Make test cases ipv4 compatible (they were ipv6 only...)

This commit is contained in:
lotodore
2011-01-29 16:35:04 +00:00
parent c82643f108
commit be3767b15e
3 changed files with 4 additions and 2 deletions
+2
View File
@@ -66,6 +66,7 @@
#define SERVER_SESSION_ACTIVITY_TIMEOUT_SEC 1800 // 30 min, MUST be > SERVER_TIMEOUT_WARNING_REMAINING_SEC
#define SERVER_SESSION_FORCED_TIMEOUT_SEC 86400 // 1 day, should be quite large.
#define SERVER_ADDRESS_LOCALHOST_STR_V4 "::ffff:127.0.0.1"
#define SERVER_ADDRESS_LOCALHOST_STR "::1"
#define SERVER_STATISTICS_FILE_NAME "server_statistics.log"
@@ -1425,6 +1426,7 @@ ServerLobbyThread::HandleNetPacketJoinGame(SessionWrapper session, const std::st
}
else if (tmpData.gameType == GAME_TYPE_RANKING
&& session.sessionData->GetClientAddr() != SERVER_ADDRESS_LOCALHOST_STR
&& session.sessionData->GetClientAddr() != SERVER_ADDRESS_LOCALHOST_STR_V4
&& game.IsClientAddressConnected(session.sessionData->GetClientAddr()))
{
SendJoinGameFailed(session.sessionData, joinGame.gameId, NTF_NET_JOIN_IP_BLOCKED);
@@ -130,7 +130,7 @@ public class RunRankingGameTest extends TestBase {
Socket s[] = new Socket[9];
long playerId[] = new long[9];
for (int i = 0; i < 9; i++) {
s[i] = new Socket("::1", 7234);
s[i] = new Socket("localhost", 7234);
String username = "test" + (i+1);
String password = username;
playerId[i] = userInit(s[i], username, password);
+1 -1
View File
@@ -54,7 +54,7 @@ public abstract class TestBase {
@Before
public void setUp() throws Exception {
Thread.sleep(2000);
sock = new Socket("::1", 7234);
sock = new Socket("localhost", 7234);
encoder = CoderFactory.getInstance().newEncoder("BER");
decoder = CoderFactory.getInstance().newDecoder("BER");
}