2011-02-18 13:48:30 +00:00
|
|
|
/* PokerTH automated tests.
|
|
|
|
|
Copyright (C) 2010 Lothar May
|
|
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
|
it under the terms of the GNU Affero General Public License as
|
|
|
|
|
published by the Free Software Foundation, either version 3 of the
|
|
|
|
|
License, or (at your option) any later version.
|
|
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
|
GNU Affero General Public License for more details.
|
|
|
|
|
|
|
|
|
|
You should have received a copy of the GNU Affero General Public License
|
|
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
*/
|
|
|
|
|
|
2011-02-13 21:09:34 +00:00
|
|
|
package pokerth_test;
|
|
|
|
|
|
|
|
|
|
import static org.junit.Assert.assertEquals;
|
|
|
|
|
import static org.junit.Assert.assertTrue;
|
|
|
|
|
|
|
|
|
|
import java.net.Socket;
|
|
|
|
|
import java.util.ArrayList;
|
|
|
|
|
import java.util.Collection;
|
|
|
|
|
|
|
|
|
|
import org.junit.Test;
|
|
|
|
|
|
|
|
|
|
import pokerth_protocol.GameListMessage;
|
|
|
|
|
import pokerth_protocol.GameListNew;
|
|
|
|
|
import pokerth_protocol.NetGameInfo;
|
|
|
|
|
import pokerth_protocol.NetGameMode;
|
|
|
|
|
import pokerth_protocol.PokerTHMessage;
|
|
|
|
|
import pokerth_protocol.NetGameInfo.EndRaiseModeEnumType;
|
|
|
|
|
import pokerth_protocol.NetGameInfo.NetGameTypeEnumType;
|
2011-07-17 14:16:13 +00:00
|
|
|
import pokerth_protocol.InitialNonZeroAmountOfMoney;
|
2011-02-13 21:09:34 +00:00
|
|
|
|
|
|
|
|
|
|
|
|
|
public class GameListTest extends TestBase {
|
|
|
|
|
|
|
|
|
|
protected void checkGameListNewMsg(long myId, GameListNew gameListNew, NetGameMode.EnumType mode, NetGameInfo gameInfo) {
|
|
|
|
|
assertEquals(NetGameMode.EnumType.gameCreated, gameListNew.getGameMode().getValue());
|
|
|
|
|
assertTrue(!gameListNew.getIsPrivate());
|
|
|
|
|
assertEquals(myId, gameListNew.getAdminPlayerId().getValue().longValue());
|
|
|
|
|
NetGameInfo receivedGameInfo = gameListNew.getGameInfo();
|
|
|
|
|
assertEquals(gameInfo.getDelayBetweenHands(), receivedGameInfo.getDelayBetweenHands());
|
|
|
|
|
assertEquals(gameInfo.getEndRaiseMode().getValue(), receivedGameInfo.getEndRaiseMode().getValue());
|
2011-10-03 13:21:58 +00:00
|
|
|
assertEquals(gameInfo.getEndRaiseSmallBlindValue().getValue(), receivedGameInfo.getEndRaiseSmallBlindValue().getValue());
|
2011-02-13 21:09:34 +00:00
|
|
|
assertEquals(gameInfo.getFirstSmallBlind(), receivedGameInfo.getFirstSmallBlind());
|
|
|
|
|
assertEquals(gameInfo.getGameName(), receivedGameInfo.getGameName());
|
|
|
|
|
assertTrue(receivedGameInfo.getManualBlinds().isEmpty());
|
|
|
|
|
assertEquals(gameInfo.getMaxNumPlayers(), receivedGameInfo.getMaxNumPlayers());
|
|
|
|
|
assertEquals(gameInfo.getNetGameType().getValue(), receivedGameInfo.getNetGameType().getValue());
|
|
|
|
|
assertEquals(gameInfo.getPlayerActionTimeout(), receivedGameInfo.getPlayerActionTimeout());
|
|
|
|
|
assertEquals(gameInfo.getProposedGuiSpeed(), receivedGameInfo.getProposedGuiSpeed());
|
|
|
|
|
assertTrue(gameInfo.getRaiseIntervalMode().isRaiseEveryHandsSelected());
|
2011-10-03 16:07:41 +00:00
|
|
|
assertEquals(gameInfo.getStartMoney().getValue(), receivedGameInfo.getStartMoney().getValue());
|
2011-02-13 21:09:34 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
@Test
|
|
|
|
|
public void testGameList() throws Exception {
|
|
|
|
|
|
|
|
|
|
long myId = guestInit();
|
|
|
|
|
|
|
|
|
|
// Waiting for player list update.
|
|
|
|
|
PokerTHMessage msg;
|
|
|
|
|
msg = receiveMessage();
|
|
|
|
|
assertTrue(msg.isPlayerListMessageSelected());
|
|
|
|
|
|
|
|
|
|
// Create a new game.
|
2011-07-17 14:16:13 +00:00
|
|
|
Collection<InitialNonZeroAmountOfMoney> l = new ArrayList<InitialNonZeroAmountOfMoney>();
|
2011-02-13 21:09:34 +00:00
|
|
|
NetGameInfo gameInfo = createGameInfo(5, EndRaiseModeEnumType.EnumType.doubleBlinds, 0, 100, GuestUser + " game list normal game", l, 10, 0, 2, 2000);
|
|
|
|
|
sendMessage(createGameRequestMsg(
|
|
|
|
|
gameInfo,
|
|
|
|
|
NetGameTypeEnumType.EnumType.normalGame,
|
|
|
|
|
10,
|
|
|
|
|
5,
|
|
|
|
|
"",
|
|
|
|
|
false));
|
|
|
|
|
|
|
|
|
|
// Game list message is sent before join game ack.
|
|
|
|
|
msg = receiveMessage();
|
|
|
|
|
assertTrue(msg.isGameListMessageSelected());
|
|
|
|
|
GameListMessage gameListMsg = msg.getGameListMessage();
|
|
|
|
|
long gameId = gameListMsg.getValue().getGameId().getValue();
|
|
|
|
|
assertTrue(0 != gameListMsg.getValue().getGameId().getValue());
|
|
|
|
|
assertTrue(gameListMsg.getValue().getGameListNotification().isGameListNewSelected());
|
|
|
|
|
checkGameListNewMsg(
|
|
|
|
|
myId,
|
|
|
|
|
gameListMsg.getValue().getGameListNotification().getGameListNew(),
|
|
|
|
|
NetGameMode.EnumType.gameCreated,
|
|
|
|
|
gameInfo);
|
|
|
|
|
assertTrue(gameListMsg.getValue().getGameListNotification().getGameListNew().getPlayerIds().isEmpty());
|
|
|
|
|
|
|
|
|
|
// Next message is join game ack.
|
|
|
|
|
msg = receiveMessage();
|
|
|
|
|
assertTrue(msg.isJoinGameReplyMessageSelected());
|
|
|
|
|
assertTrue(msg.getJoinGameReplyMessage().getValue().getJoinGameResult().isJoinGameAckSelected());
|
|
|
|
|
// Make sure game list id equals join game ack id.
|
|
|
|
|
assertEquals(gameId, msg.getJoinGameReplyMessage().getValue().getGameId().getValue().longValue());
|
|
|
|
|
|
|
|
|
|
// Next message is game list player joined.
|
|
|
|
|
msg = receiveMessage();
|
|
|
|
|
assertTrue(msg.isGameListMessageSelected());
|
|
|
|
|
gameListMsg = msg.getGameListMessage();
|
|
|
|
|
assertTrue(gameListMsg.getValue().getGameListNotification().isGameListPlayerJoinedSelected());
|
|
|
|
|
|
|
|
|
|
// Check game list for newly connected players.
|
|
|
|
|
Socket s[] = new Socket[9];
|
|
|
|
|
long playerId[] = new long[9];
|
|
|
|
|
for (int i = 0; i < 9; i++) {
|
|
|
|
|
s[i] = new Socket("localhost", 7234);
|
|
|
|
|
String username = "test" + (i+1);
|
|
|
|
|
String password = username;
|
|
|
|
|
playerId[i] = userInit(s[i], username, password);
|
|
|
|
|
msg = receiveMessage();
|
|
|
|
|
assertTrue(msg.isPlayerListMessageSelected());
|
|
|
|
|
|
|
|
|
|
do {
|
|
|
|
|
msg = receiveMessage(s[i]);
|
|
|
|
|
} while (msg.isPlayerListMessageSelected());
|
|
|
|
|
assertTrue(msg.isGameListMessageSelected());
|
|
|
|
|
gameListMsg = msg.getGameListMessage();
|
|
|
|
|
assertEquals(gameId, gameListMsg.getValue().getGameId().getValue().longValue());
|
|
|
|
|
assertTrue(0 != gameListMsg.getValue().getGameId().getValue());
|
|
|
|
|
assertTrue(gameListMsg.getValue().getGameListNotification().isGameListNewSelected());
|
|
|
|
|
checkGameListNewMsg(
|
|
|
|
|
myId,
|
|
|
|
|
gameListMsg.getValue().getGameListNotification().getGameListNew(),
|
|
|
|
|
NetGameMode.EnumType.gameCreated,
|
|
|
|
|
gameInfo);
|
|
|
|
|
assertEquals(1, gameListMsg.getValue().getGameListNotification().getGameListNew().getPlayerIds().size());
|
|
|
|
|
assertEquals(myId, gameListMsg.getValue().getGameListNotification().getGameListNew().getPlayerIds().iterator().next().getValue().longValue());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Let 9 players join the game.
|
|
|
|
|
for (int i = 0; i < 9; i++) {
|
|
|
|
|
sendMessage(joinGameRequestMsg(gameId, "", false), s[i]);
|
|
|
|
|
do {
|
|
|
|
|
msg = receiveMessage(s[i]);
|
|
|
|
|
} while (msg.isPlayerListMessageSelected());
|
|
|
|
|
for (int j = 0; j < i; j++) {
|
|
|
|
|
assertTrue(msg.isGameListMessageSelected());
|
|
|
|
|
gameListMsg = msg.getGameListMessage();
|
|
|
|
|
assertTrue(gameListMsg.getValue().getGameListNotification().isGameListPlayerJoinedSelected());
|
|
|
|
|
assertEquals(playerId[j], gameListMsg.getValue().getGameListNotification().getGameListPlayerJoined().getPlayerId().getValue().longValue());
|
|
|
|
|
msg = receiveMessage(s[i]);
|
|
|
|
|
}
|
|
|
|
|
failOnErrorMessage(msg);
|
|
|
|
|
// Next message is join game ack.
|
|
|
|
|
assertTrue(msg.isJoinGameReplyMessageSelected());
|
|
|
|
|
assertTrue(msg.getJoinGameReplyMessage().getValue().getJoinGameResult().isJoinGameAckSelected());
|
|
|
|
|
// Make sure game list id equals join game ack id.
|
|
|
|
|
assertEquals(gameId, msg.getJoinGameReplyMessage().getValue().getGameId().getValue().longValue());
|
|
|
|
|
|
|
|
|
|
// Next message is game list player joined.
|
|
|
|
|
do {
|
|
|
|
|
msg = receiveMessage(s[i]);
|
|
|
|
|
} while (msg.isGamePlayerMessageSelected());
|
|
|
|
|
assertTrue(msg.isGameListMessageSelected());
|
|
|
|
|
gameListMsg = msg.getGameListMessage();
|
|
|
|
|
assertTrue(gameListMsg.getValue().getGameListNotification().isGameListPlayerJoinedSelected());
|
|
|
|
|
assertEquals(playerId[i], gameListMsg.getValue().getGameListNotification().getGameListPlayerJoined().getPlayerId().getValue().longValue());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Wait for game list update which marks start of game.
|
|
|
|
|
do {
|
|
|
|
|
msg = receiveMessage();
|
|
|
|
|
failOnErrorMessage(msg);
|
|
|
|
|
} while (!(msg.isGameListMessageSelected() && msg.getGameListMessage().getValue().getGameListNotification().isGameListUpdateSelected()));
|
|
|
|
|
|
|
|
|
|
assertEquals(NetGameMode.EnumType.gameStarted, msg.getGameListMessage().getValue().getGameListNotification().getGameListUpdate().getGameMode().getValue());
|
|
|
|
|
|
|
|
|
|
// Wait for player left messages.
|
|
|
|
|
for (int i = 0; i < 9; i++) {
|
|
|
|
|
s[i].close();
|
|
|
|
|
do {
|
|
|
|
|
msg = receiveMessage();
|
|
|
|
|
failOnErrorMessage(msg);
|
|
|
|
|
} while (!msg.isGameListMessageSelected());
|
|
|
|
|
gameListMsg = msg.getGameListMessage();
|
|
|
|
|
assertTrue(gameListMsg.getValue().getGameListNotification().isGameListPlayerLeftSelected());
|
|
|
|
|
assertEquals(playerId[i], gameListMsg.getValue().getGameListNotification().getGameListPlayerLeft().getPlayerId().getValue().longValue());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Wait for game list update which marks close of game.
|
|
|
|
|
do {
|
|
|
|
|
msg = receiveMessage();
|
|
|
|
|
failOnErrorMessage(msg);
|
|
|
|
|
} while (!(msg.isGameListMessageSelected() && msg.getGameListMessage().getValue().getGameListNotification().isGameListUpdateSelected()));
|
|
|
|
|
|
|
|
|
|
assertEquals(NetGameMode.EnumType.gameClosed, msg.getGameListMessage().getValue().getGameListNotification().getGameListUpdate().getGameMode().getValue());
|
|
|
|
|
}
|
|
|
|
|
}
|