignRight,QString("%1%").arg(FOAKChance[0]));
if(FHChance[1] == 0) {
painter.setPen(impossible);
} else {
painter.setPen(possible);
}
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painter.drawText(QRectF(QPointF(2,39), QPointF(85,52)),Qt::AlignRight,"Full House");
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painter.drawText(QRectF(QPointF(196,39), QPointF(236,52)),Qt::AlignRight,QString("%1%").arg(FHChance[0]));
if(FLChance[1] == 0) {
painter.setPen(impossible);
} else {
painter.setPen(possible);
}
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painter.drawText(QRectF(QPointF(2,52), QPointF(85,65)),Qt::AlignRight,"Flush");
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painter.drawText(QRectF(QPointF(196,52), QPointF(236,65)),Qt::AlignRight,QString("%1%").arg(FLChance[0]));
if(STRChance[1] == 0) {
painter.setPen(impossible);
} else {
painter.setPen(possible);
}
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painter.drawText(QRectF(QPointF(2,65), QPointF(85,78)),Qt::AlignRight,"Straight");
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painter.drawText(QRectF(QPointF(196,65), QPointF(236,78)),Qt::AlignRight,QString("%1%").arg(STRChance[0]));
if(TOAKChance[1] == 0) {
painter.setPen(impossible);
} else {
painter.setPen(possible);
}
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painter.drawText(QRectF(QPointF(2,78), QPointF(85,91)),Qt::AlignRight,"Three of a Kind");
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painter.drawText(QRectF(QPointF(196,78), QPointF(236,91)),Qt::AlignRight,QString("%1%").arg(TOAKChance[0]));
if(TPChance[1] == 0) {
painter.setPen(impossible);
} else {
painter.setPen(possible);
}
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painter.drawText(QRectF(QPointF(2,91), QPointF(85,104)),Qt::AlignRight,"Two Pairs");
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painter.drawText(QRectF(QPointF(196,91), QPointF(236,104)),Qt::AlignRight,QString("%1%").arg(TPChance[0]));
if(OPChance[1] == 0) {
painter.setPen(impossible);
} else {
painter.setPen(possible);
}
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painter.drawText(QRectF(QPointF(2,104), QPointF(85,117)),Qt::AlignRight,"One Pair");
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painter.drawText(QRectF(QPointF(196,104), QPointF(236,117)),Qt::AlignRight,QString("%1%").arg(OPChance[0]));
if(HCChance[1] == 0) {
painter.setPen(impossible);
} else {
painter.setPen(possible);
}
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painter.drawText(QRectF(QPointF(2,117), QPointF(85,130)),Qt::AlignRight,"Highest Card");
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painter.drawText(QRectF(QPointF(196,117), QPointF(236,130)),Qt::AlignRight,QString("%1%").arg(HCChance[0]));
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//Draw gfx
painter.setPen(QColor(0,0,0));
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QLinearGradient linearGrad(QPointF(89,3), QPointF(190,10));
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linearGrad.setColorAt(0, Qt::blue);
linearGrad.setColorAt(0.5, Qt::yellow);
linearGrad.setColorAt(1, Qt::red);
painter.setBrush(linearGrad);
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if(RFChance[1] != 0) painter.drawRect(89,3,(108*RFChance[0])/100,7);
if(SFChance[1] != 0) painter.drawRect(89,16,(108*SFChance[0])/100,7);
if(FOAKChance[1] != 0) painter.drawRect(89,29,(108*FOAKChance[0])/100,7);
if(FHChance[1] != 0) painter.drawRect(89,42,(108*FHChance[0])/100,7);
if(FLChance[1] != 0) painter.drawRect(89,55,(108*FLChance[0])/100,7);
if(STRChance[1] != 0) painter.drawRect(89,68,(108*STRChance[0])/100,7);
if(TOAKChance[1] != 0) painter.drawRect(89,81,(108*TOAKChance[0])/100,7);
if(TPChance[1] != 0) painter.drawRect(89,94,(108*TPChance[0])/100,7);
if(OPChance[1] != 0) painter.drawRect(89,107,(108*OPChance[0])/100,7);
if(HCChance[1] != 0) painter.drawRect(89,120,(108*HCChance[0])/100,7);
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}
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void MyChanceLabel::resetChance()
{
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RFChance[0] = 0;
SFChance[0] = 0;
FOAKChance[0] = 0;
FHChance[0] = 0;
FLChance[0] = 0;
STRChance[0] = 0;
TOAKChance[0] = 0;
TPChance[0] = 0;
OPChance[0] = 0;
HCChance[0] = 0;
RFChance[1] = 0;
SFChance[1] = 0;
FOAKChance[1] = 0;
FHChance[1] = 0;
FLChance[1] = 0;
STRChance[1] = 0;
TOAKChance[1] = 0;
TPChance[1] = 0;
OPChance[1] = 0;
HCChance[1] = 0;
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update();
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}