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pokerth/tests/src/pokerth_test/RunRankingGameTest.java
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/* PokerTH automated tests.
Copyright (C) 2010 Lothar May
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package pokerth_test;
import java.net.Socket;
import java.sql.Connection;
import java.sql.DriverManager;
import java.sql.ResultSet;
import java.sql.Statement;
import static org.junit.Assert.*;
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import java.util.ArrayList;
import java.util.Collection;
import org.junit.Test;
import pokerth_protocol.*;
import pokerth_protocol.NetGameInfo.EndRaiseModeEnumType;
import pokerth_protocol.NetGameInfo.NetGameTypeEnumType;
import org.junit.Before;
import java.io.File;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import org.w3c.dom.Document;
import org.w3c.dom.Element;
import pokerth_protocol.MyActionRequestMessage.MyActionRequestMessageSequenceType;
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import pokerth_protocol.StartEventAckMessage.StartEventAckMessageSequenceType;
public class RunRankingGameTest extends TestBase {
Connection dbConn;
@Before
public void dbInit() throws Exception {
String configFileName = System.getProperty("user.home") + "/.pokerth/config.xml";
File file = new File(configFileName);
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
DocumentBuilder db = dbf.newDocumentBuilder();
Document doc = db.parse(file);
doc.getDocumentElement().normalize();
Element configNode = (Element)doc.getElementsByTagName("Configuration").item(0);
Element dbAddressNode = (Element)configNode.getElementsByTagName("DBServerAddress").item(0);
String dbAddress = dbAddressNode.getAttribute("value");
Element dbUserNode = (Element)configNode.getElementsByTagName("DBServerUser").item(0);
String dbUser = dbUserNode.getAttribute("value");
Element dbPasswordNode = (Element)configNode.getElementsByTagName("DBServerPassword").item(0);
String dbPassword = dbPasswordNode.getAttribute("value");
Element dbNameNode = (Element)configNode.getElementsByTagName("DBServerDatabaseName").item(0);
String dbName = dbNameNode.getAttribute("value");
final String dbUrl = "jdbc:mysql://" + dbAddress + ":3306/" + dbName;
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Class.forName("com.mysql.jdbc.Driver").newInstance ();
dbConn = DriverManager.getConnection(dbUrl, dbUser, dbPassword);
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}
@Test
public void testRunRankingGame() throws Exception {
Statement dbStatement = dbConn.createStatement();
ResultSet countBeforeResult = dbStatement.executeQuery("SELECT COUNT(idgame) FROM game");
countBeforeResult.first();
long countBefore = countBeforeResult.getLong(1);
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long firstPlayerId = userInit();
Collection<Integer> l = new ArrayList<Integer>();
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String gameName = AuthUser + " run ranking game";
NetGameInfo gameInfo = createGameInfo(5, EndRaiseModeEnumType.EnumType.doubleBlinds, 0, 50, gameName, l, 10, 0, 11, 10000);
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sendMessage(createGameRequestMsg(
gameInfo,
NetGameTypeEnumType.EnumType.rankingGame,
5,
7,
"",
false));
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PokerTHMessage msg;
// Game list update (new game)
msg = receiveMessage();
if (!msg.isGameListMessageSelected()) {
failOnErrorMessage(msg);
fail("Invalid message.");
}
// Join game ack.
msg = receiveMessage();
if (msg.isJoinGameReplyMessageSelected()) {
if (!msg.getJoinGameReplyMessage().getValue().getJoinGameResult().isJoinGameAckSelected()) {
fail("Could not create game!");
}
}
else {
failOnErrorMessage(msg);
fail("Invalid message.");
}
long gameId = msg.getJoinGameReplyMessage().getValue().getGameId().getValue();
// Game list update (player joined).
msg = receiveMessage();
if (!msg.isGameListMessageSelected()) {
failOnErrorMessage(msg);
fail("Invalid message.");
}
// Let 9 additional clients join.
Socket s[] = new Socket[9];
long playerId[] = new long[9];
for (int i = 0; i < 9; i++) {
s[i] = new Socket("localhost", 7234);
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String username = "test" + (i+1);
String password = username;
playerId[i] = userInit(s[i], username, password);
sendMessage(joinGameRequestMsg(gameId, "", false), s[i]);
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do {
msg = receiveMessage(s[i]);
failOnErrorMessage(msg);
} while (!msg.isJoinGameReplyMessageSelected());
if (!msg.getJoinGameReplyMessage().getValue().getJoinGameResult().isJoinGameAckSelected()) {
fail("User " + username + " could not join ranking game.");
}
// The player should have joined the game.
msg = receiveMessage();
if (!msg.isPlayerListMessageSelected()) {
failOnErrorMessage(msg);
fail("Invalid message.");
}
msg = receiveMessage();
if (!msg.isGamePlayerMessageSelected()) {
failOnErrorMessage(msg);
fail("Invalid message.");
}
msg = receiveMessage();
if (!msg.isGameListMessageSelected()) {
failOnErrorMessage(msg);
fail("Invalid message.");
}
}
// Server should automatically send start event.
msg = receiveMessage();
if (!msg.isStartEventMessageSelected()) {
failOnErrorMessage(msg);
fail("Invalid message.");
}
for (int i = 0; i < 9; i++) {
do {
msg = receiveMessage(s[i]);
failOnErrorMessage(msg);
} while (!msg.isStartEventMessageSelected());
}
// Acknowledge start event.
StartEventAckMessageSequenceType startType = new StartEventAckMessageSequenceType();
startType.setGameId(new NonZeroId(gameId));
StartEventAckMessage startAck = new StartEventAckMessage();
startAck.setValue(startType);
msg = new PokerTHMessage();
msg.selectStartEventAckMessage(startAck);
sendMessage(msg);
for (int i = 0; i < 9; i++) {
sendMessage(msg, s[i]);
}
// Game list update (game now running).
msg = receiveMessage();
if (!msg.isGameListMessageSelected()) {
failOnErrorMessage(msg);
fail("Invalid message.");
}
msg = receiveMessage();
if (!msg.isGameStartMessageSelected()) {
failOnErrorMessage(msg);
fail("Invalid message.");
}
long handNum = 0;
do {
msg = receiveMessage();
failOnErrorMessage(msg);
if (msg.isHandStartMessageSelected()) {
handNum++;
}
else if (msg.isPlayersTurnMessageSelected()) {
if (msg.getPlayersTurnMessage().getValue().getPlayerId().getValue() == firstPlayerId) {
NetPlayerAction action = new NetPlayerAction();
action.setValue(NetPlayerAction.EnumType.actionAllIn);
MyActionRequestMessageSequenceType myRequest = new MyActionRequestMessageSequenceType();
myRequest.setGameId(new NonZeroId(gameId));
myRequest.setGameState(msg.getPlayersTurnMessage().getValue().getGameState());
myRequest.setHandNum(new NonZeroId(handNum));
myRequest.setMyAction(action);
myRequest.setMyRelativeBet(0);
MyActionRequestMessage myAction = new MyActionRequestMessage();
myAction.setValue(myRequest);
PokerTHMessage outMsg = new PokerTHMessage();
outMsg.selectMyActionRequestMessage(myAction);
sendMessage(outMsg);
}
}
for (int i = 0; i < 9; i++) {
while (s[i].getInputStream().available() > 0) {
PokerTHMessage inMsg = receiveMessage(s[i]);
failOnErrorMessage(inMsg);
if (inMsg.isPlayersTurnMessageSelected()) {
if (inMsg.getPlayersTurnMessage().getValue().getPlayerId().getValue() == playerId[i]) {
NetPlayerAction action = new NetPlayerAction();
action.setValue(NetPlayerAction.EnumType.actionFold);
MyActionRequestMessageSequenceType myRequest = new MyActionRequestMessageSequenceType();
myRequest.setGameId(new NonZeroId(gameId));
myRequest.setGameState(inMsg.getPlayersTurnMessage().getValue().getGameState());
myRequest.setHandNum(new NonZeroId(handNum));
myRequest.setMyAction(action);
myRequest.setMyRelativeBet(0);
MyActionRequestMessage myAction = new MyActionRequestMessage();
myAction.setValue(myRequest);
PokerTHMessage outMsg = new PokerTHMessage();
outMsg.selectMyActionRequestMessage(myAction);
sendMessage(outMsg, s[i]);
}
}
}
}
} while (!msg.isEndOfGameMessageSelected());
for (int i = 0; i < 9; i++) {
s[i].close();
}
Thread.sleep(2000);
// Check database entry for the game.
ResultSet countAfterResult = dbStatement.executeQuery("SELECT COUNT(idgame) FROM game");
countAfterResult.first();
long countAfter = countAfterResult.getLong(1);
assertEquals(countBefore + 1, countAfter);
// Select the latest game.
ResultSet gameResult = dbStatement.executeQuery("SELECT idgame, name, start_time, end_time FROM game WHERE start_time = (SELECT MAX(start_time) from game)");
gameResult.first();
long idgame = gameResult.getLong(1);
String dbGameName = gameResult.getString(2);
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assertEquals(dbGameName, gameName);
java.sql.Timestamp gameStart = gameResult.getTimestamp(3);
java.sql.Timestamp gameEnd = gameResult.getTimestamp(4);
assertTrue(gameEnd.after(gameStart));
// Do not consider daylight saving time, just calculate the raw difference.
long gameDurationMsec = gameEnd.getTime() - gameStart.getTime();
assertTrue(gameDurationMsec > 10 * 1000); // game duration should be larger than 10 seconds.
assertTrue(gameDurationMsec < 60 * 60 * 1000); // game duration should be smaller than 1 hour.
// Check database entries for the players in the game.
ResultSet gamePlayerResult = dbStatement.executeQuery("SELECT COUNT(DISTINCT player_idplayer) FROM game_has_player WHERE game_idgame = " + idgame);
gamePlayerResult.first();
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assertEquals(10, gamePlayerResult.getLong(1));
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// The one who always went all in should have won!
ResultSet winnerResult = dbStatement.executeQuery(
"SELECT place FROM game_has_player LEFT JOIN player_login on (game_has_player.player_idplayer = player_login.id) WHERE game_idgame = " + idgame + " AND username = '" + AuthUser + "'");
winnerResult.first();
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assertEquals(1, winnerResult.getLong(1));
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}
}